Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You wrote earlier about getting the asset bundle into Unity ourselves, how do we do that? I get a .unity3d file from it and it's not compatible in any way I can see.
and why are the sarus guard weilding spears instead of halbards?
and why not use the actual Sunblood model?
I'd like to use them for the game Kings of War. In this units take damage but not casualties until the whole unit is removed, as such there is no need for individual models. It uses square bases for monsters, so I'd like to be able to attach your models to some different bases.
@Sharktopous Thank you! Yes, Skaven will likely be next. I plan to import all relevant armies from TWW into TTS.
@Grey My version includes 3d Models, not just 2d papercraft models as in uzkad's version
@Farvat Thank you! OBR are next!