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Let me know if it you encounter problems with it!
Either way, do what you will with it, but it is my personal opinion that the numbers need some work.
Penetration makes dealing with trash very easy, but means the actual single target damage is low, preventing this gun from being that thing you pull out to full-auto a fleshpound with and kill it before it can even hit you.
Please consider my words, i very much want to have more British guns in KF, but i also want them to contribute to making Killing Floor more fun
It it wasnt completely OP as it stands right now
With such a high firerate and massive damage, this weapon allows Commandos, the go-to trash clearing perk, to deal with boss mobs like the Fleshpound far too easily. The Perks in Killing Floor have specific roles. If you make one perk capable of everything, you make the other perks less valuble.
[Continued in Next Post]
Okay, first and foremost, big problem here. Get this shit whitelisted. I'm not going to make any progress whatsoever with my levels anytime soon. The M240B (U.S. Army designation) has a special place in this gunner's heart.
As you know, the two different sounds are a no-go. The three-round burst sound is the one I remember ringing in my ears. Definitely a deeper, more throaty roar comes out of that piece than the 5.56-sounding full auto.
The ammo box, to my knowledge, is driving me buggy. I don't know about the Brits, but for my old gun I had an adaptor assembly. Look up NSN 1005-01-431-8324. Holds the standard 100-round 7.62 NATO bandolier right next to the feed tray. Also, check your weight - I friggin' wish that gun was 10 kilograms. 27.6 pounds is a little over 12 and a half kilos.
That little shift thing he does every so often? I laughed my ass off at that, 'cause this bitch is big, fat, heavy, awkward and damned uncomfortable to tuck under your shoulder. If Zeds are knocking down my door, you're damn right I'm hip-firing that sucker, but that's not going to make her easier to handle. Humpin' that bitch through Baghdad, yeah, I did that exact shift every couple steps.
The feed tray cover moves realistically, the charging handle is pulled at the right stage of the reload sequence if you go by the book, its pretty, the burst sounds right for that piece and recoil for full auto is dead on. Oh, and yeah, I giggled when I first fired it. Its pretty friggin' awesome.
Hope my observations were helpful.
1. The usual fixes it needs, bugs, glitches, stuff said in your post and blah blah blah
2. This gun seems more of a Commando weapon than a Support Specialtist weapon, because you know Support is mosty about shotguns (but would do great as an off perk weapon) and Commando is all about those rapid firing bullets (and the Commando really needs a power weapon). Those assault rifles aren't enough to deal with those Fleshpounds and the Patriarch in one go especially when you are facing a pack of Fleshpounds on harder difficulties.
4. The ammo pick is too much. 2 to 3 ammo box pick ups and the gun is fully loaded, so you might want to reduce how much ammo is picked up from each box. The mag size is no problem. You might want to consider increasing the ammo cost too if it is needed.
Everything else you did to the gun is perfect. Also if you can, could have a custom sound for the gun. It would be sweet if the gun had a Badass sound while it was firing.
But then again it should be expensive, but not like that sniper expensive.
Like TF2 Heavy. It will cost you when you fire this gun.... For 12 secs.