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Done. Here's the UPDATED VERSION!!!
I also patched the commander abilities. They now propperly appear in records mode.
Thank You again, for allowing me to use your files.
I've made MTU compatible mod, with some tweaks to better represent balance.
All credit goes to Drunk Flamingo!
They are still too weak, albeit they are weak in vanilla as well. Hope commanders and sentinels stay more in line with other generals via skills.
You can give all other cavalries fatigue immune if you keep them with your champions tho.
Anyway thx for the concern! Guess i can live with one less active.
Can you make it AOE like everything else?
I have been using your mod since Warhammer 2, they are indeed quality and logical work.
When I played 3K, I really don't understand why generals does't have some basic ability like in shogun2, this just make some general much less impact on battlefield (I prefer record mode).
I do have lot of ideas about 3K general's ability, especially for some famous rivals (such as strategist 諸葛亮 ZhuGeLing and 司馬懿 SiMaYi) but I have no clue about modding...
Until today I see a post on reddit, which brings me here!
It's almost exactly the same of what I planned, 2 skills for generic general, and 1 additional skills
for some legendary general, and some other minor mechanics about skill trees and etc, anyway it's really big surprise that someone make a such mod, not to mentioned I have been using your mod since Warhammer 2.
Great Job! Thank you!