Tabletop Simulator

Tabletop Simulator

Pokemon Master Trainer: HEX Edition
243 Comments
Phye Jul 13 @ 4:24am 
I just noticed that Meloetta doesn't exist! Both Keldeo and Genesect does but not meloetta, any reason as to why?
Podecreh May 10 @ 6:39pm 
For those having problems with the load of http://pastebin.com/raw.php?i=kL0QUv3T , just select a new model for the missing archive. You can find models in Documents>My Games>tabletop simulator> mods> models. Just choose any, and the problem will be fixed.

Than save the game and when go for a play, load your saved game instead of loading the game itself, to stop with the annoying error message.
0rland0 May 6 @ 9:18am 
I get the same problem as the guy below me
AnuB1S May 3 @ 3:16am 
Didnt played for a while and now after loading this game, it gives me an error and no longer works correctly. It just deletes a bag with tier 1 hexagons and I cannot start the game. It gives this error: Failed to load Model (.obj):
http://pastebin.com/raw.php?i=kL0QUv3T
After I close Custom Model tab, it deletes a bag with hexagons.
I dont know how to fix that, if anyone knows, please write it down
No Name Feb 28 @ 4:29pm 
Hello, how are you? I'm making a table with some friends based on the Mentize multi-gen master trainer and I want to translate it into Spanish. I'm also collecting various things from several tables to put them together. I'm interested in some of your table. Can we use your item cards, gym leaders, and elite trainers for the table? Sorry for the inconvenience. If we publish the table, we'll obviously give credit
jassuke Jan 22 @ 5:14pm 
Is posible to print the rest of baned Pokémons?
Richex Dec 7, 2024 @ 1:47pm 
If someone want to play this, i am up to :V
TroxaDemais Oct 19, 2024 @ 11:04am 
today I went to play with my friend and it is occurring an error when I try to make the setup with the scrypted button. So I started searching and found out that the "1-2 hexagons" are missing. :T
Mintteacup May 11, 2024 @ 5:30pm 
Do you have a video of gameplay?
alexej Sep 20, 2023 @ 11:28am 
What size of paper should I print hexes? A3 is not big enough if I print pokemon on pokemon tcg size
Camarada Flakes Jun 2, 2023 @ 7:53pm 
7 files asstbundle is missing , can reupload?
IlPorci Mar 27, 2023 @ 12:42am 
Hi! I downloaded the files from the Google Drive and I rearranged all Pokemons folder by Gen and Color and I found out Krabby, Kingler, Psydyck and Golduck cards in 1st Gen are missing. Also some Alolan Pokemons in 7th Gen and all Hisui Pokemons in 8th Gen (I don't know if they are already implemented or not)
Warkonst Mar 13, 2023 @ 2:14pm 
Mistralton loads Morty instead of Skyla.
WaltDubois Jan 15, 2023 @ 9:25pm 
Hey devs,

After playing for some time I found a bug and had an idea:

- The bug:
When randomizing the board, if "Motostoke" is loaded in the pokemon chips are wrong, some green have blue pokemon and one pink tile has a green pokemon and one pink tile has a red pokeemon. Also it loads Morty as gym leader instead of Kabu.

- Idea:
Idk if it is possible due to the roads of the map but, for a custom game, to only use the hexagons for the gens you select.
Maybe on the side board where you select the generations integrate a row/dropdown of buttons where you select, specific, gyms you want to shuffle in?
If this is possible it could be nice to, for example, put 2 versions of Misty in 1 for the first gen, and 1 for the later gens.

- Oddities:
Once again, from a perspective of a peanut considering programming, when playing a Gen1-3 playthrough I encountered an Alolan Rattata, is this something that can be fixed so the normal Rattata is in the game and the Alolan version?
StoneFree2000_TTV Dec 28, 2022 @ 6:23pm 
gen 9 when?
MaxBeoulve  [author] Dec 26, 2022 @ 12:40pm 
@KaosWolf I could not replicate the problem, but from the error message, it seems the bag containing the models didn't load properly.
KaosWolf Dec 25, 2022 @ 5:23pm 
im having problems with the models showing up i get. error with it error in script(stadium control - 04ec34) function <onObjectDrop> :chunk_3:(274, 3-45): bad argument #1 to 'next' (table expected, got nil)
StoneFree2000_TTV Nov 17, 2022 @ 7:49am 
any plans to add Gen 9 or Hisui?
jgonzc06 Nov 2, 2022 @ 3:40pm 
Can I add my own cards? I made some Hisuian forms and more.
smurfjames101  [author] Oct 29, 2022 @ 11:37am 
@daltonfreeman96, given the author of said handbook is not a native English speaker, some mistakes are to be expected.

Though in future updates I'm happy to look over the handbook, in the name of ensuring it lines up with the three languages in trench coat, that is the English language.
daltonfreeman96 Oct 25, 2022 @ 8:04pm 
the handbook seriously needs to be proofread. i'm nearly having a stroke trying to read this.
dcandal  [author] Sep 23, 2022 @ 3:51pm 
The bug with the models has been fixed (thanks to our dev MaxBeoulve for solving that)
Tenshi Strife[Aoc] Sep 22, 2022 @ 9:53pm 
having same issue of models not loading
kingofanime7 Sep 6, 2022 @ 9:24am 
@smurfjames101 thanks i knew that had to be the case.
C A S T O R Sep 6, 2022 @ 5:59am 
It gives me an error saying it couldn t load a .obj file. This one https://cloud-3.steamusercontent.com/ugc/852721489079985225/6241B06B24C05EE8D0DA734310F5A88D49A44640/
Its the file which has all the 3d models
MaxBeoulve  [author] Sep 5, 2022 @ 4:12pm 
It might be your end. The Pokemons that have models are loading without problems here.
C A S T O R Sep 5, 2022 @ 7:19am 
@smurfjames101 is it a common problem for the 3d models of the pokemon not to load? Just want to know if its a problem on my end or if it is a coding issue.
smurfjames101  [author] Sep 4, 2022 @ 3:26pm 
@kingofanime7

I'm mostly dev work, but from my understanding, when you draw the trainer card, you can only keep the one however, you do get to choose between them.
kingofanime7 Sep 3, 2022 @ 9:56am 
Hiya i really like the game a lot. just started to play a practice round by myself to get familiar with the rules. I have 1 question. my character landed on Eterna City for the 1st time & you draw 1 item & 1 trainer card.

If you draw a Trainer Card, are you able to use more than 1 trainer or can only have 1 trainer at a time? I wasn't sure so i replaced my old trainer Cynthia(started with) with Red assuming that was the case since having more than 1 trainer with different effects stacking would be broken
bionichuteagain Aug 24, 2022 @ 11:56am 
the event cards are dead for me
gabriel_fersom Aug 22, 2022 @ 9:09pm 
would you have the files for printing a pnp?
khitas Aug 6, 2022 @ 4:38pm 
Can anyone please play a game with 2-3 players in English and post it to YouTube please ?
PixelGigs Jul 18, 2022 @ 7:49am 
Hello,
does anyone have the older files? Old Trainer, Pokemons, ... ? :)
Space Cowboy May 25, 2022 @ 12:10pm 
Guys on this game you also evolve your pokemon by combat with other pokemons on the board ? or only by capturing the next on the evolving family ?
Finkelburg May 8, 2022 @ 8:56pm 
#1the breeder achievement card. Does it require the whole family or just any evolved form of pokemon? if someone has a charmelion, a haunter, and a raichu, does this fulfill the requirement?

#2 for eevee and eeveeloutions. the rule book states there are multiple eevees available so eeveeloutions can 'evolve'. we only found the the one eevee. This poses multiple questions. does the one eevee apply +2 to all evolutions? upon aquiring a pair, are they locked together? Can the single eevee swap her +2 between multiplee evolutions?

Thanks in advance!
Finkelburg May 6, 2022 @ 8:44pm 
thank you for the quick response!
dcandal  [author] May 6, 2022 @ 2:53pm 
@Finkelburg

1. As many as they want to. Items can be used as shown in each card - Common Items can be used on your turn, Quick Items can be used anytime and Battle Items only when fighting. So, considering your example: you could use those Items after the Event, since it's still your turn.

2. There are no limits to Items used in a duel. You can only use one bonus in each individual duel, but you can use as many as you want to. The three slots are only in order to place a face-down card behind the respective Pokémon.

3. Assuming this is question is for a League with 2 or 3 players - Yes it counts. Even if the player doesn't have enough badges.

4. After each battle they return to the Indigo Plateau space.
Finkelburg May 5, 2022 @ 8:53pm 
Hi, great game! Some questions tho:

#1. how many items can a player use on his turn, and at what point on their turn can they use them?
i.e. player used 2 items, then rolls die to move, receives 3 items from an event, then uses those 3 items. is this a legal play?

2# in a pvp battle, are the 3 items slots on the scripted board meant to indicate that only 3 items can be used across the entire fight? If a pokemon is revived with a potion, does that potion count towards the players one item per duel limit?

#3. if a player is dragged to the indigo league and wins against his opponent, does this win count towards winning the game? does this win not count because he/she doesn't have 6 badges? or perhaps it does not count because he didn't initiate the challenge.

#4. while in indigo league, after landing on the start league space, are both players moved to the start league space? or are they moved to the beginning of indigo league?
SrCobayo Apr 11, 2022 @ 1:44pm 
Hi i need somebody to play and teach me how to play, I can't figure out how to battle the gym leaders :l.
Nantes Jan 11, 2022 @ 11:11am 
I just realized the perhaps the problem with the hidden zones (which I described in my previous comment here) is because I was the red player and was putting pokemon on zones that were meant for players of other colors. It was a 2-player game, so I think the game should just disallow you to add pokemon to row colors of players that don't exist, or any colors that aren't your own.
Sairus323 Jan 9, 2022 @ 11:11am 
oh. it says in the rules that the battle goes simultaneously so i thought you sum up all three vs all three. now i get it. we were wrong.
Dr. Dog Jan 9, 2022 @ 3:36am 
@Kenny. I'm not sure you doing it right. Power should never be that high. Even in a 3v3 battle you battle the Pokemon one at a time, and can only use 1 item card per Pokemon. so the highest power I can imagine is a 3rd level evolved Pokemon (8+4=12) against a dual type and it's good against both types (12+4=16) with a +4 item (20) with the +1 boost (21) and you roll a 6 (27) in an arena duel where both it's types get buffed (+2=29). So I believe the highest power possible in this game is 29
Sairus323 Jan 7, 2022 @ 11:42am 
1) Small bug with scripting (ballanced start):
on Saffron hex the upper slot received red card while Mossdeep got the blue card on one of its red slots.

2) Rulebook page 10:
Typo "At the start o the game"

3) Arena:
Power counter goes up to 30, but we managed to raise power of one player to 35. i think it may go up even higher (he used blue not evolved pokemon cards and buffed them through the use of items and opponent weaknesses). so i suggest to set limit to at around 60 at least.
EDIT: after rechecking the rules and counting power again we got one player with 36 power and another one with 34.
fillomosca Dec 30, 2021 @ 9:52am 
Thanks @Dr. Dog I fix it. Now it should be correct!
Dr. Dog Dec 28, 2021 @ 10:36pm 
@fillomosca Thanks for making that it makes it so much easier. I printed this for myself but noticed one small thing. One page you have 2 rows of pink Pokemon and the rest green, but for the backs you have 3 pink rows and not enough green.
fillomosca Dec 22, 2021 @ 12:19pm 
Hi, good game thanks for Your hard work. I did a better Print & Play version of this game. I've put the images in several A4 format pdf so that to it the print is more easy. Can I share it to you?
https://drive.google.com/folderview?id=11Cwcmat7OvBA2DCL6-Te7etneGgi4HZs
dcandal  [author] Nov 19, 2021 @ 4:51am 
@Nantes Thanks! I'll check the hidden zones asap! As for the suggestion: I ALWAYS wanted something like that, but I'm not sure it's "scripteable", it would make things 100x easier for sure.
Nantes Nov 18, 2021 @ 6:24pm 
Played this with my friend and it was delightful, thank you! I only have one issue to report and one suggestion to make:

The issue: Adding cards to either the purple or white "hidden" 6-card rows at the very rightmost of the board made the card unretrieveable, invisible, and basically lost unless you press Ctrl + Z to undo.Only the top 6-hidden row (red color) worked.

The suggestion: if possible, it would be AMAZING if, after rolling the movement dice, the script highlighted which squares you can move to with that roll. I found that a significant (and boring for everyone!) amount of time was wasted by each player in simply figuring out which several squares they could move to with a given dice roll.
dcandal  [author] Nov 6, 2021 @ 7:07pm 
@Xicdul thanks a lot!

@khitas Every Duel Event has a different prize (displayed on the face of the card). Battles inside the League give the winner 3 Item Cards.