Stellaris

Stellaris

Even More Origins
533 Comments
Dr. Quackers M.D. Jul 28 @ 11:50pm 
@nighthawk sorry sometimes people forget to update there list, nothing wrong with asking
nighthawk  [author] Jul 27 @ 2:08pm 
@katelynworkman776864: That's not really possible, unfortunately.
katelynworkman776864 Jul 27 @ 12:34pm 
Can we have an origin where we start as totally pre-ftl. Primitive and everything.
nighthawk  [author] Jul 26 @ 4:38am 
@Dr. Quakers M.D.: No. Read the description for a list of added origins.
Dr. Quackers M.D. Jul 25 @ 7:11pm 
does this add Convened by Providence
nighthawk  [author] Jun 12 @ 5:30am 
Version 1.22.2
* Fixed "The Chosen One" Origin, updating its add_trait logic from old to new API
* Updated "Endeavour to Enlightenment" toast message, linking it to the leader's scope correctly, so you can click on it

@Dr.Death and @p0xus: The same issue that kahvipensas reported for the vanilla code, was also present for the origin itself, so that is now also fixed! :butterfly:
nighthawk  [author] Jun 12 @ 5:16am 
Version 1.22.1

* Fixed "The Chosen One" Origin, updating utopia.2605 from old to new vanilla code

@kahvipensas: Thank you for the report. I fixed it.
kahvipensas Jun 11 @ 1:52am 
The event utopia.2605 has old code for adding leader traits. Paradox changed the code in the latest patch, and this mod still uses the old syntax.
nighthawk  [author] Jun 9 @ 7:34am 
@YutaniWakazashi: No, this is not the mod (see description above which lists the origins).
YutaniWakazashi Jun 8 @ 12:36pm 
If this is the mod that adds "enslaved civilization" as an origin, that origin is broken. My founding species starts with ZERO pops.
nighthawk  [author] Jun 5 @ 12:45am 
@p0xus and @Dr.Death: I'll check it out on the weekend. It definitely worked when I released the newest version.
Dr.Death Jun 4 @ 5:51pm 
Chosen One didn't apply the skill level and chosen one trait for me.
p0xus Jun 2 @ 7:06pm 
It appears that Chosen One doesnt work. Didnt in our MP game, anyway.
nighthawk  [author] May 22 @ 9:07am 
@Oxytoxy365: No, it's not supposed to do that, and also doesn't do that for me. You can try to un- and re-subscribe to force a new download. Sometimes Steam has issues doing so and you can get weird issues.

@Jackoboi: Please read the last few comments. You can download older versions on my GitHub page (for a link, see description). I will not add old versions on the Steam workshop.
Wood May 21 @ 5:19pm 
3.14 version please?
Oxytoxy365 May 21 @ 10:25am 
Is this supposed to *replace* some of the vanilla origins? Because it's doing that for me (I.e. Back to the Future is replacing Prosperous Unification)
nighthawk  [author] May 19 @ 10:17am 
@MutWind: Probably not, because of the changed event interface. Feel free to download the old version of the mod from my linked github page and use that as a local mod to play your old save(s).
MutWind May 19 @ 7:02am 
Does it still work for 3.14?
Clawmyth May 15 @ 8:51am 
How about a failed dimensional jump with the needle craft. Spawn around the black hole with a planet with a hundred people and more people join every year from the collapsing needle. Set it so the needle explodes after a few years.
Generic Feline May 14 @ 10:25am 
Eldest Sibling origin + Sol System seems to cause some pretty interesting bugs
nighthawk  [author] May 13 @ 11:37pm 
Glad it worked out :)
RainbowCastella May 13 @ 11:15pm 
I guess the Stellaris update caused a bug this time. :) It's solved after re-subscription few times. thank you for the good mod:steamthumbsup:
nighthawk  [author] May 13 @ 10:49pm 
@Skorri: Species mods? Do they add new traits? If they aren't updated, that's where this error can come from, because they changed the mod interface for them. That was also the reason for my mod, I had to update exactly one event to fix it, and that was about pops. So no, it cannot be my mod... please stop asking. Try re-downloading and verifying game files, once or twice, anything else has to be a different mod and I can't help you, sorry. :butterfly:
Skorri May 13 @ 10:44pm 
I get an empty tooltip from your mod and it wont go away I have only species mods active
nighthawk  [author] May 13 @ 10:26pm 
@RainbowCastella: I double checked it again for you, but I don't get this error when I only run my own mod. Are you having any other mods active, which origin were you using? I can only suggest to re-download again, unfortunately.
RainbowCastella May 13 @ 8:33pm 
i had reinstalled this mod and got the same empty tooltip issue :( when i disable this mode, the error will not appear:steamsad:
nighthawk  [author] May 13 @ 7:29am 
@Incognito: That's exactly one issue that I fixed with the last update. Probably a steam issue that failed to download the right file. Please re-download the mod (un- and re-subscribe is an easy way).
tilarium May 12 @ 12:44pm 
And which origin did you use? Things like that would be super helpful to the authors to try and find and fix problems.
Incognito May 12 @ 12:07pm 
pop up empty tooltip everyday needs fixing
nighthawk  [author] May 10 @ 5:45am 
@komor: Check the link to GitHub at the top, you can download the release 1.21.0 (for 3.14 saves) from there and use it as a local mod. I don't really want to upload and support older versions here on the steam workshop, so you'll have to do a little work to get it running manually, sorry.
komor May 10 @ 5:21am 
Can you upload here/github legacy version for continuing of 3.14 saves? Pretty please :D
nighthawk  [author] May 10 @ 3:52am 
@RainbowCastella: Thank you for the praise! What's your favorite origin?
RainbowCastella May 10 @ 3:02am 
thanks for updating. i love you:steamhappy:
nighthawk  [author] May 10 @ 2:50am 
Version 1.22.0
* Update to game version 4.0.*

All issues fixed (there was only really something to do for the Hive World start and Endeavour to Enlightenment, although I needed to update the overwritten vanilla event too).
I did not check the Planetary Diversity and Gigastructural Engineering integrations, if you've got issues with Legacy of Nine Suns or Eldest Sibling, please report them to me.
I did not encounter any crashes, so that must've been some other mod.
I actually forgot to take new screenshots (since the UI changed), but I'll add them during my vacation.

Have fun playing! :butterfly:
nighthawk  [author] May 9 @ 12:27pm 
@Ch0mpD13: Oh no. Can somebody else confirm? If so, I might try to do a hotfix and just remove the crashing parts this weekend.
Ch0mpD13 May 9 @ 10:42am 
@Nighthawk. Uh yeah it makes the game crash upon trying to create a new galaxy.

I have had a similar issue with every other origin mod I played with, so maybe it's something with unique systems?
tilarium May 9 @ 9:06am 
@Nighthawk I haven't done any testing on this mod myself but can confirm from testing other origin mods that anything that doesn't change planets, districts, or pops are still working. I'd imagine the same is true for the origins in this one that don't touch planets, districts, or pops.
nighthawk  [author] May 9 @ 7:04am 
@Ch0mpD13: Without yet (!) taking a look I would expect that district changing origins like the hive world start are indeed no longer working, but other origins like Endeavour to Enlightenment should be fine.
Anything specific you noticed?
Ch0mpD13 May 8 @ 1:59pm 
Pretty sure this mod is busted in 4.0
Janlitschka May 7 @ 2:12am 
Alright, Thank you!
nighthawk  [author] May 6 @ 9:58pm 
@Janlitschka: I can't get around to testing it yet. So for now it is unknown. Let me know if you get any issues, please. I'll have vacation in 3 weeks and will update everything then. :butterfly:
Janlitschka May 6 @ 10:42am 
Hey, how is the 4.0 Compatability? Thank you!
12sDaFailure Apr 21 @ 10:14am 
I miss Quent
nighthawk  [author] Apr 1 @ 11:24am 
@Amped Normal: Ah, that was probably a steam workshop download issue. Happens rarely, but a re-install like in your case fixes it.
Amped Normal Apr 1 @ 6:38am 
False alarm, I reinstalled and they show now
Amped Normal Mar 31 @ 9:07am 
When I go to create a new civ or edit and existing one, none of the origins show. I'm on the latest version of Stellaris, only 8 other mods, UI Overhaul, Gigastructures + UI patch, NSC3, Just More Flags, Just More Empires, Diverse Rooms & We Are The Imperial Navy

Also tested just this mod by itself and the origins still don't show :(
nighthawk  [author] Mar 29 @ 1:53am 
@Deep Fried: What exactly?
Deep Fried Mar 28 @ 1:03pm 
doesnt work 3.14
joakim.westergaard Mar 22 @ 11:56pm 
Does this work in 3.14?
nighthawk  [author] Mar 10 @ 1:13pm 
@Generalisator: It really is a shame that QUENTOPOLIS can't keep working on their mods.
I am however, unable to put more effort than I already do into maintaining my own (which is already always dragging behind official releases). Therefore the current scope is unlikely to be expanded.
So I definitely can't add additional "involved" (read: upkeep intensive) origins either.
I might take a look when I do the next maintenance, see if I can add possibly one of the broken ones here. No promises.
Since the next update will come with big changes, we'll see about what works and what won't. :butterfly: