Kenshi
Robotics Limb Base Skeletons
264 Comments
Leon May 31 @ 11:52am 
Want to use but conflicts with so many things. Later then.
TheAlienFox May 31 @ 2:34am 
I don't know how or why this happened but I was using this mod and Hired a bunch of skeletons from World's End and I hired a KLR dude. KLR dude (Killer) was at 30-ish athletics and 16 max mph, but then i had him train it and I come back to find hes athletics level 50 and now 8 max mph. Please help, Its not exactly easy traversing cannibal country at 8mph.
Kirikaze May 24 @ 9:12am 
is there a submod or version of this mod that has less buffs and debuffs i feel like theyre too much to keep track of and i mostly just want the cosmetics anyways
josephopgaitan May 22 @ 10:05am 
Sadneil does not spawn and looks like burn neither
Hazard_Tiltedttv May 14 @ 5:34pm 
XXXX put the mod at the very bottom if you are having issues
Eger Apr 26 @ 11:33am 
I don't understand if this Mod is compatible with Skeleton Replacement Limbs
xxxx Apr 18 @ 9:41am 
By itself you mean this mod only? And about order, where it shoul be?
ikahurula  [author] Apr 15 @ 2:44am 
@xxxx Have you tried running the mod by itself, or by changing the order of the mods? If that doesn't work, I don't know the cause. I'm sorry.
xxxx Apr 14 @ 7:01am 
Hi! Dont know why but when I play few mounths ago it's work well.
After this I change my windows and when i start new game there is error "model for new skeletos not found" I try to reinstall game, and unsibscribe and subscribe after to this mod. nothing change
ikahurula  [author] Apr 12 @ 4:46pm 
@Nightshadelullaby This mod does not touch the “burn” at all.

It is often said that the mod “Radiant Better Faces & Eyes” changes the race of unique NPCs, which may cause problems.
Nightshadelullaby Apr 12 @ 4:18am 
burn doesnt spawn it keeps saying custom model error
[ ] Apr 6 @ 12:13am 
Has anyone found a way to fix the armor clipping issue?
Уринотерапевт Mar 29 @ 3:34pm 
Hello!
First of all, thanks for a great collection of mods!
It feels though that special Martial Arts do not work for ST-M and SL-M series. Range feels the same as with common robotic fists, also with ST-M series they receive full +8 indoors bonus, while in FCS their fist "weapon" has +2
Puggly the Grey Mar 26 @ 2:30pm 
Dis is an excellent mod, I especially like dat since dese robots are based off of robot limbs from vanilla, deh match le art style of Kenshi perfectly and feel vury fluff friendly. :donpug:

Le devs should consider addin’ dese officially to Kenshi 2, in my opinion. :nkSanta:

Tanks chu fir makin’ dis fren! :bunnyinablanket:
HatedSovietLion Mar 24 @ 2:00pm 
Which one's the best for martial arts? I love the KLR looking one except for how big he is (Wish i could make the KLR one the same size as the others).
Right now it's trying to decide between the cosmetic of the KLR or Lifter and the stats tbh. Skeletons needed more customization options for sure
Titan Mar 12 @ 4:29pm 
any mods which make this compatible with the more combat animations mod?
DOG Dec 24, 2024 @ 1:35am 
@ ikahurula :steamhappy:Thank you!
ikahurula  [author] Dec 23, 2024 @ 9:57pm 
@DOG You may do it.
DOG Dec 23, 2024 @ 7:43am 
@ikahurula
Good day!
May I translate and use your skeletons in my fashion?
With an indication of the author and links to your mods.
Thanks!

Translated DeepL
Crus Nov 17, 2024 @ 4:19pm 
Hi, my friend. I’ve made an animation patch for the people who use your mod. I want to thank you for your work; it’s amazing.
https://steamcommunity.com/sharedfiles/filedetails/?id=3367797389
Greetings to everyone!
Hermes_Is Nov 15, 2024 @ 8:48am 
Роботы которые на третьем скриншоте плавают как люди а не ходят по дну.
Jager Mario Oct 28, 2024 @ 6:37am 
Do I need the enhancement patches if I'm using legendary of Kenshi mod?
Bare_Bear_Hands Oct 20, 2024 @ 5:19pm 
Hey hey :steamhappy: any chance we'll ever see the BladeBot and the ultra expensive CompositeBot using those fine Advanced Limb Overhaul limbs?
ONI Oct 10, 2024 @ 3:46pm 
I can't spawn as the new skeletons for some reason, anyone know how to fix it?
HMoo_07 Sep 18, 2024 @ 8:48pm 
skeleton model error, what to do?
11 11 11 11 Aug 20, 2024 @ 2:10pm 
Hello, today i'm caused a problem: When i'm trying to play kenshi with this mod and genesis it's crush, and load order it's not important, game crush anyway. it's possible to play only if not wisit any cities. Maybe somebody know what can i do to play with both of them? I realy like this mod, but it's not interesting for me to play kenshi without genesis.
ikahurula  [author] Aug 8, 2024 @ 12:11pm 
@Ne0n_Cat If some animation mod has changed the animation when sitting on a chair, I believe that characters added by other mods will not be able to sit down unless you have the corresponding patch.

If you don't have any animation mods, I don't know. Sorry.
Ne0n_Cat Aug 8, 2024 @ 9:55am 
Why can't the skeletons in this mod sit in chairs?
ikahurula  [author] Jun 8, 2024 @ 5:02am 
@CryBby The skeleton of this mod can be used as a starting character; try placing the order of the mod below Genesis, etc.
CryBby Jun 7, 2024 @ 11:48pm 
hey, can you make a mod where these skeletons are playable at game start? I'd try to do it myself but I don't know how to add races to the character creation through fcs. Sorry if this is a lot to ask
ikahurula  [author] Jun 6, 2024 @ 7:37am 
@Gibus Chad No problem.
Journeyman Jun 2, 2024 @ 12:50pm 
Hey, this is a really cool mod! I am working on a "community compendium" mod sort of like Genesis, but my goal is quality over quantity. May I use assets from this mod? I will give you credit everywhere I distribute the mod, and I will include a text file in the mod itself that mentions exactly what assets I took from yours.
Torkkar May 29, 2024 @ 1:44pm 
so I last played this a while ago & forgot where to recruit skeletons from I remember them being at a way station near the Hub & just north of the swamps but that's about it. A list of recruitable locations in description would be nice.
ikahurula  [author] May 24, 2024 @ 7:07am 
@Lohillus Do you have any genesis mods in your system? If so, placing this mod below Genesis may improve the situation.
Lohillus May 22, 2024 @ 8:50am 
Hey, great mod really love the designs but they don't show up as options in the character creator when making a new save, is this intentional or has some mod broken this?
Sousger_6.i.6 May 18, 2024 @ 8:24am 
Their design perfectly encapsulates the limbs...
- ILA-M MK I fits well with industrial lifter arms: Simple but strong, the other ones become too advanced (still, well done with them)

- SL-M MK II Represents a Rabbit thanks to its eyes being on the side... MK I looks more like a normal skeleton AND MK III looks more intimidating... quite nice.

-KLR-M MK II AND MK III (my favorite design of them all) Represents the TANK of the KLR arms, with it's cylinder top-head, covered by a thick sheet of metal... The MK I looks a bit too plain (makes sense since it's the first version)...
AND MK III _ Looks like a metal Hive Soldier Drone, with a hammer like head... MY GOLLY those are really nice designs.

-STM ... ALL: MK I is a scary bug, almost alien; MK II looks like a dragon fly, silently swoops behind you; ... AND MK III hits the hardest, a long antenna roach, can't find them 'till is too late!

Thank you for creating this mod!
Ice Age 3 May 13, 2024 @ 10:42pm 
the mod just stopped working for no reason and now all the skeletons from here that i had are humans.. :/
Hurtfullscrimp May 4, 2024 @ 10:21am 
if i lose a limb im gonna get a downgraded version or will it adjust?
Scorpio Apr 20, 2024 @ 1:18pm 
Добрый день, подскажите как им разблокировать броню? не могу найти их в конфигах
bakerroy99 Apr 13, 2024 @ 9:26pm 
Will you make a patch for Wakigawa animation overhaul?
Dosboy Mar 3, 2024 @ 6:35pm 
I absolutely love this mod. However, I can't get the one with the cylinder on his head to play dead. He's the one in image 3 above closest to you. All other's play dead when struck down with enemies near, yet this guy keeps getting up. I've played hundreds of hours with these guys. First time adding this guy. Any thoughts why he won't play dead? (No squad members near, etc.)
Osaka Bin Laden Feb 18, 2024 @ 2:03am 
oh i see, cool cool. i mean it's not a big problem but since i only had a slm skeleton i didn't know this was the only case. thanks!
ikahurula  [author] Feb 18, 2024 @ 12:11am 
@lunadeus It is a specification that SL-M type swims. I did that because I thought it would be nice to have such a skeleton.
If other types are swimming, it is a bug, but I don't know how to deal with it.
Osaka Bin Laden Feb 17, 2024 @ 4:36am 
it seems skeletons swim with this mod. except it it works fine.
nomad.marshall Feb 14, 2024 @ 12:02am 
no longer working, cannot load the models of any of these skeletons
YellowApple Feb 13, 2024 @ 8:19pm 
Created a patch for the "Recruit Anyone" mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3160383406
Bog Feb 8, 2024 @ 8:40pm 
I only wish there was a version of this with a more simplified form. Only 1 or 2 types each, with a lot less stat mods.
AxeOak Feb 2, 2024 @ 4:38pm 
Super cool, love it.
RO RO RO RO RO RO Jan 15, 2024 @ 12:47pm 
Godlike Skeletons MOD maker!
:steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup: