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Suggestions: Make metapis workers better with a perk or new building. Improve regular beeboxes or make metapis beeboxes so that we have better space management. Add perks that help with winter honey economy (not too important if not added tho).
Alternatively, maybe a child hive that upgrades them to get more pollen or reduce honey costs by a third.
The biggest problem I have is actually to do with regular beeboxes and the space needed for more than 3. I want to have more honey producing so I can actually have a surplus for myself but having 5 beeboxes next to my base for the upkeep of a level 3 hive and all the childhives is insane (30 honey per day). Especially in early spring when the days are really short and they don't even make 4 honey per box. Some suggestions are to maybe make a new building or a Wuzzy item to upgrade beeboxes or have an insight perk that makes regular bees better
Fighting the Bee Queen isn't as simple as putting the mother hive next to the BQ and building 2 child hives next to her to tank the bumblebees infinitely. I tried fighting her the first time in winter with the moonguard and the shadow hives and stalled out on phase 2 because I had no honey to regen the bees.
Winter is tough without farming honey for a couple days before the beeboxes stop working.
Or you can just let them reduce to base number.
https://pastebin.com/D3FAip70
I think it might be because of another mod I have but I'll try to come back the the crash report.
I love this mod to death and back. Best mod I have ever played and I have used many many many mods
Since we're currently in a lunar vs shadow saga, and all skill trees have some form of planar damage for late game.
Ore your own Red bee home's that works like the vanilla ones just on every other mobs instead of the player. making a home base defense ore a new way of creating farms.
Ore make a Mutation skill for Wuzzy since the character is a bee you could add wings to him make it possible to move like 10% faster (dash) ore soo. also maybe make him able to fly over water to pick up stuff on the shore tho make the food bar degrade fast when he uses his wings soo hes not too overpowered and prevent him from explore the islands early like monkey island ore moon.
Ore maybe make another weapon that is more based on poison since bee's are poisones.
Just a few ideas to share, =)
10/10
also examination quote for thee frozen thermal stone is weird "Frozen heat, huh? Chilly hotness."
Wayfarer -- New bee that produces light for extended periods of time in a small radius similar to a torch. They fly around you as you move without interfering with combat. Unkillable/cant be targeted, and only comes out if you fight. Adjustable deployment via metapis medal things.
Martyr --- New bee that rushes to the enemy with low HP. When killed, it drops 1 healing honey
that restores 3 HP for you, but 15 HP for allies when eaten.
Expansionist 2 -- enables you to further increase your larvae by another 3, but changes hp reduction of your bees by 65% instead of 50%.
Isolationist 1 -- Reduce your total larvae by 2, but increases worker bees at mother hive by 2 and has a chance for worker bees to collect 2 pollen instead of 1.
Isolationist 2 -- Reduce your total larvae to a maximum of 3, but increases worker bees and warrior bees at mother hive by 3, and worker bees have a 50% chance to collect 2 pollen with an increased travel range.
Glutton 1 -- Sanity decreases 20% faster, but decrease the number of pollen you need to eat to make 1 honey by 4.
Sloth 1 -- Speed at which you generate new larvae is decreased by 30%, but you have a 40% chance to gain 2 pollen when killing an enemy with melissa.
So you want some perks that aren't just positives, but negatives or mixed?
Add one that increases the movement speed of Worker bees, but decrease their HP by 75%. This should also increase their production of Pollen/honey?
Another is making the Warrior bees you summon have more HP, at the sacrifice of speed. Could make it difficult to pursue enemies chasing you.
One to make melissa hit harder, but less uses, or vice versa with more uses, but less damage.
New bee that can collect pollen like the worker bees, but turns them into Hive walls. You can grab them and place them down.
New bee that consumes meat in the vicinity and spitting back out a piece of meat honey that lowers sanity by 10, but recovers 15 Hunger and 20 HP. Or make it similar to the worker bee, where it goes out to convert any meat into meat honey but is noncombat.
Issue solved.
Spoke with the author of EPIC mod, they had code that overrides flowers, causing wuzzy to pick up the entire flower.
We changed your mod's load order positioning via ---
-- This lets other players know if your mod is out of date, update it to match the current version in the game
api_version = 10
priority = -6666700000
this allowed your mod to be loaded AFTER/Below EPIC.
As a result, Wuzzy may now pick flower pollen WITHOUT picking the flower as well.
Now, my other issue im confused about is whether or not your worker bees actually get pollen from the flowers (whether they have yellow icon or not) and bring it to the metapis container. Cuz it didnt seem like it, and im hoping EPIC isnt causing issues with that as well.
When I get pollen from a flower, it just picks the entire flower. I still get the pollen and whatnot, but in the same process, I'm destroying the flower, despite the yellow marker on them to show its pollenated