Tabletop Simulator

Tabletop Simulator

Palm Island
19 Comments
鹌鹑蛋 Feb 15 @ 12:42pm 
custom background is missing,please fix it!!!!!
Krimi Jan 26 @ 12:40pm 
Is there a chance to add 'Palm Laboratory' as well? Thank you
cookiecruncher Dec 27, 2022 @ 10:39pm 
This is amazing! Thanks for writing all scripts!
Samuelw Dec 19, 2020 @ 5:24pm 
Thanks. It would be fun to play with the expansions, but as a mod maker I agree that it isn't worth the investment for volunteer mod makers. This game is already difficult to code (and the code is elegant) because it is a fight to get this game to work onTTS. Well done.

If you really like the game and want to play with expansions, we can purchase the full game and support the designer/manufacturers. :-D I did.
cryptosha  [author] Dec 19, 2020 @ 8:35am 
Samuelw, fixed. Thank you!
Muse23PT Mar 30, 2020 @ 7:20pm 
No problem :) I was just wondering if there was a way to use the Feat cards because they were there and I was just not finding the way :)

Once again, thanks for the mod :)
cryptosha  [author] Mar 30, 2020 @ 3:30pm 
update: fixed 1 link.
P.S. (feat cards) Just imagine making a script function for this card https://i.imgur.com/xP2t6n3.jpg . Will it be a browser type game or a TTS mod ? (I don't say it's impossible, just too many things to consider while dealing with physical objects)
cryptosha  [author] Mar 30, 2020 @ 3:13pm 
(3/3)

So, for me this type of mods are like: "Ok, this game has a cool feature. Nobody has made anything like this in TTS. Let's make it myself... I'm done. Now what? Expansions? Ok, I've read them. This is the same but more. Let people see what they can bring in the game if it was complete... (add additional stuff). Then go to play other games (there are 300.000+ games on BGG)". So, as a modder I have to give you the taste of the game. Adding new stuff is something the game community should pick up. Sorry, but it's honest.
cryptosha  [author] Mar 30, 2020 @ 3:13pm 
(2/3)

Then, feat cards. Also painful to do. Remaking the mod with those cards would force me to start this mod from the beginning - new options, new card abilities, so on. I've made those decks for any future mods that may be based on this one. But in reality, I can't imagine myself doing this: the way I "walk through" the normal game (ones that neither I hate nor I love) is diving into the core game (with possible 1-2 plays) and reading every stuff around it (i.e. expansions, promos, variants, home rules).
cryptosha  [author] Mar 30, 2020 @ 3:13pm 
(1/3)

Muse23PT, true_bounty. Thank you for being interested in the game.

Let's start with the card bellow the card that is not in your hand. 1. If you can Alt zoom it, then this is how it was supposed to work. 2. I understand that zooming would rotate the card in 1/2 cases ({0,180,0} - is the standard rotation for zooming), I can't fix that. You can see the borders of the card though (it may help). 3. I don't see how it can be done without breaking the beauty of the 'deck' (suppose, I can make more distance between the cards, so you can see every card). This problem has no easy solution.
true_bounty Mar 30, 2020 @ 10:13am 
great mod, thank you cryptosha!

I would love to use the feat cards too. would be amazing if you could make it possible to add them to the deck.

very comfortable would it be by making a tick on the achievment card.

thanks for your work! :-)
Muse23PT Mar 28, 2020 @ 12:03pm 
Hi cryptosha,
Let me start by saying... amazing Mod... thank you for it :)

I'm also having the same problem as Bw.Fr, I can't see the 3rd card, the one bellow the card that is not in your hand), when I press ALT I see the card zoomed in and when I do Shift+ALT I see the reverse side of the card.
I already tried on all 3 types of cameras and the result is always the same (the one I described above).

Also, is how do I use the Feat Cards? I didn't see how I could add them to the Deck.

Once again, thanks for this :)

Cheers
cryptosha  [author] Feb 11, 2020 @ 9:39am 
Bvv.Fr, https://i.imgur.com/XBYAv5a.jpg - everything works for me. Probably you use Top_Down_Camera - in that case you should switch to 3rd_Person_Camera (press "P" to switch).
If it doesn't help, maybe you should send me a picture of your problem.
Bvv.Fr Feb 11, 2020 @ 7:48am 
thanks but it doesn't work.with ALT, it just ZOOM on the top card of the right stack, i can't see the second(=the third) i can use SHIFT+ALT do see the reverse side of the card but it's not the rule ;-)
i can unlock the first card to move everything but it's not very convenient
cryptosha  [author] Feb 9, 2020 @ 7:02am 
Bvv.Fr, thanks. If you hold ALT while looking at cards in the right stack, you will see the 1st and 2nd card. If you dont cheat you will not be able to recognize what the other cards are (3rd and later).
Hope this helps.
Bvv.Fr Feb 9, 2020 @ 2:32am 
very nice work!
maybe i miss something, but how can i just watch the 3rd card? it's an important rule to play
merci
cryptosha  [author] Sep 11, 2019 @ 2:08am 
Weatherholtz, sure. Think of this as the left card (a single one) is the top of the deck, then check what happens when it was stored before. (it is rotated 90° counterclockwise and placed at the bottom of the deck). example: https://i.imgur.com/fro6opU.jpg
Weatherholtz Sep 11, 2019 @ 12:01am 
This makes Palm Island a breeze to play, excellent. I don't think it deals with drawing resource cards properly, though. The rules say when a stored resource is the top card of the deck, you rotate it and put it at the bottom of the deck. But this mod just rotates it back and leaves it in place to be stored again.