Garry's Mod

Garry's Mod

[ArcVR] Third Wave: Sniper Team
47 Comments
mirage Jan 25, 2023 @ 9:22am 
reload dont work on all weapons
earlswea Jan 7, 2023 @ 7:25pm 
doesnt even show on the weapons selection anymore lol
neckglow Jan 11, 2022 @ 10:06am 
not broken disable use world weapon model
male_07.mdl Dec 26, 2021 @ 4:08am 
BROKEN NOT WORTH TRYING
odvážná činčila Dec 24, 2021 @ 4:57am 
not working
Doc903 Nov 8, 2021 @ 8:41pm 
It seems to want me to use my left eye for aiming through scopes. how would I adjust this?
stevegamer4235 Apr 10, 2021 @ 10:26pm 
snipin's a good job, mate!
101Fox Feb 5, 2021 @ 8:57am 
If you want to use this download Hugo's fixed version! https://steamcommunity.com/sharedfiles/filedetails/?id=2381563553
Epitaph Jan 27, 2021 @ 11:39am 
Why i hold down my grip button (oculus rift s touch) it freezes when i try selection other weapon it freezes my right lens and freezes half of the left lens and only a small apart of that lens is even reacting it's trippy (all weapon packs) so i have to resort to restarting my game
Tiger shark #Fixtf2 Dec 15, 2020 @ 11:01am 
it works wiht oculus rift s?
mgsmb Jul 15, 2020 @ 11:57pm 
my scope textures suddenly gone :(
Cheaple Jun 9, 2020 @ 8:31am 
I want to look through the scopes with my right eye but the guns force me to use my left eye, any help?
Charles(Nightmare)☭ May 30, 2020 @ 2:27am 
and same for a lot of weapons in waves 2 :-(
Charles(Nightmare)☭ May 30, 2020 @ 2:27am 
why i can't have the models of this weapons on my addons list ?
soap Apr 17, 2020 @ 4:04am 
Hello, an chance you could release the Springfield without the scope? I really want to make a WW1 scene in VR and I need a VR bolt action rifle. That or possibly make a Lee Enfield, but i figure getting rid of the scope would be easiest
Hollow Mar 21, 2020 @ 3:38pm 
acutually the model thing happens with every gun, but it is kind of annoying having a super shiny weapon :/
Hollow Mar 21, 2020 @ 11:02am 
very cool addon, there is a bug with the springfield however, it is super shiny and when looking into a mirror, there is a second model
RIGHT LADS Mar 4, 2020 @ 6:50am 
The battery is too low.
I need you to reduce the vibration effect.
Arctic  [author] Feb 16, 2020 @ 5:45pm 
bruh
Blue Feb 16, 2020 @ 6:13am 
Ok thank you so munch for your help and your fast replies.
Effectively I have enabled worldmodels.:steamfacepalm:
Arctic  [author] Feb 16, 2020 @ 4:09am 
it almost sounds like you have worldmodels enabled, effectively what's going on is that it isn't detecting the right attachment point for the scope on the gun, but I have no idea how that could happen. If you had use worldmodels on then it wouldn't work with any gun. Also nobody ELSE has reported this so far. I have no clue about this, sorry. I will see what I can do.
Albert Faubrein Feb 16, 2020 @ 3:13am 
It's me I've just switch to my real account

Okay I've copy the error message ( it's occured with the AUG too):
[ERROR] lua/weapons/arcticvr_base/sights.lua:31: attempt to index local 'ret' (a nil value)
1. RTScopeFunc - lua/weapons/arcticvr_base/sights.lua:31
2. v - lua/autorun/cl_arcticvr.lua:57
3. Call - lua/includes/modules/hook.lua:84
4. v - lua/autorun/vrutil.lua:432
5. unknown - lua/includes/modules/hook.lua:84

File exists in two addons - possible conflicts! lua/autorun/vrutil.lua (VRMod and [ArcVR] Arctic's VR Guns)


It says it's an addon conflit, the problem can be this.
Arctic  [author] Feb 16, 2020 @ 2:32am 
try the AUG and tell me if that does it too.
Blue Feb 16, 2020 @ 2:26am 
Yes I will try to film it (when I have the time) , I use the Oculus Rift S and I have only the VR mod enabled and all of your VR weapons, I was playing on gm_construct when this issue occured. This isssue doesn't occured with weapons with no scopes but I don't know for those have scopes.
Arctic  [author] Feb 16, 2020 @ 2:01am 
hmm, you'll have to give me more information. Is there an error? Can you film it? What kind of VR setup are you using? How many addons do you have? Does it happen to any other scoped weapons, or just the FAMAS? Does it happen to weapons that don't have scopes? What map are you doing this on?
Blue Feb 16, 2020 @ 1:45am 
I can't do anything and when I look somewhere I look in the opposite way
Arctic  [author] Feb 16, 2020 @ 1:31am 
...could you elaborate on this "weird issue"?
Blue Feb 16, 2020 @ 12:05am 
The FAMAS doesn't work, when I take it my game has a very weird issue...
Arctic  [author] Feb 15, 2020 @ 7:35pm 
sorry but you'll have to take it up with the VRMod guy
starfire2 Feb 15, 2020 @ 9:57am 
The aiming for touch controllers are way off
Arctic  [author] Feb 12, 2020 @ 4:55pm 
fun_shootingpractice
arthrfortune Feb 12, 2020 @ 4:52pm 
whats the map
Jin Feb 8, 2020 @ 2:10pm 
do you need css?
The Top Hat Feb 8, 2020 @ 1:26pm 
Some of the weapons don't fire when you hold them with two hands, it grabs both the front hand rest and the bolt (depending on weapon, like the P90, the MP5 and sometimes the AUG). It also holds the weapons really weirdly and far away from where my hands actually are, but i'm not sure if it's just my VR stuff acting up or a unavoidable bug that's impossible to fix. Anyway, great Vr addons, wish there were more awesome addons like these.
a foggy night Feb 8, 2020 @ 12:13pm 
Just curious, I was wondering if you are planning to implement some of the features on your ACT3 base into VR? I imagine it would be really difficult, but I'd figure I'd ask anyways.
Arctic  [author] Feb 7, 2020 @ 6:51am 
dw I'm working on it
Ghostman Feb 7, 2020 @ 6:44am 
Please make a revolver :cozybethesda:
New a ccount read description Feb 6, 2020 @ 8:41pm 
Third Reich
Chairman Mao's Chicken Feb 6, 2020 @ 2:00pm 
No Mosin... Many anger
moo506 Feb 6, 2020 @ 10:40am 
looks cool, wish i could afford vr to try them!:lunar2019madpig:
TANK MANTIS 24 Feb 6, 2020 @ 10:09am 
yes boiz more vr guns
zikaitoh Feb 6, 2020 @ 9:04am 
H3 but source engine
Hugo Feb 6, 2020 @ 6:21am 
I can finally put my spinbot to full use
XfaultDemon Feb 6, 2020 @ 5:55am 
four.
RustedRegime Feb 6, 2020 @ 4:17am 
Third.
Arctic  [author] Feb 6, 2020 @ 4:00am 
second.
Keep loud. Feb 6, 2020 @ 2:54am 
first.