Garry's Mod

Garry's Mod

Counter Strike: Source weapons (c_hands)
89 Comments
i am the spy Oct 22, 2024 @ 9:01am 
best mod
⛧Megalomaniac⛧ Sep 28, 2024 @ 11:11pm 
almost 5 years without updates and they still work pretty good, this is honestly a godsend bc i forgot to pick up cs:s during the sales
SAW Sep 19, 2024 @ 6:52am 
the c_hand makes it worst
errollees Jul 28, 2024 @ 8:22am 
Who's the girl in the image, she's hot!
Biocrab Jun 18, 2024 @ 5:58pm 
me too
tarhun Apr 20, 2024 @ 2:11pm 
good addon, i hate iron sights for cs guns. :steamthumbsup:
𝓀𝓇𝒶𝒷𝒾𝓈 Feb 8, 2024 @ 7:35am 
the reason why there is no iron sights is because most cs guns dont have iron sights
engine Oct 21, 2023 @ 8:12pm 
yay no iron sights :D
SLXVIK MANE Mar 17, 2023 @ 4:47pm 
Good but the crosshair is too big
ebes Aug 25, 2022 @ 9:36pm 
yay c-hands
Samet Jul 7, 2022 @ 8:01am 
Crosshair is too big
Fairfield Jun 2, 2022 @ 5:44am 
nice now i need that furry convention map
Sir.HolyWalkingBread Apr 19, 2022 @ 9:26am 
@Coop724 there conflict with ArcCW Css+
NFL Youngboy Aug 26, 2021 @ 1:43am 
Will This Conflict With Any Other Addons Such As TFA CS:GO, ArcCW CS:GO, And OTHER SWEPS?
totally normal username Aug 14, 2021 @ 1:22pm 
Can you make a C_hands version of these? https://steamcommunity.com/sharedfiles/filedetails/?id=950706971
stezton Jun 8, 2021 @ 6:41am 
If weapon was given to an npc this error happens when the dropped weapon is picked up and only in hands.
[Counter Strike: Source weapons (c_hands)] lua/weapons/css_m3.lua:129: attempt to call method 'KeyDown' (a nil value)
1. unknown - lua/weapons/css_m3.lua:129 (x908)
M3M3LuRd May 20, 2021 @ 9:31am 
Green cactus c_hands are playermodel hands
smoldík May 20, 2021 @ 8:55am 
Everything is good except for the deagle, when i shoot somethingwith it flies thousand kilometers away
gabe Apr 9, 2021 @ 9:17pm 
does this work with your playermodels hands, or just the css ones?
[TMI]RastaMan Feb 11, 2021 @ 7:08am 
it is possible to disable custom crosshair? :C
buerto gonzales gaming 2005 Feb 8, 2021 @ 5:54pm 
these would be good if they were actually based off the real CSS weapon scripts which I can send you for refrence, otherwise nice NPC support and good job on the c_hands.
Pickle toast Jan 2, 2021 @ 1:15pm 
damn, I made a typo
XmegaaAAa  [author] Jan 2, 2021 @ 1:05pm 
true, that's what I got in mind when I wrote the description
Pickle toast Jan 2, 2021 @ 10:14am 
HQ also means high qality
XmegaaAAa  [author] Jan 2, 2021 @ 7:55am 
Yeah, since I'm french, I didn't see the real difference, my bad
=INSIG= Dec 28, 2020 @ 10:43pm 
"But if you don't mount the game, the textures will be lil bit less HQ..."
Its HD, not HQ. HQ stands for Headquaters.
mraz' Dec 25, 2020 @ 2:57am 
please help
mraz' Dec 25, 2020 @ 2:57am 
what off crosshair?
ikenadro Dec 13, 2020 @ 12:45am 
add it so that you can change crosshair
Funniest Vurdalak Dec 4, 2020 @ 12:32am 
its be perfect, if it have ironsights
Katyusha Sep 9, 2020 @ 1:15pm 
you can shoot a m249 with one hand now cool
★ NeoBlade Aug 24, 2020 @ 2:08am 
NICE)
:steamhappy:
NoICoDupku Apr 19, 2020 @ 11:22am 
I can't shoot and I don't know why
XmegaaAAa  [author] Dec 12, 2019 @ 8:28am 
No.

There's no built-in viewmodels for DoD anyway.

Unfortunately, I kinda... stopped support this addon. I'm now focusing on the Karma gun , my Meko-weapons and some non-public released addons.
ShadowReaper-X Dec 12, 2019 @ 7:57am 
I've been meaning to ask, do you plan on making DOD Source weapons with C_hands?
XmegaaAAa  [author] Nov 28, 2019 @ 8:47am 
Also that's why the CS ammos are only disabled
XmegaaAAa  [author] Nov 28, 2019 @ 8:45am 
Only one person, and it's doctorplier (But he's not on Blender since few weeks)

There's one problem : The worldmodels are literally the one by default in the game. So I'm trying to make this identical as CS as possible.

I can try to fix anything in this addon and adding some mising stuff. I won't :
- Add anything not related / available in CS.
- Remove anything
- Add animations (Unless they are missing in the weapon script, then I can readd easily)
ShadowReaper-X Nov 28, 2019 @ 7:38am 
Know anyone that can help make it to where the silencers appear on the world models when attached?
XmegaaAAa  [author] Nov 27, 2019 @ 12:46pm 
They have silencers too?
If not, I can't add them manually. I'm not a modeler nor an animation maker.
ShadowReaper-X Nov 27, 2019 @ 10:16am 
Also are you able to have the silencers on the world models of the M4A1 and USP 45 show?
XmegaaAAa  [author] Nov 27, 2019 @ 9:03am 
yes
ShadowReaper-X Nov 27, 2019 @ 5:32am 
Can you see about putting all pistols in weapon slot 2, the knife in weapon slot 1, and all SMGs and assault rifles in weapon slot 3?
XmegaaAAa  [author] Nov 21, 2019 @ 8:27am 
I won't try to make OP weapons neither and I didn't touched the knife damages.

I won't add the grenades, 'cus my lua knowledges aren't advanced enough for making scripted entities.

...yet
ShadowReaper-X Nov 21, 2019 @ 7:26am 
Though it needs a buff in damage
ShadowReaper-X Nov 21, 2019 @ 7:25am 
Knife is already in there
MoistCr1tikal Nov 21, 2019 @ 5:05am 
What about adding all types of grenades, knife and C4?
XmegaaAAa  [author] Nov 19, 2019 @ 1:51pm 
The SG552, huh?
I got this. I work on that tomorrow.
ShadowReaper-X Nov 19, 2019 @ 12:53pm 
Since it is an assault rifle
ShadowReaper-X Nov 19, 2019 @ 12:47pm 
It is supposed to be set to pulse ammo
ShadowReaper-X Nov 19, 2019 @ 12:42pm 
It worked, also the SG552 is set to the wrong ammo type