Kenshi
Crow's World 2
98 Comments
☯㉨❅flameskull3☠㉨☯ Oct 17, 2023 @ 4:27am 
is there a way to fix build combineing together and not being able to access it?
SecretSensei Nov 24, 2022 @ 4:32pm 
This mod alters a LOT of things about the game without regard of others mods. There are parts of this mod I think are great, the races the new towns. But you change so much of the vanilla towns and such that many places are not accessible. Buildings blocked by other buildings, walls cutting off sections of the towns, interiors that make it impossible to walk around. While I love this mod and have used it for a long time, unfortunately unless you seperate your mod, like one for races, one for vanilla towns and one for new created towns, it's not going to work well for my playthrough. Thank you.
Inquisition Time! Jun 30, 2022 @ 5:23am 
I guess this mod changes lots of comentaries and shop lists from other mods? Can't buy my luxury blueprint from New Weapon Dissemination.
AngusCrow  [author] Mar 24, 2022 @ 5:10pm 
@AVE: Yes
AVE Mar 24, 2022 @ 1:39pm 
Is this the mod that seems to allow us to buy AI Cores in towns?
Cardinal_Z Feb 12, 2022 @ 11:40am 
Got it, thank you for replying!
AngusCrow  [author] Feb 12, 2022 @ 8:51am 
@Cardinal_Z: Not at this time. There are so many things that connect together that it would take a total overhaul to do it. We will have to see what Kenshi 2 will bring.
Cardinal_Z Feb 12, 2022 @ 2:43am 
Is it possible for you to make a sub-mod with only the city reworkds?
[CIr] benja-manse Sep 12, 2020 @ 8:48am 
Hey man, i just checked all mods through and your mod places a faction called Dinobi in Bad Teeth, making the whole town into a bloodbath as soon as you get near. It sux cause im playing a holy nation playthrough and really wanted yo use your mod. but good work still yo!
SecretSensei Sep 6, 2020 @ 11:07am 
@AngusCrow Very True.... Very true I appreciate your help!
AngusCrow  [author] Sep 6, 2020 @ 10:59am 
@EpicAquarius: Not a problem, there are so many mods that can clash with each other that it can be something to find out where the problems are.
SecretSensei Sep 6, 2020 @ 10:52am 
Ok Crow, I apologize for coming at you wrong, I was really upset because I really enjoy CW2 and it has become essential for my currant play through... I figured out... at least for the Hub (Not sure about Admeg yet) The Mod "Holy Nation Outlaws Extended" Completely CHANGES everything about the Hub and the mod author said absolutely NOTHING about the changes they made to the game, it only mentioned a new created town, but low and behold it screws over the Hub royally. I apologize for doubting you!
SecretSensei Sep 6, 2020 @ 10:39am 
OK, So I can only uncheck it as it will not remove it's self from my list, I even resubscribed and then unsubscribed again... seems like that is a steam issue. but I have it unchecked. Let me ask you... Does your mod change the Tower that was shinobi thieves tower to a Ranger Shop?
AngusCrow  [author] Sep 6, 2020 @ 10:35am 
@EpicAquarius: You may want to remove Crow's World 1.
SecretSensei Sep 6, 2020 @ 10:12am 
Hmmm really? Well When I removed your mod... the police stations and the shinobi theives guild came back to Admag... and your mod didn't add a faction called the Dinobi to the hub? well darn it... I could have sworn crow's world is the only city altering mod I had... if this is true then again I'm dealing with my NUMBER ONE Issue with Kenshi Modders... Changing things and aspects of the game without mentioning those changes. I will continue to trouble shoot.

I wish I could mod myself...
AngusCrow  [author] Sep 6, 2020 @ 8:53am 
@EpicAquarius: There are at least 17 police stations in this mod and the main base for the shinobi thieves is in The Hub. If you don't have them then there must be a conflict with another mod.
SecretSensei Sep 5, 2020 @ 4:09pm 
OMG Crow... as great as this mods intentions, the redesigns you did on the vanilla cities completely destroy many aspects of the game. I'm running 250+ mods so this mod is great because it consolidates many other features that separate mods change. Please, If possible find a way to either alter the vanilla cities to where the Thieves guild and Police Stations are still there... move them if ya must but please put them back... OR... keep everything else in this mod but leave the Main Cities vanilla.
SecretSensei Sep 5, 2020 @ 3:05pm 
hey did you realize that you removed all the shinobi thieves guild towers AND the Police stations... I cant turn in bounties at Admeg or Squin...
AngusCrow  [author] May 28, 2020 @ 8:59am 
@Bantichai: Thank you for being a tester.
Bantichai May 28, 2020 @ 7:31am 
Glad to have been part of this, thanks for all the hard work :)
Westman May 22, 2020 @ 9:20am 
ok I'm an idiot he spawn in okran's shield on Bad teeth
AngusCrow  [author] May 21, 2020 @ 7:59am 
You won't find Inquisitor Valtena.
Westman May 20, 2020 @ 9:42pm 
so where do I find Inquisitor Valtena with this mod installed hes not in bad teeth anymore since that town no longer belongs to the holy nation
Dewbrokeman May 19, 2020 @ 3:40pm 
I cant really turn off one or another because Its change more than the building
AngusCrow  [author] May 19, 2020 @ 3:31pm 
You can't have two mods that change the buildings at the same time.
Dewbrokeman May 19, 2020 @ 3:24pm 
The Mongrel town have blocked building to go the building with other mods I cant go to the bar because of that
KazrakOneEye May 14, 2020 @ 9:18pm 
i understand theyre in the hub but im tryna setup base in the hook and clownsteady's shinobi tower isnt there
AngusCrow  [author] May 14, 2020 @ 8:46pm 
You should still find the Shinobi in The Hub.
KazrakOneEye May 14, 2020 @ 12:50pm 
also does this mod straight up erase the shinobi out of clownsteady cus they arent there for me and the description says its one of the ones edited
KazrakOneEye May 14, 2020 @ 12:41pm 
im not sure if it was intended or just went unnoticed but slave mistress grace down in drifters last doesnt exist anymore theres no noble house there or noble walking around in general
AngusCrow  [author] Mar 9, 2020 @ 6:38am 
I think reactive world has building placements that will clash with this mod. As far as where you should place it on your load order goes, you will just have to try different orders and see what is best with the mods you have installed.
Ant Mar 8, 2020 @ 9:50pm 
Question. Never really bothered with load order until now. Where should this go and is this compatible with reactive world?
AngusCrow  [author] Mar 7, 2020 @ 6:45am 
@haydenkelley01: The blueprints in the research shops should now be fixed. You may have to import when you start the game.
Ant Mar 6, 2020 @ 2:50pm 
Ayye thanks
AngusCrow  [author] Mar 6, 2020 @ 1:42pm 
@MrToad: I updated to add more trade items to some of the town bars. the items will be random.
AngusCrow  [author] Mar 6, 2020 @ 1:08pm 
Yes there are other mods that have to do with building placements that will set them on top of each other.
Ant Mar 6, 2020 @ 12:58pm 
Where do i find cotton or hemp i cant seem to find any anywhere lmao. What shop sells them?
[CIr] benja-manse Mar 6, 2020 @ 9:44am 
a bunch of different locations have buildings that are placed on top of each other, like holy farms, and mongrel. might be some other mod interfering. thought you wanted to know (:
AngusCrow  [author] Mar 5, 2020 @ 4:22am 
@haydenkelley01: No it is not, I'll check into that.
haydenkelley01 Mar 4, 2020 @ 7:39pm 
Is it intended for the research blueprints in the research shop to be free for nearly all of them?
AngusCrow  [author] Feb 23, 2020 @ 2:28pm 
The strong start only changes the characters you start with so it must be a clash with another mod.
galia gimli Feb 23, 2020 @ 2:22pm 
Having problems with bounties. I started with start strong went for dust king and tried to turn him in but couldn't. Coulld be caused by other mods interacting with this one dunno.
AngusCrow  [author] Feb 22, 2020 @ 1:20pm 
This mod is a stand alone mod, it dose not need any other mods.
aLi112 Feb 22, 2020 @ 9:39am 
do you need to keep the first Living world or i can disable it ?
Niska Feb 21, 2020 @ 11:48am 
in which case i will eagerly wait for your next work in 2035 when Kenshi 2 is released :)
AngusCrow  [author] Feb 21, 2020 @ 7:47am 
There are too many parts that work together between cities, shops, and characters. I don't think I'll be making any new mods for this. May do some for Kenshi 2 when and if it comes out.
Niska Feb 21, 2020 @ 5:43am 
hello, i like your work, would you consider making a smaller version that makes only new locations? It would make it work better with other mods that change big cities that you have also changed, Thank you for your work i really enjoy it, even if you refuse my request :)
AngusCrow  [author] Feb 18, 2020 @ 9:35am 
I don't know of anything in this mod that would cause that.
Bazerker Feb 18, 2020 @ 8:07am 
Also, not sure if it's this mod or not, but selling things to trader's guild vendors in Trader's Edge only gives me 50% what is actually listed and if I look at the item I sold in the vendor's inventory it's listed as stolen from my own character. Doesn't happen in Heng with United Cities vendors.
AngusCrow  [author] Feb 14, 2020 @ 4:02am 
@Bazerker: It should be fixed now. If not I may have to take out the Mercenary guild characters. Thanks for the heads up.