Garry's Mod

Garry's Mod

Killing Floor 2 Rifle Props
92 Comments
Sirgibsalot  [author] Apr 13 @ 10:42am 
@Maj. Mestaic: Advanced Particle Controller tool. The effects come from my own Extended Emitter addon which also pairs with the APC tool.
Maj. Mestaic Apr 12 @ 12:06pm 
question: how do I get effects like lasers and muzzle flashes to show up?
UlτrαΤwο Mar 13 @ 4:29pm 
Kobra sight on M99 is missing textures.
Sirgibsalot  [author] Aug 29, 2024 @ 12:04pm 
@Gazzer: They used to be toggled by bodygroups but were removed to pack in more customization options. Even though the laser mesh bodygroups were removed, you can use the Advanced Particle Controller to directly attach a laser particle to the devices.
Gazzer Aug 29, 2024 @ 7:33am 
how do you have the lasers on
Sirgibsalot  [author] May 21, 2024 @ 8:59pm 
@TheOldPMC: Thanks for catching that, will be fixed in the next update.
TheOldPMC May 21, 2024 @ 5:36pm 
AFG on AK-12 is off.
=L33T 720= Jan 12, 2024 @ 5:49pm 
can you upload melee props pls
Suphakit Dec 28, 2023 @ 4:48am 
NICE!
Sirgibsalot  [author] Dec 27, 2023 @ 2:47pm 
@TheOldPMC: Should be fixed now. Also a big thanks for finding all these little issues.
TheOldPMC Dec 26, 2023 @ 9:35pm 
There appears to be two missing textures, one on one the bullets for the G36 magazine and one on one of the scopes for the Mossberg 464 SPX.
Јамеѕ Nov 30, 2023 @ 11:54pm 
Ohhh, okay.
Sirgibsalot  [author] Nov 30, 2023 @ 9:17pm 
@Јамеѕ: Yes but it was removed as it was no longer needed. All of its parts are now in the other M16 models.
Јамеѕ Nov 30, 2023 @ 8:53pm 
Wasn't there an "M16 Carbine" included?
Sirgibsalot  [author] Nov 30, 2023 @ 8:23pm 
@Bullpup rifle I made in blender: Should be fixed now.
Bullpup rifle I made in blender Nov 30, 2023 @ 5:25pm 
*shadows
Bullpup rifle I made in blender Nov 30, 2023 @ 5:25pm 
Sorry for bothering again, but your Mosin is not casting shaodws too.
Sirgibsalot  [author] Nov 29, 2023 @ 5:55pm 
@TheOldPMC: Thanks for finding that. Should be fixed now.
TheOldPMC Nov 29, 2023 @ 5:13pm 
The individual scope for the MKB42 is missing a texture on the lenses.
Kya​~​ncer Nov 5, 2023 @ 6:22am 
wow you keep updating this
kounter Sep 4, 2023 @ 7:59am 
:fuuu:
Sirgibsalot  [author] Sep 3, 2023 @ 8:27pm 
@your local idiot: It's a private model.
kounter Sep 3, 2023 @ 7:03pm 
what model did you use in the 4th pic
goran_rayman Sep 3, 2023 @ 5:47pm 
Alright, nevermind, I just actived the "toggle" setting and now, it works flawlessly. Thanks for your help man, I appreciate it!
goran_rayman Sep 3, 2023 @ 5:33pm 
Hey, so I installed your Extended Emitter addon and indeed, I see 3 lasers now. However, the effect appears only once even if if I put the repeat mode. Do I miss something?
Sirgibsalot  [author] Sep 3, 2023 @ 5:14pm 
@goran_rayman: I'm not great this kind of thing but... from the tool's description: "To use the tool, left click to add an effect to an object, or right click to attach a new prop with the effect on it. You can also use the scroll wheel to place the effect on an attachment point."

Attaching the effects with left click is highly recommended as attachment points exist for each laser sight.

Laser particles are part of my Extended Emitter tool, which should add a list of new effects to the Advanced Particle tool when both are installed. You should find the Extended Emitter effects while using the tool under its Addons folder. Hope that helps.
goran_rayman Sep 3, 2023 @ 3:33pm 
Hello, I really miss the laser attachements since you removed them by bodygroups. Could you explain how am I supposed to use them with Advanced Particle Controller, because I have no clue.
kounter Jul 21, 2023 @ 12:59pm 
What character model did you use on the 4th image?
Sirgibsalot  [author] Jun 27, 2023 @ 10:06pm 
@VcalMcrophne: Thanks for reporting that. It should be fixed now.
Dr_L3pp3r Jun 27, 2023 @ 9:30pm 
The SCAR's model and textures have been mangled. I looked through all of the weapons in this pack and the other packs and the SCAR seems to be the only broken one.
Pride Human Oct 31, 2022 @ 4:50pm 
someone should make these into tfa and arccw
TheOldPMC Oct 27, 2022 @ 5:19pm 
One of the foregrips for all of the M16's are acting like suppressors for some reason.
ypuuh Oct 20, 2022 @ 6:45pm 
dude i swear this is one of my fav mods as someone who LOVES to do posing and scenes and stuff (even though i am aboslute TRASH at it), this is perfect, the customization can make the guns have a more "personal" feel for a more realistic type feeling for certain scenes and screenshots
Sirgibsalot  [author] Oct 17, 2022 @ 12:20pm 
@slogkot: Serves me right for rushing this update out. I'm away from my main rig at the moment so I'll fix it when I can.
mytton Oct 17, 2022 @ 3:35am 
the cloth of taped mags have "mixing textures"
seems like you didnt include this texture
$detail "models\sirgibs\ragdolls\_shared\detail_cloth"
Sirgibsalot  [author] Oct 10, 2022 @ 11:01am 
@Tiretracker: Thanks for reporting this, looks like a few bits inside the receiver were accidentally rigged to the dust cover. It'll be fixed in the next update.
Tiretracker Oct 10, 2022 @ 9:30am 
The dustcover on the M16 seems to have a foreign mesh stuck to it, when you try to close it you get this black dorito sticking out.

The A1 variant dustcover seems fine though
Sirgibsalot  [author] Jul 20, 2022 @ 12:33pm 
@rabbiddomination: From what I remember, the Project Reality devs REALLY don't like having their stuff ported (IIRC they're the same people who made Squad and keep the no-port policies across their work). Maybe something changed since then, but I'd rather not find out the hard way.

Maybe I'll have a look at the BF2 model to see if it can be salvaged, but it's not a priority.

As for adding the A2 handguard to the L85: From the pictures I've seen the differences between the handguards are so minor that I struggle to tell a difference.
rabbiddomination Jul 20, 2022 @ 2:06am 
Oh, while I'm here I'm gonna enquire about the possibility of throwing in the HK/A2 handguard from this Gamebanana skin. Fully credited, definitely eyecatching, but might it be too high-quality compared to the overall Killing Floor 2 model?: https://gamebanana.com/mods/211673
rabbiddomination Jul 20, 2022 @ 2:04am 
@Sirgibsalot It's been a while, hasn't it?

So, in terms of credits, the overall L85A2 model I linked you to was ported from Payday 2 by SninS_MarineACU ( https://steamcommunity.com/sharedfiles/filedetails/?id=377976561 ) with the UGL part coming from the Battlefield 2 version of Project Reality.

If eyecatchiness is a criteria, then both of us are going to be waiting a long, long time since the only other games with the L123 according to IMFDB are base BF2 (which is definitely the opposite of eyecatching r.e. the viewmodel mesh, let alone the worldmodel which is the only port of the BF2 L85 that I'm aware of), Arma 2 (probably not gonna happen), and Squad (also not gonna happen, otherwise Dr. Gordon Freeman, Ph.D would have publicly posted his Squad ports pack by now).
Sirgibsalot  [author] Jul 16, 2022 @ 7:33pm 
@dangerman1973 Feel free to use these models. Just give credits.
dangerman1973 Jul 16, 2022 @ 5:55pm 
Mind if I use your models for my SWEPS?
TheAsker Jul 10, 2022 @ 6:38pm 
i thought that the Missing Texture was on purpose...
Sirgibsalot  [author] Jul 3, 2022 @ 4:16pm 
@TheOldPMC: Should be fixed now.
TheOldPMC Jul 3, 2022 @ 4:04pm 
The Hogue be pink and black.
BIG GUY Nov 13, 2021 @ 3:50pm 
it works now, you are the best!
Sirgibsalot  [author] Nov 13, 2021 @ 3:19pm 
@ابو الشريو: Thanks for the reports. They should be fixed now.
BIG GUY Nov 13, 2021 @ 2:58pm 
I checked every single addon of mine one by one, and its not a conflict with another addon