Garry's Mod

Garry's Mod

[E2] Particle Core v3
16 Comments
Rezerkity Aug 17, 2021 @ 8:12am 
Seems the only real functioning part of the code is when the index is set as a string, which is very clunky. The regular number-based indexing is very much broken.
jon bastard Aug 16, 2021 @ 8:53pm 
all of the postive comments are from your friends aswell. This chip can only output certain particles from the chip.
jon bastard Aug 16, 2021 @ 8:49pm 
How much of this addon works???? particlePos(nv) doesn't work at all.
jon bastard Aug 16, 2021 @ 3:23pm 
Alright if you do this code:

@name
@inputs
@outputs
@persist Array:array I
@trigger

Array = particleGetList()

interval(100)
print(Array[I,string])
I++

Then the e2 will print out in the console (~) on the particles that are usuable. You might want to increase interval because it doesn't print out *everything* but it's better than nothing.
jon bastard Aug 16, 2021 @ 3:14pm 
How do we know what textures are usable???
Rezerkity Apr 23, 2021 @ 3:17am 
Many textures will return the default texture and not function, such as "flags16/bv.png".
Is it possible to increase the viable list of particles to textures as well?

particleDuration causes particles to never spawn from the chip, regardless of settings.
particlePos does not function, and will spawn particles from the chip regardless, particleStart(index,vector) does function however.

Particles do not collide with any non-brush entities.
80Hg Jan 5, 2021 @ 8:29am 
Is there any way to stop these through the chip after they've been started?
Elzzy Dec 1, 2020 @ 8:32pm 
Particles don't appear if you set the duration of the particle
and if you code particleStartAlpha or particleEndAlpha IT DOESN'T WORK
GABE2k2 Oct 23, 2020 @ 10:59pm 
Hummmmm Interesting !
Sanders Oct 21, 2020 @ 12:40pm 
what particles did you use? as in where are they found?
Daeva Jan 18, 2020 @ 11:50am 
5/5 STARS, DOCUMENTATION IS SOUND, LOOKS PROMISING, HAVEMT USED IT YET THO 4/5
brad Jan 18, 2020 @ 7:07am 
I would also like to award this addon with 17 points (THANOS TIER) on the GoodBuild™ scale as it demonstrates impeccably high quality, and a distinct lack of ACF usage. Congratulations, keep up the good work.
Pongo Jan 17, 2020 @ 7:38pm 
I rate ExtremelyGoodBuild with a very good Appearance and Innovation! Overall I give this build a 17 out of the point range ( THIS UNLOCKS THANOS TIER LEVEL ). Congratulations and farewell.
ginsane Jan 17, 2020 @ 2:39pm 
this is far superior to the alternatives excellent addon
Pongo Jan 17, 2020 @ 10:21am 
also fursrt
Pongo Jan 17, 2020 @ 10:21am 
where is my coowner founder beta tester co tester ??!?