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有个BUG,史实模式下张郃将领卫队的人数会变成14人,关闭该MOD后恢复正常49人
Collision damage can be only changed by modifying cavalry mass, weapon damage and charge bonus, but either will cause compatiblity problems with other mods. So sorry, and I have stopped modding because of being kind of disappointed for CA.
And this mod works for Records, so if you saved a rep in original game and replay it with this mod or vice versa, it will shows wrong result.
Will this mod work for Records?
我个人觉得有两种办法,一种是editsf直接改存档,很简单,一学就会只是每个档都得弄一次;另一种是你看一下pfm或者rpfm怎么用,然后仿照我这个mod自己改一下,会编程的话十分钟搞定,不会的话一个半小时也肯定能弄好
I get the picture. And it's probably not worth your effort anyway. No problem, just leave it as it is. I already appreciate your work in this mod, it already makes the game better. I have already made my own private cavalry size mod, as I am also a modder here. But I won't publish it unless yours is extremely outdated and needed.
I get your point about the price, tech and replenishment. And I agree that it should be better than any other missile cavs. But I think it should be the accuracy or range instead of the size, to be realistic. So I propose that you make the size normal as same as the other missile cavs, but increase the accuracy, armor piercing, and/or range.
are you interested to have my mod list and loading ?
17 bodygards are not enough for me. double will be great ...........