The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Warrior's Arsenal - Archery Overhaul
14 Comments
jesuspxp Sep 1, 2017 @ 3:12am 
What´s the mod about? There are no images or videos to see it.
Shedding my mortal skin Nov 4, 2016 @ 3:43pm 
I really wish I could have this, but I have a mod adding many new longbows, along with perk trees for them... And crossbows... And regular bows...
I don't really use archery, so IT'S WORTH A SHOT.
opticalkitty1 Aug 10, 2016 @ 1:51pm 
dude, very well job on the mod but the lvl 100 perk for 125% more dmg is a lil itny bit op. Usually i like the pwerfulnes but it kinda makes it a little bit less challenging to play. Other than that very good job.
mintberrycrunch Jan 19, 2016 @ 12:29pm 
you made the trees worth playing the game again thanks so much man
Remu  [author] Mar 12, 2015 @ 8:37pm 
Glad to hear it! ^.^
DrunkBirdy Mar 12, 2015 @ 7:37pm 
sound's like a winner then. i'm a big stamina hog, so this should be in my favoure.
Remu  [author] Mar 10, 2015 @ 6:55am 
The only thing with Eagle Eye it adjusts is how much stamina you burn while using the scope.
DrunkBirdy Mar 9, 2015 @ 5:48pm 
this doesn't effect the scope vision in the eagle eye, does it? because i like that part the way it currently is. if the SV look's to far, it effect's negatively in the heat of battle.
Scaithe Dec 31, 2014 @ 5:19pm 
Awesome. Can you affect sneak attack with this too? Would it matter? I think sneak attacks are automatic on stealth hit so maybe that 75% bonus is worth it. IDK but i'm def making this my archery overhaul.
Jollins Jun 11, 2014 @ 7:24pm 
Awesome, thanks.
Remu  [author] Jun 11, 2014 @ 7:23pm 
No requirements, and there are currently no new perks added, so the tree is exactly the same. Just added some more ranks and adjusted certain perks.
Jollins Jun 11, 2014 @ 2:52pm 
Any requirements? Also, could you add a screenshot of some of the skills? I'd like to see how they're placed on the tree. :squirtheh:
Remu  [author] Nov 10, 2013 @ 5:05am 
Nothing really special for when you go legendary.
PezOfDoom Nov 9, 2013 @ 4:22pm 
Question: How does your mod manage when the skills go into Legendary? Anything special there?