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The map you were currently playing on likely does not have functional AI Nodes. If you try playing on gm_bigcity for example you'll notice that the zombies will be moving fine
LNR zombies canonically do not eat their victims, they just have the urge to kill and spread the infection
As for the error, I've been reported this error many times and I could never replicate it on my end, if I had to guess it's a conflicting addon that messes with ragdolls or via.
7. Call - lua/includes/modules/hook.lua:102
8. BeginDeath - lua/entities/npc_vj_human_base/init.lua:4227
9. unknown - lua/entities/npc_vj_human_base/init.lua:4137
10. TakeDamageInfo - [C]:-1
11. ExecuteMeleeAttack - lua/entities/npc_vj_creature_base/init.lua:2521
12. funcCustom - lua/entities/npc_vj_lnr_base_inf/init.lua:105
13. unknown - lua/vj_base/ai/core.lua:1462
1. SetFunc - [C]:-1
2. SetPlayerColor - lua/includes/extensions/entity.lua:368
3. VJ_LNR_CreateBoneMerge - lua/vj_base/plugins/db_lnr_hl2.lua:1082
4. VJ_LNR_CreateZombie - lua/vj_base/plugins/db_lnr_hl2.lua:884
5. VJ_LNR_Infect - lua/vj_base/plugins/db_lnr_hl2.lua:710
first half