Garry's Mod

Garry's Mod

Star Wars Terminals ( Interactable )
12 Comments
Cresh Mar 10, 2024 @ 2:31pm 
Anyway to keep the information on the disk? Like Permaprop or something?
Xistoner Dec 27, 2020 @ 2:35am 
And how do I keep the information on the disk?
Portuguese Hater Samuel Sep 15, 2020 @ 7:52pm 
So no head?
Salt  [author] Sep 15, 2020 @ 7:41pm 
Unfortunately not. Doing so will just make it a new entity and all data for it would be basically R.I.P I'm not really sure about how I can go around trying to have it so it saves even as a perma propped entity.

I haven't really got any intention on editing this addon anyway.
AimingGaming Sep 15, 2020 @ 6:40pm 
Anyway to make permanent chips? a way to pocket them and or perma prop them.
Portuguese Hater Samuel Jun 5, 2020 @ 8:01pm 
Salt is kinda gay doe
Snoob Mar 22, 2020 @ 5:47pm 
Hacking feature would be nice
Salt  [author] Feb 26, 2020 @ 2:16pm 
Hack/repair kit won't be implemented. No point in the repair kit, since the terminal no longer takes damage, so it won't be broken. As for the hacking feature, I just haven't really got round to doing it.
Ren Feb 25, 2020 @ 8:53pm 
Any update on that hack/repair kit?
Balls Feb 13, 2020 @ 11:38am 
Any chance we can get some Halo Terminals? (Specifically Covenant ones?)
MilkyWay Dec 31, 2019 @ 1:20pm 
heh
Ren Dec 31, 2019 @ 12:55pm 
Can you add repair kits and hack modules like the original Terminal mod?