Stellaris

Stellaris

Real Space 3.3
18 Comments
Geneva's Checklist May 22, 2021 @ 11:03pm 
Mod will remove default starting empires from new campaign list. Otherwise seems to work while at top of mod boot order.
Annatar  [author] Oct 23, 2019 @ 4:55pm 
ZieZiwi Oct 18, 2019 @ 3:39pm 
Hnnnnnnnnnng too immersive
Arson with Lemurs ◕ω◕ Oct 18, 2019 @ 8:28am 
@WolfintheWheat same for me. But now I am playing a new empire, works perfectly on that. No problems whatsoever. But if you used mods while playing between patches, basically a save killer.
Annatar  [author] Oct 16, 2019 @ 9:20am 
@Spectre Domain term has come to an end. I see no great reason to keep the site. Looks like I'll go to Patreon.
Liseq Oct 16, 2019 @ 8:18am 
The link to your fundraising doesn't work
WolfintheWheat Oct 15, 2019 @ 6:30pm 
I had entire stars disappear off the game map on a current save of mine making them unclaimable and unminable, creating massive deadzones in my save when this mod was split into two. :KScared:
Arson with Lemurs ◕ω◕ Oct 14, 2019 @ 3:10am 
It's on the old launcher. I'll try making a new empire later to see if it helps. Since it was iron-man it probably saved on the new patch, maybe that's the issue.
Arsenal Bird Oct 13, 2019 @ 1:22pm 
This is the best!
Annatar  [author] Oct 13, 2019 @ 10:01am 
Please confirm those who play with the old launcher.
Annatar  [author] Oct 13, 2019 @ 9:59am 
@Arson with Lemurs ◕ω◕ I checked. With the new launcher, there really are problems associated with unpacking. On the old one, everything works great.
Annatar  [author] Oct 13, 2019 @ 9:54am 
@Arson with Lemurs ◕ω◕ Are you using version 2.3.3 and the old launcher?
Arson with Lemurs ◕ω◕ Oct 13, 2019 @ 8:50am 
Only some specific systems lost their stars. The rest are perfectly fine, so it's a bit confusing on what I could do with them...
Arson with Lemurs ◕ω◕ Oct 13, 2019 @ 8:42am 
All the stars are gone from their systems, to the point that I cannot even make starbases. I used it on an active save that already had real space before the update, ill try resubbing.
BallisticMooseJ Oct 13, 2019 @ 8:16am 
Ok thanks! Also after messing around a bit more, I've discovered that not all the planetary rings have gone, just some. I don't really understand why but its possible some mods may be conflicting with this new version of real space.
Annatar  [author] Oct 13, 2019 @ 7:09am 
@BallisticMooseJ This is strange, events from the mod do not work. Try unsubscribing and then subscribing again
BallisticMooseJ Oct 13, 2019 @ 5:43am 
Hi, I'm experiencing a small problem with this version of the mod. Since you updated real space to version 3.4, I am now using version 3.3 since my save game is on stellaris 2.3.3, and I've noticed all the planetary rings in my game have disappeared. For example Saturn no longer has any rings around it and neither does any other planet in my game. When I disabled real space 3.3 they all came back so I'm pretty sure its this mod causing it, since everything was working fine until it got updated.

Another slight issue which may or not be caused by this mod, is that saturn and jupiter have had their skins switched so now they look like each other. If you have any advice on how to fix these issues they would be much appreciated!
Arson with Lemurs ◕ω◕ Oct 13, 2019 @ 2:48am 
Oh my god, I love you. Thank you!!!! :Hire: