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Use your flashlight in the blue room with a little ladder icon. It's near the room with the chessboard. This will introduce you to how the flashlight stuff works.
If you go to the same floor the chessboard is at and hug the wall near the edge above the pool, your flashlight will reveal a thin ledge allowing you to walk to the room with the blue cube.
You can also sometimes catch a moving invisible platform if you use your flashlight near one of its stopping points, most easily found near the little slopes that point in the direction of the isolated grey island. This will lead you to various setpieces around the map.
I can't quite remember where all of the secrets are; you might need to explore with some people and share what you find 😜
Also not sure how to find those invisible platforms. Even using my flashlight didn't seem to reveal anything, contrary to what some others have said.
I'm getting the same error.
Looks like the latest update has broken the way to include TTT weapon spawns.
I'll see if there's a fix.
Maybe because of the latest gmod update.
I get an error in the console:
Not loading addon 'TTT Simple - ttt_simple_otat1' - File not on whitelist: gamemodes/terrortown/content/maps/ttt_simple_otat1_ttt.txt
Couldn't mount addon file 'addons/ttt_simple_-_ttt_simple_otat1_1812199726.gma' from 'TTT Simple - ttt_simple_otat1' (1812199726)
Removing bad addon addons/ttt_simple_-_ttt_simple_otat1_1812199726.gma
It might help to enable "Night light" or install flux on your computer, to dim your screen and make it easier on your eyes in low light settings
https://www.looperman.com/loops/detail/70807/lazy-e-piano-loop-by-mrdman-free-90bpm-hip-hop-piano-loop
@Old Gregg I'm not too sure about the records myself sorry
Unless there's a problem with this version of the map(not my edit) then it's probably a Lua issue and not a map entity/logic issue. Try updating/reverting your copy of the gamemode.
Ran into performance issues with how the engine handles visibility.
An engine like Source 2 should allow so much more complexity at this level of detail.
Wanted originally to make it way more connected than it is now.
@Fancy
Yeah, I made it that way since it's so easy for props to fall off.
I'm glad you enjoy my map.
The grey "plus" can be thrown off the map to prevent innocents from completing the objective.
You can either pick it up and drop it, shoot it from a distance or throw a discombobulator.
The coloured cubes can be moved and hidden around the map.
It involves the coloured cubes around the map.
However, traitors can easily stop them by throwing the coloured cubes off the map.
Weapons won't spawn in sandbox.
Here's what the map looks like in both gamemodes
https://imgur.com/a/floiGs9
https://drive.google.com/open?id=1mZhTpTGJe7LPOq1tjdmFsPaG8wan21IR
If you are using the direct download version, click on it again and check the "Instructions" file.
If you are using the workshop version, are you playing TTT or a different gamemode?
It does not come with a nav mesh if I remember correctly.
And do you have any addons which might replace the TTT weapon spawns?