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Any modders or those who understands modding please feel free to update this mod and upload it yourselves. you all have full permission!
据我所知,单位模式通常都是保存游戏兼容的。
独立版本包括43个新单位,增加了额外的纹理和盔甲,其中20个是通用的,可以被所有派别招募。
*请注意,如果你有不同的模式,游戏单位属性会有很大的变化,这个模式中的单位可能会显得太弱或太强大。但是弓箭手和2h单位的单位卡仍然是一个难题,因为组装套件不能正确或根本不能播放动画。
请随意使用这个模块和皮肤/纹理作为模板或者你的模块中的任何东西,不需要请求许可。
If you can add it unit captains as a submod for this mod of yours it will be perfect!
did you mean this mod is only for radious?
Also radious mod has its own weapons/armor statistics that would make a huge difference in battlefield.
the problem with that is not everyone has the same mods, some with radious may find this unbalanced some with vanilla may find it OP some with other mods will find it different as well.
Perhaps I can make separate versions for each mod, but that'd take a bit.
But if you want to use my mod and textures as a template or just use it in your mod then feel free to do so the same goes for anyone else.
Thanks for the quick reply and advice!! this has been a great help :)
I'm not exactly sure what you mean by building a texture pack, and regarding to 3D models I don't have the tools nor knowledge to create something new.
Far as texturing goes,
You will need to use PFM or RPFM to extract the DDS and rigid_model_v2 from whichever armor or helmet you like.
You're going to need Photoshop and download a plugin called Intel Texture Works to let you open and save the DDS files correctly.
You will also need a program called RigidModelv2 Editor, its on the TWcenter forums under 3kingdoms mod workshop.
The editor lets you open the extracted rigid_model_v2 file and edit the texture/normals/material map paths so that you can link it to your new texture. At the same time, you can duplicate the rigidmodel_v2 and create a new name so your original game files/textures aren't changed.
What did you use to change the textures?
Awesome work by the way
I've added them back, please update and load up campaign again.
Everything will be completely standalone and no other requirements will be needed.
Only thing left is for me to finish up the unit cards, which seems like a pain in the butt so far.
Anyone know any proper or faster way to create unit cards?