Rivals of Aether

Rivals of Aether

Zetta Ashikaga
519 Comments
SAI  [author] Nov 7 @ 12:24am 
Zetta Effect take up whole scene, so it only play in 1v1, it would disrupt other players otherwise
Joey Oct 15 @ 7:12pm 
Thank you so much for fixing the bug:mhwhappy:.
Feels great to not lose a part of Zetta's moveset just from others being eliminated first.

Recently I just tried out Alex and he's pretty cool. The Akuma pose and the finishing sound effect when you take a stock really adds to the experience. While practicing with Alex and Zetta, I noticed that Zetta also has an effect when taking stocks. However, Zetta's effect only works when it's a 1v1 while Alex's doesn't have any restriction.
I was wondering if Zetta's effect was intentional for only 1v1's or just a bug.

Just a small personal thought. I find Zetta's effect to be really cool and getting to see it when I play free-for-alls with my friends could be nice. This part of the character doesn't matter as much, so you don't have to make additional changes. I'm sure that you have more important things to do and making a minute change may or may not create more bugs.
SAI  [author] Oct 14 @ 5:23am 
fixed that ig, hope nothing broke in return LOL
SAI  [author] Oct 13 @ 8:50pm 
noted that
Joey Oct 13 @ 7:59pm 
Well in two players, if one person loses all their stocks, that just a win for the surviving player.

It's with matches with 3-4 players where the bug happens.
For example, I would be playing with 3 other friends and I would be playing Zetta. If one of my friends loses all their stocks first/eliminated, that's when I started to notice the bug. Attacking and then sheathing wouldn't generate a stack. The only way that I could get passive stacks was through parrying.
SAI  [author] Oct 13 @ 7:47pm 
Hm... sound like a bug because testing in 2> player match didnt happen
Joey Oct 11 @ 12:10pm 
I recently go into the game with friends and playing Zetta is just so cool.
Nice to see that there's still updates.

One thing that's strange is that Zetta loses the ability to stack her passive through sheathing after another player loses all their stocks. Is this a bug? In a 3-4 player matches, it feels kinda bad lose a part of Zetta's moveset and needing to lock in (Also just a skill issue on my part) :PEAKsob:
Quantumleaper NEO Aug 20 @ 6:09pm 
Absolutely wild to see this got updated this year, and reworked as well!? Does this has anything to do with the legacy Zetta not showing up?
Raid_vulture Aug 10 @ 8:18am 
Is it normal that the troll skin with the Fortnite default dance that one shot everyone is gone ?
faust Jul 13 @ 7:02pm 
*ok, ditch my previous statement about enjoying the move while it lasts, i'm glad you didn't remove it.

*i'm so used to getting burnt by roblox devs it's insane.
marcus Jun 22 @ 3:29pm 
yummy
faust Jun 20 @ 8:36pm 
*sorry for any annoyance caused, i'll just enjoy the removed move while it lasts.
faust Jun 20 @ 8:29pm 
*if so, i get it, but man- i really will miss that move.
faust Jun 20 @ 8:00pm 
*so you wanted it to be removed or not be a feature to them any more?
SAI  [author] Jun 20 @ 7:53pm 
The compatible for that external mod didn't code by myself. The move was already removed from gameplay since the rework.

Using another mod to access it doesnt mean it should be there *normally*
faust Jun 20 @ 1:39am 
*also, it was one of the coolest moves in the moveset. ;-;
faust Jun 20 @ 1:24am 
*in reality, the swords would only happen like- once.
faust Jun 20 @ 1:23am 
*also, the excessive amount of damage actually came from the swords since it activates on almost every hit.
faust Jun 20 @ 1:15am 
SAI  [author] Jun 20 @ 1:02am 
There is no special interaction for jab 3 into Nspecial, and the compatible for that external mod didn't code by myself.

https://drive.google.com/file/d/1WUDHmlORcVHgERax9aeWsoju1peYXkWs/view?usp=sharing

This is all the interactions for Jab 1 Nspecial
faust Jun 19 @ 11:47pm 
*using Unlock Potential ( https://steamcommunity.com/sharedfiles/filedetails/?id=3142034213&searchtext=unlock+ ) the special imput is 3 jabs into Nspecial, and 1 jab into timed Nspecial into Nspecial again.

*without unlock potential, it doesn't work and the follow up Nspecial doesn't work.
faust Jun 19 @ 10:36pm 
*the single jab into timed Nspecial is fine- i thought it wasn't doing it's job but it's unchanged.

*3 jabs into Nspecial is the one that's not working.
faust Jun 19 @ 10:23pm 
*oh, no, i'm not talking about single jab, it's the 3 jab into Nspecial combo.
faust Jun 19 @ 9:52pm 
*so, you're saying it is only able to do that only if jab is wiffed entirely?

*or just the last hit?

*even if it IS the last hit, it still gets consumed and i can't get the follow up.
SAI  [author] Jun 19 @ 9:11pm 
gimmick + jab pretty much require you to whiff jab, if you hit jab and consume the buff for extra damage, you can't do that in the same jab anymore.
faust Jun 19 @ 5:28pm 
*found an issue with the gimick + jab combo.

*whenever a jab connects, it undoes the "enhanced" state when you sheath the blade, since there's only one, and it's instantly used when a single jab or even the blade hit at the end, it disables the follow up when you do the full jab combo into neutral S.

*just to know if the move wasn't removed outright, i tested it with the "UNLOCK POTENTIAL" buddy, and the move still works.

*because it does, i don't think the lack of that interaction is intended, so here's the bug report.
faust Jun 18 @ 5:49am 
*ok i retract my previous statement, i tested it with other maps and workshop characters, it's on rivals- they majorly messed up on the replay system.


*it bugged out Papyrus. ;-;
faust Jun 17 @ 8:22pm 
*NOTE: there's something wrong with the character when i try to watch a replay.

*i was gonna record my boss!zetta no hit run and poast it while watching the replay, but it starts to do this "OVERTIME" thing and count down from 10, after that, it stopped working.

*when i try to play the character again, it glitches them out like mad and made them stop working.

*what's happening?
faust Jun 16 @ 8:10pm 
*the recent update is really nice, i like the change.
Zeldy May 29 @ 10:45am 
Third choice idea:
-Do a flip in your bedroom RIGHT NOW and don't tell ANYONE
Greed_y_pick May 28 @ 1:40pm 
PLS
Greed_y_pick May 28 @ 1:39pm 
You have two choices:
-One give her a freaking down B without her stacks
-Two BRING BACK OLD ZETTA
SAI  [author] May 15 @ 3:41am 
Zetta Bot function like an SnK boss, this is not something player could do, and the button to active alt mode is removed a while ago.
Im_Blkx May 10 @ 9:32pm 
Hey! I remember well that Zetta had a special button combo that activated the entire sword wheel before the fight started, even the bots do this, I remember seeing this button combination somewhere and I was playin around with it, but I forgot and when I looked for it, I didn't find anything... Please tell me I'm not crazy :GDNormal:
SAI  [author] May 2 @ 8:58pm 
She had become closer to the original vision and the theme, if you want to play the old version that isn't, you are not playing Zetta. Just play any regular sword character instead.
LocoSadie39 May 2 @ 1:01am 
You should make a separate character for the original Zetta, she has changed a lot, I understand you like updating the characters and deem the updated massive improvements, but you've done this prior with Agent N and Novice N, doing this with Zetta would save you a headache of people begging for stuff to be reverted.
Celist_Stars Apr 28 @ 3:33am 
:'(
SAI  [author] Apr 23 @ 4:51am 
counter was not needed
Celist_Stars Apr 23 @ 3:36am 
SAI can you bring back the counter please it was very usfull in many situation, if you want make it that in normal enhanced mode ( without judment cut end) we can use the Dspecial tu use the counter as the buffed attack. 🙏🙏 i really miss my couter .

btw its nice to see you back in the workshop, you have the best animation style of all creators:steamthumbsup:
i can kinda rocket jump! :D Apr 17 @ 3:32pm 
The new sword halo is fun to use and the way it looks on the hud almost reminds me of star glitcher, its beautiful!
lissnomsnail Apr 10 @ 6:42pm 
I'm gonna be honest and say that this new Zetta kinda sucks ass. She feels more clunky and trying to land a decent combo is harder than it needs to be. I'm not sure what you did but playing as her isn't fun anymore and this updated Zetta just overall feels unnecessary. I really hope that you at least make a separate character for old Zetta cause I can't for the life of me get used to this new Zetta.
SAI  [author] Apr 8 @ 8:57am 
thank you
Konkage Apr 8 @ 8:42am 
Nice to see you again, SAI!

Zetta is my favorite character, and despite all her updates, I've always found her so cool and enjoyable to play!
Every update makes me think, "I didn't think we could improve on this, but the new version is so cool!"
And as a kenjutsu practitioner, her sheathing is so enjoyable!

The sad thing is, I can't play Rivals of Aether 2 knowing she's not in the roster...

Well, I just wanted you to know that there are still people who are fans of your work and who are sincerely happy to see you active again (even without necessarily creating new characters).
SAI  [author] Apr 5 @ 4:43pm 
Classic chara? Didn't know that exist.

Whoever keep uploading "old character version" didn't want adapt and want to stick to a character version that I deem a worse state to change from.
CodenameCMB Apr 5 @ 12:25pm 
I am going to say this Zetta update is very: "Cash Money." I main Zetta against my friends, however I still have to beat their expert classic chara gameplay.
SAI  [author] Apr 5 @ 9:04am 
Zetta "Enhanced mode" is just an alternate work of the system and not a real enhancement, but it was also removed with the update.
cool gamer Apr 4 @ 4:54pm 
weres obmama boss?
drawl Apr 1 @ 6:47am 
if you're going to mix halo mode with base zetta, then make it so zetta doesn't use her stacks off moves that aren't enhanced by them, like how halo mode worked
Baxter Mar 31 @ 4:18pm 
Came back to this mod after a few years, I've seen a few comments here and there saying you could activate Zetta's "enhanced" mode at the start of the match, similarly to how she fights as a boss bot? I don't know if I'm doing something wrong or not but I can't seem to activate it at all.
drawl Mar 31 @ 6:53am 
add me, i'd be willing to debate