Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

No Build Limit (2.7+)
19 kommentarer
Asvaldr 12. apr. 2024 kl. 13:46 
NOSIRVE :steamfacepalm:
Tamerlane 25. juli 2023 kl. 14:55 
Works in 2.7. Just roll back the patch in Steam. Thank you so much!
Pacotéalargus 25. juli 2023 kl. 2:20 
Replacing the names to 2.8 still works at this day. Thx a lot
AKULA 18. feb. 2021 kl. 7:31 
tnx Questionable proto2.7.xml & techtree2.7.xml to proto2.8.xml & techtree2.8.xml worked
Questionable 9. okt. 2020 kl. 1:17 
Wonderful news: I figured out how to get this to work!
So I didn't realize that all of AoM's game-data is named with a version-number as well as what it is so there's a heap of data for different versions of the game (I guess so people can down-patch without needing to download extra stuff?).
I got the mod working by going into the mod's folder and editing the names of proto2.7.xml & techtree2.7.xml to proto2.8.xml & techtree2.8.xml so the mod replaces the most current version of the game's files.
Questionable 9. okt. 2020 kl. 0:55 
This mod currently doesn't work :(
I went as far as to manually replace the files it edits in the actual game files and even then it continued to not work.
I'm baffled how Age of Mythology is so immensely resistant to build-limit mods, I remember the unlimited god powers mod had the worst problems for the longest time.
Any suggestions on how to get this to work would be much appreciated
Ada  [ophavsmand] 13. apr. 2020 kl. 20:05 
> there is a limit to the number of towers.no 999,only 40. Please fix it

Have you ensured that you don't have a conflicting mod installed (see FAQ)? What game mode did you encounter the issue in?
茴香豆的回有四种写法 11. apr. 2020 kl. 23:02 
there is a limit to the number of towers.no 999,only 40. Please fix it
Faze_Ozwald 4. mar. 2020 kl. 18:02 
thank u for the help and explanation
Ada  [ophavsmand] 4. mar. 2020 kl. 14:21 
> Is there any way this can work with the full tech tree mod, i believe that has to be at the highest part of the priority list, and whenever i set it to the highest priority instead of this, it wont work

Unfortunately it is not possible with workshop mods because of the limitations of how lazily Age of Mythology Extended Edition's mod support was implemented.

I added a section to the mod's description explaining why this is the case.
Faze_Ozwald 3. mar. 2020 kl. 18:41 
Is there any way this can work with the full tech tree mod, i believe that has to be at the highest part of the priority list, and whenever i set it to the highest priority instead of this, it wont work
Agusci21 3. mar. 2020 kl. 11:06 
nice
Ada  [ophavsmand] 27. feb. 2020 kl. 2:46 
> Maybe worth setting to 9999 for houses and manors as you might want to make a house/manor wall. :P

The new version, which also adds support for deathmatch and lightning modes, increases the house and manor limit to 9999 to allow construction of house/manor walls.
nottud 21. feb. 2020 kl. 10:49 
Maybe worth setting to 9999 for houses and manors as you might want to make a house/manor wall. :P
Ada  [ophavsmand] 21. feb. 2020 kl. 2:07 
> how does more houses affect the maximum pop? can you go to the full potentioal of 30 houses or does it have a hardcap somewhere inbetween?

Age of Mythology has a 300 pop hardcap and each house gives you 10 pop. As such I figured that upping the build limit to 30 was sufficient.
ElWabblo 20. feb. 2020 kl. 22:56 
how does more houses affect the maximum pop? can you go to the full potentioal of 30 houses or does it have a hardcap somewhere inbetween?
Ada  [ophavsmand] 19. feb. 2020 kl. 15:51 
> "Works in random map mode and in the campaigns." does this mean no Online?

I haven't tested it in online games so I can't say for sure.
LegendarySnake 19. feb. 2020 kl. 10:57 
"Works in random map mode and in the campaigns." does this mean no Online?
Matschi 18. feb. 2020 kl. 16:02 
Works perfectly fine.