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if you read the discription youll understand your views
先说结论,烂。三章节的图但是每一张都巨长,路程设计非常不合理,在几乎没有指引的情况下硬走迷宫,一堆莫名其妙的死路,无意义的消耗时间折磨玩家。BUG一堆,很多机关触发有延迟,触发了提示也不会消失,然后很多该有空气墙的地方没有导致你可以去很多BUG点,能让感染者无法生成。补给基本上等于零,一个安全屋给你一到两个包还得你开门出去拿,路上的弹药和药针包也是少得可怜,救援关那更是一把大枪都舍不得给,马格南从头到尾一把没有。视野就救援关稍微好些,前两关那真是暗的发昏,十分伤眼睛。感觉整张地图是匆匆忙忙做完就上架的,完全没有二次打磨或者自行纠错,不过就算不是半成品结果也肯定不会好,因为设计思路就是错的。
总结一坨屎,别玩。
而且还刷了2 changer!
图的质量还是相当不错的,但是130个m怎么这么能塞,虽说三关但是每关长的离谱,地形狭窄,贴图天空盒子都有问题,路径箭头和机关高亮提示做的都非常差,迷起来也是真的迷,救援相当离谱,楼顶空地全都种满玉米拿头看视野,反正我选花房水塔上面守,救援点就是铁架电梯上面还架着两把老干妈
This is terrible map design.
Its good to see the hunters out there!
You are totttaly Correct.
Part of the long description above
&
bellow Comments give you :
well done!
best hunting
paps
Haven't even played past 1st chapter because of how horrible it is
hidden talent keep it hidden, 0/10
peace and good hunting
Not a clue.
Why is the large tank glowing?
What am I supposed to do with the cans?
It looked like a good map but I gave up,
im not sure what you are saying?
At the last level, the robot couldn't enter the rescue point, so he looked at it foolishly
there are signs but easy to see. the campaign was designed to be "realistic"
it was made to be hard and played with a 4 man group.
peace and good hunting
I've been encountered a bugs in map 2 :
- A Crash Course's Truck (from Dawn Of The Dead) keep glitching and following me 'til i went to saferoom (a truck's tire is also glitch too).
That's all i remember.
thanks for the feed back.
the campaign has many things to look for on each map.
Map one: Take notice of the "one way" sign is oriented at the split in the mine (first burn barrel).
map three: all traps can be by past and the lowest of the two lifts is the exit point.
hope that helps
Gnomes are fun =)