Stellaris

Stellaris

Combination of Fewer Habitable Planets and Spawn More AI Empires
13 Comments
CecilXVO Jan 27, 2024 @ 2:23am 
After comparing the mod files to base 3.10 files, it has been revealed to me that this doesn't need an update
No Name Nov 19, 2023 @ 12:30pm 
Does this work with 3.10?
Private Pyle May 15, 2023 @ 2:08pm 
Ive enabled the new galaxy shapes in this updated Version

https://steamcommunity.com/sharedfiles/filedetails/?id=2976353154

Will be taken down as soon as Dsingis updates this mod.
Private Pyle May 14, 2023 @ 6:43pm 
Sadly does not work with the recently introduced new galaxy shapes.
Amadeus Nov 28, 2021 @ 8:51pm 
@Dsingis That would be great, thank you! Also, while you are at that, could you please also take a look if the highest civ limit for varius map sizes still works as intended after the update? I tried starting a game with 32 AI + 2 Fallen on 400 stars map today. It should theoretically fit as your mod supports up to 36 civs per 400 stars, but I ended up with just 32 civs and no Fallen Empires. What do you think? Could it be because map generation cannot always fit FE if the normal civs are too close to each other?
Dsingis  [author] Nov 28, 2021 @ 6:56pm 
@Amadeus I think that should be possible, I'll take a look tomorrow.
Amadeus Nov 28, 2021 @ 4:55pm 
Thank you Dsingis! That makes sense. Would it take much work for you to add stronger crisis levels into game setup settings? It is not limited to 25x. It would be nice to have 50x or maybe even 100x. I know, it sounds insane, but with Gigastructures + ACOT mods we can create very powerful fleets. I was using this mod for stronger crisis levels, but it is going to be abandoned soon and it is also conflicting with your mod because they edit the same file I suppose: https://steamcommunity.com/sharedfiles/filedetails/?id=2568692586
Dsingis  [author] Nov 21, 2021 @ 7:11am 
@Amadeus that wouldn't do much. The game doesn't spawn the exact number of empires you state. The galaxy has only so much space, and even if you tell the game to spawn 500 empires in a 200 star galaxy it will only spawn as many as will fit into it (taking into account the spawning area and such)
Amadeus Nov 20, 2021 @ 8:20pm 
Thank you for the wonderful mod! Is it possible to increase the number of AI empires even more? I would love to put 30 empires on Tiny (200 stars)? I know, it is going to be crowded, but I want to force AI to play tall. Most of them will prob be eliminated in the early game, but that is part of the RP for me :)
No Name Nov 7, 2020 @ 6:41pm 
Ah the required items thing is what was throwing me off.
Dsingis  [author] Nov 7, 2020 @ 5:30pm 
@No Name I've changed the name of this mod to better reflect what it does. It just combines the two mods, you don't actually need the two files. Just use this one if you want to use both.
No Name Nov 7, 2020 @ 4:09pm 
What is the correct load order for these 3?
★★★Sky Marshal★★★ Jan 4, 2020 @ 9:03pm 
oh i love it .
very lore friendly mod
less habitable planets, but AI/U got one more habit planet, one more fight .
better than lots of empty habitable world waiting to be colonized and you find that AI is much advanced in colonization:steamhappy:
(bad English)