ATOM RPG

ATOM RPG

Vintorez is a Rifle!
58 Comments
Jim di Griz Apr 28 @ 6:15pm 
Это не автоматическое оружие, это снайперская винтовка малой дальности, минусы конструкторов в том, что они не нашли подходящий под нее патрон или не изобрели, оставили валовский, ей бы патрон на 1500 - 2000м макс. цены бы ей не было. Аналогов этой винтовки до сих пор в мире не существует.
Jim di Griz Apr 28 @ 6:15pm 
Вы ребята, неправильно разделяете мнение автора, винторез - это снайперская винтовка спецназначения, малая дальность - да, очередями с нее не стреляют - да, эффективность бронепробития на своей дистанции на пятерку, В руках мастера такая винтовка может уничтожить целое подразделение противника до того как враг поймет откуда вообще ведется огонь.
Mortimer Nov 12, 2024 @ 12:08pm 
classic vintorez discussion, tasty
Franzosisch Aug 19, 2024 @ 6:05pm 
Seeing as the game considers the ammunition as rifle rounds, and the description of the AS Val calls the Vintorez a sniper rifle, I'm not sure why they set them as automatic weapons.
Irkandr Jun 27, 2023 @ 7:29am 
VSS is more of a "heavy submachinegun" - large caliber and low accuracy (MOA) made it not unuseful for long-range sniping. So it is an automatic assault rifle for short-range fights. And difference from AS VAL is technical 30 shots per minute (930 versus 960, if I not wrong) and the folding stock of AS VAL..
Talesfromthecrysptkeeper Aug 28, 2022 @ 4:04pm 
The damn VSS in Vintorez literally means Special sniper rifle. What do you mean it's not a sniper rifle? Whereas the AS in AS VAL means Special automatic.
Ravenor May 27, 2021 @ 12:54pm 
what about vssm? It shall be a rifle to, doesnt it?
Terminus Est Feb 25, 2021 @ 2:22am 
The VSS means special sniper rifle. Accurate rifle with limited usage for very specific tasks, it was never intended to use full auto mode on regular basis.
Shudderfly Jul 1, 2020 @ 8:40am 
The Vintorez is not a sniper rifle.
Neander Apr 16, 2020 @ 2:12pm 
The VSS Vintorez is a sub-sonic 9x39 Assault Rifle with a internal suppressor. It has a short range, and if you wanna call it a sniper rifle- The best thing your getting is scouting, and that's with a PSO scope. If you ever tried to snipe someone with a VSS, you'd quickly learn that it doesn't work.
Midflyer Feb 14, 2020 @ 9:58am 
The Vintorez has an extremely high rate of fire and low recoil and is a fully automatic gun that per definition should make it a automatic weapon. Sure it can be used as a sniper just as you could attach a PSO scope to an AK-74 and it could also be used as a sniper. Plus the 9x39 is similiar in the size to the 5.45 and 5.56. All of this makes me wonder how this is even a debate.
MaxP Feb 6, 2020 @ 2:50pm 
"muzzle energy of VSS is even more powerful than the 5.56NATO"
Absolutely no. SP5/SP6 muzzle energy is 2-3 times less than .223

"all-supersonic"
Absolutely no. All 9x39 are subsonic.

"SMG? No, VSS's penetrating power is much stronger than any other SMG"
Compatible to 7.62x25 from PPSh.
极限道士 Feb 6, 2020 @ 1:25am 
Hard to say so.
Normally we grouping a firearms by ammunition but not the style or scope something.
Yes VSS and ASVAL use the 9mm ammo, but this 9mm isn't the parabellum bullet.Thanks to the weight of bullet, muzzle energy of VSS is even more powerful than the 5.56NATO. But because of all-supersonic, VSS's ballistic descent is terrible.After all, VSS is covert action weapon.
So,what kind of class should VSS be?
Sniper rifle? No, what kind of Sniper rifle's effective range is lower than 100m?
SMG?No, VSS's penetrating power is much stronger than any other SMG, and of cause, the ammo can't use in any other pistol.
Assault Rifle?Yes, maybe, except that the range is too close
MaxP Feb 5, 2020 @ 8:15am 
"Я не говорю по русски"
Sorry, just have noticed it :) Actually it is the SMG - as the AS "Val". The bullet energy is not nearly comparable to rifle bullets. In ATOM it is in Automatic just because of balance.
MaxP Feb 4, 2020 @ 8:03am 
Ну и кроме того, меняя в игре классы, вы изменяете игровой баланс. Например, "Винторез" может находиться в этом классе лишь для того, чтобы персонажи с соответствующим навыком могли использовать снайперские винтовки - т.е. костыль. Вмешиваться в баланс игры просто "потому что мне название не понравилось" - неправильно.
MaxP Feb 4, 2020 @ 8:03am 
"потому что VSS Vintorez - это снайперская винтовка" - можно поспорить, потому что по конструкции это, в принципе, тот же АС "Вал". Причём С не должно вводить в заблуждение - это всё-таки оружие специально, и сравнивать его с полноценным снайперским оружием бессмысленно. У них разные задачи.
Ax-0-Lottle Feb 1, 2020 @ 6:36pm 
its an smg...just because its got a scope and stock and integrated suppressor making the barrel longer does not mean it is not a (PDW/SMG) the vss uses a 9x39 sp5 or sp6 cartridge meaning its a sluggyer 9 mil with more pen and ommphf behind it
Joe the Tech  [author] Nov 30, 2019 @ 12:14am 
Мои по умолчанию 4/4/4/2
Другой мод может изменить его.
Извините, если я не понимаю. Я не говорю по русски
cusipus Nov 29, 2019 @ 10:59pm 
Происходит конфликт с МОДом Phenomenon
http://zalil.su/1796750
Ваши требования очень высоки 5\6\6\3
Лучше 4\4\4\2 ))
Спасибо!
Joe the Tech  [author] Nov 29, 2019 @ 4:19pm 
@cusipus
Я думаю, что я это исправил.
cusipus Nov 29, 2019 @ 11:40am 
не работает.!
cusipus Nov 28, 2019 @ 10:53pm 
Спасибо!
starchaser Oct 28, 2019 @ 12:25am 
@Joe the Tech


"This is in stark contrast to the Dragunov (1,300m)"

This is actually incorrect - 1300 meters is the distance it's gunsign marked. SVD shooting manual says that at this distance it is only effective for suppressive fire of group targets. Using standard (non-match grade) ammunition, like it does in this game, basic version of SVD had such expected effective ranges for direct shot:

head target, height 30 centimeters — 350 m,
chest target, height 50 cm — 430 m,
running man figure, height 150 cm — 640 m.

This info is correct for basic version of SVD, with its grooves twist rate of 320 mm. Since 1975 twist rate was increased to 240mm, to accommodate possibility of shooting tracer and incendiary-AP rounds, but it also decreased accuracy of standard (FMJ) rounds by 19%.

So effective range of mid-production SVD (1975 version) , vs “running man” target while using standard ammunition decreased to about 520 meters - it's about the same range as VSS.
SirMissALot Oct 5, 2019 @ 3:10pm 
На самом деле это не совсем так. Вот выдержка:
Термин «автомат» используется преимущественно в России и странах бывшего СССР, присутствует в русском и ряде других славянских языков, например болгарском.

В остальном мире для близкого по тактико-техническим характеристикам оружия используются термины, соответствующие русским словам «(автоматическая) винтовка» и «(автоматический) карабин».
GardychW Jul 20, 2019 @ 7:10pm 
Joe,
Then it stays as a useless hybrid under powered semi auto with impossible to get ammo.
Joe the Tech  [author] Jul 20, 2019 @ 4:49pm 
@itguru
Realistically, the VSS Vintorez isn't a long range sniper weapon. The round it uses, along with the specialized barrel, only give it a real world range of 500m. This is in stark contrast to the Dragunov (1,300m) and the Remington M24 (800-1000m). Granted, that doesn't translate extremely well to the in-game distances, but I feel that making it a long range rifle would affect the balance too much.
GardychW Jul 18, 2019 @ 1:05am 
If you could also change to long distance like a proper sniper rifles that would be fantastic.
as is now, it is kinda like a hybrid useless weapon.
Purplexed Jul 13, 2019 @ 1:35pm 
That's interesting to know about the M24. And thank you very much for getting back to me about the Eagle Eye interaction.
Joe the Tech  [author] Jul 10, 2019 @ 10:20pm 
@Purplexed
To answer your earlier question about whether or not the Vintorez/VSSM weapons work with Eagle Eye; yes, they do. They both specifically have the Scoped perk active on them, which means that Eagle Eye effects them. What's a little aggravating is that not all weapons that should be scoped are. For instance: the Remington 700M is not, despite clearly having a scope in the icon. For their part, the devs have stated this is an oversight, but it hasn't been fixed yet. I'm tempted to add it to this mod, even though it's technically outside of the scope (pun not intended). I should just bite the bullet (also pun not intended) and just start creating a weapon rebalance/fix mod.
Dilligaf Jul 8, 2019 @ 12:47am 
@Joe the Tech
Yeah that seems to have fixed it - thanks!
Joe the Tech  [author] Jul 8, 2019 @ 12:39am 
@Dilligaf
I found some garbage code and cleared it out. Let me know if it is still happening and if/how you're able to reliably reproduce it.
Dilligaf Jul 7, 2019 @ 10:02pm 
This mod is causing 'F2 test level' bug for me, where pressing F2 kicks you to a empty test level. Can anyone else confirm?
Same bug was in the 'Oblivion Ampoule' mod but the author fixed it.
Joe the Tech  [author] Jul 7, 2019 @ 11:07am 
@Purplexed
I've updated the mod to also effect the VSSM you can find in rare instances. Seems like the fair thing to do since they're almost identical and don't seem to spawn with NPCs.
centyrion69 Jul 6, 2019 @ 12:48am 
все оружие пересмотреть надо
КровожадныйАдепт Jul 3, 2019 @ 2:58am 
В реальности это снайперская винтовка выдаваемая снайперам иногда даже в комплекте с СВД для ведения боев в городских условиях, из за глушителя и калибра её эффективность на дальних дистанциях очень посредственна. Тот же СВД обладает эффективной дальностью в 1200 метров, ВСС же обладает дальностью в 250-300 метров. На деле оружие должно иметь бонус к скрытности при стрельбе потому как звука при выстреле практически нет, на 100 метрах хрен поймешь откуда стреляют. Это так, для справки просто.
Purplexed Jul 1, 2019 @ 12:35pm 
I've never seen it on an NPC, only in stashes. It's the same weapon with +1 maximum damage and +5 skill requirement.
Joe the Tech  [author] Jul 1, 2019 @ 11:58am 
I haven't encountered the VSSM in game yet. Does it spawn on NPCs? If so, I will probably leave it alone as those NPCs may not have the same level of skill with both classifications and this would cause a balance issue without changing their skill load out, which might open up a whole can of worms.
camelon Jul 1, 2019 @ 11:40am 
ВСС-Винтовка Снайперская Специальная.
https://ru.wikipedia.org/wiki/Винторез
Purplexed Jul 1, 2019 @ 11:38am 
Fair enough. You ought to give the VSSM the same treatment by the way, it's the same rifle.
Joe the Tech  [author] Jul 1, 2019 @ 10:25am 
@ШКАLNEG / Road to instetyt
I'll be the first to admit that my only exposure to Russian/Eastern European weaponry is ATOM and STALKER, so I'm by-no-means an expert. That being said, I definitely used it as a sniper weapon in STALKER, so it only felt natural to me to use it as that in ATOM.
Joe the Tech  [author] Jul 1, 2019 @ 10:20am 
@Purplexed
I don't know that for sure. If the bonus applies to all Rifles and Shotguns based on the weapon's classification, it should. If the bonus is associated only with a specific list of weapons within that classification, then it probably won't. When I get a chance to look at the Unity module this evening, I'll try to get you a better answer.
Purplexed Jul 1, 2019 @ 9:11am 
With this mod, does it receive the critical chance bonus from Eagle Eye?
BEANUP Jul 1, 2019 @ 8:35am 
Well, Wikipedia says that this is a sniper rifle, but I still associate VSS with the VAL assault rifle.

I am glad that games like ATOM make interest not only in the post-Soviet countries.
centyrion69 Jul 1, 2019 @ 4:47am 
автомат и автоматические винтовки, разные вещи не сравнивайте козу со слоном,
Kille2Elite(DKSamaritan) Jun 30, 2019 @ 8:53pm 
Excellent mod, always thought the vintorez should have been under rifles.
UnclWish Jun 30, 2019 @ 3:23pm 
You're the boss... And you're right - it's mod. And anybody can use it... or not.
Joe the Tech  [author] Jun 30, 2019 @ 12:32pm 
@Corrosion
I don't know if I'd call them stupid. I can definitely see the point of their argument, since the weapon itself is still capable of firing in burst mode, which certainly allows it to be classified as an automatic weapon. However, the argument itself is moot when considering this is a completely optional mod that only effects a single weapon in the game that can only be acquired from a single NPC. That being said, there's a forum post from a developer from earlier this year that may have mentioned they'd be changing this in 1.08, and it never got fixed.

Source: https://steamcommunity.com/app/552620/discussions/1/2789318172114614774/
Reply #12
Cryptic Jun 30, 2019 @ 11:32am 
People are so stupid. This is a sniper rifle based on another weapon, much like we have in the US army such as the sr25 is based on the m16. It's still a SNIPER RIFLE