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Rapporter et oversættelsesproblem
I'm using QoL mods made for earlier 2.0 game versions in 3.14 right now.
Swapping out for the ASB (ironman) resolves the problem.
I thought that this was supposed to be fixed already?
I have already double checked load order and mod compatibility, and everything is working and not complaining or crashing.
ps: the Mod is great!
Some comments here say that the biological ships have some problems, ist this a problem atm? If so I would have to wait for my next run with normal ships.
That the Maulers mandibles weapons do 0 dmg they only fire the S-slot weapon.
As for the Weaver so called "Buff" slotted weapons, dont use it no matter if you use this mod or not, the targeting is all over the place, some times they just fly around in a circle for them selfs buffing each other, other times they will fly to X station and buff it.
Harbringer(carrier ship) the strike crafts fire only 1 time then just fly around X target doing nothing, so if your a strike craft fan this is not a mod for you.
Hope all is well and everything goes well IRL <3
Wow. I came here to see if this was the reason it was taking my 100k fleet 10 years to clear out the Marauder systems, while simultaneously sitting near the sun and going around in circles. Looks like I found the problem.
ps thanks for replying
I get you want the battles to take *longer* but it took my fleet TWO YEARS to get within ballistics range of a space amoeba
If i remove both mod, I dont see that debuff
Its the only mod activated