Kenshi
Fun merchant life(Shopping AI MOD)
50 Comments
Bearox Oct 16, 2024 @ 4:41pm 
You can solve the probability by going to his mods and installing this https://steamcommunity.com/sharedfiles/filedetails/?id=1997223041 wich increases the prob, also if you want to solve the inventory capacity you can install this transparent big backpacks that people will buy but wont look ugly on their backpakcs wich allows you to have to import less https://steamcommunity.com/sharedfiles/filedetails/?id=1997174660 :steammocking:
NinjaBeest Aug 6, 2024 @ 2:33pm 
I would love and appreciate a version that is a little stronger or in other words has the npc's buy more often. I have yet to see a mod that isn't extremely tedious in shopkeeping where you get almost nothing ever (like this one) or a mod that isn't extremely strong in causing npc's to buy literally everything from you immediately upon putting something in the shop counter. I think this mod has the right idea but in my opinion it needs to be stronger or at least there needs to be a stronger version. Thank you.
PikeAi Jul 7, 2024 @ 4:21pm 
compatible with reactive world and UWE ?
Sullis May 14, 2024 @ 12:04pm 
Will npcs purchase pearlware?
GOOSE3413 Apr 29, 2024 @ 10:53am 
Is this compatible with Living World?
Beep Apr 28, 2024 @ 9:16am 
nvm i decided to be a decent human being and read the patch fully, turns out you gotta import for it
Beep Apr 28, 2024 @ 9:14am 
they do run out of space after some time sadly, is there a way to solve that?
Masked Apr 20, 2024 @ 3:42am 
Is it normal for a shop to sell a lot the first day this mod is installed and then days go by afterward without anyone buying anything??

I didn't see much of a difference between vanilla and this mod, only a slight increase.

Most I have ever seen spent is 4000 cats.

I have weapons worth 10-20k, id like to sell them as well. Even my low tier stuff never sells. I wish they would just buy 3-5k cats a days worth of stuff but i only ever see sales day one after a save import.

Also do people buy faction gear?
Pathos Apr 19, 2024 @ 8:58pm 
compatible with genesis ?
CircuitOverlord Apr 10, 2024 @ 11:40pm 
This mod is great, it's not OP and game breaking either... I still make most of my money by looting, but it's cool to see people buying from my shops and bar.
HAHAHAHAHAAHAHAHAHHAHAA Apr 10, 2024 @ 4:00am 
this mod messed my game lmao now my miners cant auto haul anymore and npcs just stand near at the gate not going inside my shop my base is also at the hub
CapnZaq Apr 9, 2024 @ 1:45pm 
This mod is amazing, thank you!!!
猫雷Kiss Apr 8, 2024 @ 10:36pm 
quick answer - YES
Glep Apr 2, 2024 @ 8:41pm 
Quick question - Do NPC's buy from NPC ran stores?
ulothrix Mar 22, 2024 @ 12:34pm 
Hey, nice mod! Quick question, you know if your mod and Jn.B's "Trade Prices" interfere with each other?
Missile  [author] Mar 20, 2024 @ 7:09am 
@Degureshadow
Even if the transaction is properly executed, the amount may not be displayed on the screen.
Degureshadow Mar 20, 2024 @ 1:15am 
NPC's don't pay for some items when they buy, the crazy ones pay me a grog and take 3 and 2 bowls of vegetables because it seems to be funny to them, is it part of the mod to avoid inflation discreetly or mistake?
Kalisa Mar 16, 2024 @ 1:37pm 
will the npcs use the gear they buy or just store them in the inventory, would love to supply better weapons and armor to guards
Missile  [author] Mar 5, 2024 @ 6:53am 
@Haperski
Yes, it is. One of the side effects is that it definitely makes food management easier.

There is currently no mechanism implemented to allow NPC inventory to disappear spontaneously without importation.
Haperski Mar 4, 2024 @ 7:48pm 
@Missile That would make the game a tad bit easier, wouldnt it ?
I assume it is not possible for them to just disappear without import ?
Missile  [author] Mar 4, 2024 @ 3:52am 
@Haperski
It means exactly what it says.
The patch changes the item stack settings.
Both players and NPCs are affected by it.

As to your second question, the item will remain forever.
Starving characters consume food, but other items do not disappear from their inventory.
Haperski Mar 4, 2024 @ 2:35am 
In the patches "Change the stackable number and weight of items" what does it mean ?
Does this affect the player characters or just NPCs ?

Also do the items that the NPCs buy stay in their inventory forever ?
Deo~Sol Feb 23, 2024 @ 12:04am 
This is the only mod that actually worked :praisesun:!!! Thank you and your hard work. You've made my dreams come true.
TheRestartPrincess Sep 19, 2023 @ 2:19pm 
I am making my shopping Mod to be able to purchase expensive Items too. I have fixed and updated what was missing, And you dont need a reload on mine.
Daevinski Feb 12, 2023 @ 4:26am 
Anyone knows how well this mod plays with UWE and Kaizo?
CollapsibleChair Nov 22, 2022 @ 10:19am 
seems really in-depth, with much thought put into the mod
ponts Oct 14, 2022 @ 3:16am 
Wish more people knew of this mod, it is by far the best shopping mod I have found after endless testing/searching. Great job and thank you!! :steamhappy:
Elthrandil Jul 13, 2022 @ 5:21pm 
Hey, does this mod work together with reacitve world?
Niche May 16, 2022 @ 4:59pm 
To echo ZanyScum, I agree! This mod is much more seamless than the others. I can run a little (or big) shop in town and it's perfect. Thank you!
ZanyScum May 2, 2022 @ 11:53pm 
I used it only for a day yet but it was so great!
Selling weapons for the full price instead of the selling price makes it so much more fun to have a weapon smith! Thank you man!
RoxeusRose Feb 17, 2022 @ 4:39pm 
Consulta ahora nadie me compra recursos ? como cobre eso esta bien ?
Captain Jax Dec 22, 2021 @ 6:16pm 
I understand the concern, but if people want a "cheat" backpack, there are plenty of mods for that. I'm just trying to play Kenshi in a new way, by being strictly a merchant, nothing more. It's been an interesting challenge, and your mod has made it possible, so thank you so much for your work on it.
Missile  [author] Dec 18, 2021 @ 2:47am 
@Captain Jax
Such an idea is certainly feasible.
However, we did not want to add cheat items to the game, so we decided not to implement it.

Although it is not an infinite backpack, the following mod has already been submitted as a backpack for customers.

Shopping Bag
https://steamcommunity.com/sharedfiles/filedetails/?id=1997174660
Captain Jax Dec 16, 2021 @ 10:58am 
Would adding an invisible backpack with a huge amount of space to NPC's help solve the problem of running out of inventory space to buy new items? Just an idea.
MikeTheRat Nov 30, 2021 @ 8:23am 
@Missile
Got it. Thanks for comments anyways!
Missile  [author] Nov 30, 2021 @ 7:36am 
@MikeTheRat
Regardless of the type of item, I can't create a system that forces NPCs to discard their own belongings.
There are a few exceptions, such as "put away in a box what you took from the slave," but these are all special behaviors and would be difficult to incorporate as specifications.
MikeTheRat Nov 30, 2021 @ 7:15am 
@Missile
Maybe it will be easier to make if ALL inventory be erased, not only food and liqor?
Missile  [author] Nov 30, 2021 @ 4:41am 
@MikeTheRat
I've been thinking the same thing as you for years, but unfortunately that method doesn't seem to exist.
I haven't found a way to make liquor, equipment, etc. disappear from my inventory as of yet.
MikeTheRat Nov 30, 2021 @ 1:59am 
Is there a way to reset NPC's inventory once in 2-3 in-game days? Without importing the game over and over?
And yeah, I saw the patch but unfortunately it's not a suitable solution for me. Can you please make a script to reset NPC's inventory?
Missile  [author] Nov 6, 2021 @ 8:56am 
@Light
It is not impossible to have both, but it will destroy the economic balance.
I would recommend that you only install one shopping mod.
Please try this mod:)
aaa Nov 5, 2021 @ 7:54am 
Missile  [author] Mar 15, 2020 @ 6:35am 
As for "no places in stock", you can only import the game or do business in another town.
Weapons and armor are bulky and will inevitably cause such problems.

About "not enough gold", I think it is caused by interference with other MODs. In this mod, the consumer has unlimited money and this message should not normally appear.

If it is your gatekeeper that is displaying this message, it may be a known problem.
This problem occurs when NPC is added to the gatekeeper by another MOD.

For details, see [Known issues (such as MOD conflicts)] in the explanation.
[Ger]❄Eiselfin❄ Mar 15, 2020 @ 6:19am 
but thanks for checking in. :)
[Ger]❄Eiselfin❄ Mar 15, 2020 @ 6:18am 
never mind, i have removed the mod and many others where it is said to buy npc weapons and armor. weapons and armor sellers were not bought for all mods that i have tested for several real hours. npc statements "not enough gold" or "no place in the inventory". since i have tested several at the same time i can't say if these npc statements were referring to your mod or to others.
Missile  [author] Mar 15, 2020 @ 4:52am 
First of all, the odds of buying weapons and armor are fairly low.

If probability is not the cause, it is likely that their inventory is full of items.
In this case, it will be displayed as a character line.

If you elaborate more, I could mention other possibilities.
[Ger]❄Eiselfin❄ Mar 12, 2020 @ 8:54pm 
do you buy the guards only kingdom specific or everything? after 3 days my katanas and samurai armor set are not sold in shrek kingdom
ニコ動のブロマガから!
ステキなMODをありがとうございます。こういうのがほしかった!
紹介してくれたLo-Fi Games公式さんにも感謝!
Missile  [author] Dec 27, 2019 @ 11:59pm 
(Use machine translation)
I don't think there will be any big problems with introducing both mods.
However, it is a MOD that changes the same place, so you need to pay attention to its priority.
If you want residents to have unlimited money, list my mods below.
Then import the game.
Grabbles Dec 27, 2019 @ 9:03pm 
are these mods compatible with this economy mod?
https://steamcommunity.com/sharedfiles/filedetails/?id=1581929438
Missile  [author] Dec 21, 2019 @ 5:49am 
日本語の説明がスペースの関係でちょっと追いついていません。Google翻訳で読めると思いますが、どうにかして日本語も載せたいと思います。