Stellaris

Stellaris

Known Precursor
390 Comments
jimbibby Aug 9 @ 8:00am 
Thank you again Oskar!
Oskar  [author] Aug 5 @ 2:13am 
Extract the zip file to documents/paradox interactive/stellaris/mod/
Now you should have a folder that starts with Known-Precursor in your mod folder. Rename that folder to KnownPrecursor.
Now you go into that folder and find the file called descriptor.mod
Copy that file into the mod folder and rename it to KnownPrecursor
Now open that file in any text editor and add this to a new line at the end of the file: path="mod/KnownPrecursor"
Now if you open the launcher it should be in the mod list.
jimbibby Aug 4 @ 8:31am 
Oskar... thank you! I found it and now have it. But, being crap at computers, what do I do with it? Do I need to put it in the Paradox Interactive folder under Windows Program Files?
Oskar  [author] Aug 2 @ 3:23am 
You can access old versions on github. https://github.com/oskar94/Known-Precursor/tree/d3ac005d43a6897d59e5b9b3f138dcf3af18e1ff should work for 2.6.x
Click code then download as zip
jimbibby Aug 1 @ 4:10pm 
Oskar? Don't want to sound pushy, but I'm 72 and may not have all that long to be playing...
jimbibby Jul 26 @ 9:28am 
Oskar, if you're still monitoring these comments, do you still have any old betas available for this great mod? I'm not fond of the way Stellaris has gone and far prefer playing an older beta such as the Verne 2.6.3.
Kalemenos Mar 1 @ 1:49pm 
Does anyone know of a "choose precursor" mod that works with 3.7.4 AKA "Canis Minor"?
Dotakiin Feb 28 @ 9:03am 
@Voidseeker There is a more updated mod like this one here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3039370479

It doesn't fire on day one, but the selection should pop up ~1 month into the game. It has more mod precursors and the storm precursors as well.
Voidseeker Jan 17 @ 7:05am 
Will you add the Storm Precursor to the List?
addAkaria and Inetian i believe
The Engineer Pop Jan 11 @ 6:31am 
When I select multiple precursors *the all precursors appears at the same game.* Is it your intention?
orzechowiecR Dec 9, 2024 @ 8:37am 
So if I choose a precursor, all anomalies and other related things will appear near my empire?
JascaDucato Nov 19, 2024 @ 4:02pm 
It's a minor thing, but it would be handy if the 'Confirm selection' either required a secondary confirmation window, or could be moved to the bottom of the list so that one doesn't accidentally click it instead of the 'Cancel' button. It'd save me from having to restart good games when one has accidentally misclicked.
Bepiss Nov 4, 2024 @ 1:52am 
Update?
mcduke313 Sep 29, 2024 @ 7:54am 
I do not know if this is a common issue or just one I accidentally discovered. But I forced my precursor to be the Zroni nad while I continued to find archeology sites for then, the event chain was not appearing in my situation log and their home system never spawned (though I do not know if I got far enough for that to happen) nor could I use minor relics to force spawn another site until I unlocked the system like in vanilla.
borsk Sep 23, 2024 @ 9:26pm 
Can you add new Precursor from the new storm dlc please?
ForsakenEcho Sep 23, 2024 @ 11:22am 
Can you add new Precursor from the new storm dlc please? (Copied. But this is exactly what I was going to say. :steamhappy:
Juglans Sep 18, 2024 @ 9:36am 
Can you add new Precursor from the new storm dlc please?
Xzenowulf Sep 11, 2024 @ 9:14am 
@ physics_nerd idk about this one but there is another mod that does the same thing that is updated
https://steamcommunity.com/sharedfiles/filedetails/?id=3039370479&searchtext=Precursor
physics_nerd Sep 10, 2024 @ 11:00am 
Will this be updated for Cosmic Storms?
StonewallJack Jun 23, 2024 @ 2:50pm 
Wish it was achievement compatible. Hoping for rng to grace you so you can have the run you desire is dumb.
Elder Jun 2, 2024 @ 12:25pm 
Def needs an update, this mod breaks for individualist machines, denying them a leader pool at the start of the game for some reason
Марсель Тихонов May 22, 2024 @ 4:27am 
Update
democles_pl Apr 1, 2024 @ 5:39am 
Hi, I saved the game at the very start of the game to use a console command and reloaded but it meant the Mod Menu didn't fire off - do you have any suggestions on being able to trigger it on the first day again? thanks
Knyghthawk Feb 12, 2024 @ 8:20am 
Vänligen uppdatera MOD Tack.
darkgodxm Feb 10, 2024 @ 11:38am 
update?
克苏鲁之翼 Feb 3, 2024 @ 8:55am 
mod失效了,急需更新。
MK Black Dec 27, 2023 @ 2:31am 
Damn, this desperately needs an update
Testakill Dec 21, 2023 @ 2:55pm 
Update??
jgthelan Dec 11, 2023 @ 2:03pm 
Will this be adjusted for Precursor Story Pack being moved into Forgotten Empires?
Gorbachov Dec 5, 2023 @ 12:29pm 
stops audio in 3.10
CrUsHeR Nov 29, 2023 @ 8:07am 
Update: Actually it seems like the mod sometimes skips a selected precursor in the current game version.

For example, i selected the Zroni, Cybrex, First League and Vultaum.

However the Cybrex chain never appeared, while everything else is already completed. There also is no relic option for "Discover Precursor Insight" anymore.
Merick#2551 Nov 28, 2023 @ 1:12pm 
will this mod get further updates ?
dkistheedge Nov 28, 2023 @ 12:38pm 
kompis kommer du uppdatera till 3.10? :)
CrUsHeR Nov 28, 2023 @ 9:08am 
Seems like the Zroni digsite has a tendency to spawn very very far out in space, or not at all

(3.10.1)
daer Nov 25, 2023 @ 10:45am 
not compatible with 3.10
Gentleman catfish Nov 23, 2023 @ 12:04pm 
can i have command to spawn menu fo selection prec?
Dr_Harnsaft Nov 22, 2023 @ 8:23am 
Would it be possible to make a mod like this for unique systems, megastructures and leviathans?
vPubneutralsidedownleftwokelong Nov 19, 2023 @ 2:09pm 
@No Name Seems to be working fine for me
No Name Nov 19, 2023 @ 12:29pm 
Does this work with 3.10?
Comrade Phoenix Oct 31, 2023 @ 12:46am 
I just had an issue where the game spawned a Baol digsite...on the same planet as it had already spawned a Zroni digsite on.
erikwood03 Oct 11, 2023 @ 10:32pm 
and i get the message unknown command
erikwood03 Oct 11, 2023 @ 10:28pm 
help the console command won't work
kerric1 Oct 3, 2023 @ 11:52am 
Thanks for looking into it!
Oskar  [author] Oct 3, 2023 @ 10:17am 
Managed to cause the CTD a few times now. After testing and looking at paradox bug reports this seems to be a game issue since there seems to be several mods having the simular issues.
Rolled back to 3.9.1 and had no crashes so that might work until a new patch comes out.
kerric1 Oct 2, 2023 @ 8:34pm 
Also had a couple occurrences just now with On the Shoulders of Giants, but that doesn't surprise me considering the (somewhat recent) issues with that origin and precursors to begin with
kerric1 Oct 2, 2023 @ 8:10pm 
My subscription didn't update. Unsubbed and resubbed, now showing 3.9.*
Removed all other mods.
Issue still occurs. Not every time, but it is repeatable.

Create Knights of the Toxic God origin species.
Start game (Medium size, default settings was what I was testing with). Select Cybrex, Irassian, or Baol (these were the most common ones to cause it for me)

I didn't have this issue with any other origin in testing. KotTG origin seems to happen 50-75% of the time? So maybe there is something with that origin's galaxy generation that isn't interacting with the mod well?
Oskar  [author] Oct 2, 2023 @ 4:09pm 
Updated to Stellaris 3.9.*
I'm unable to replicate the CTD error and would need more information to locate the issue.
vampyre Oct 1, 2023 @ 12:35pm 
Yes, same issue as Kali here as well.
kerric1 Sep 30, 2023 @ 7:41am 
I am getting the same issue as Kail. Doesn't happen every time, but often enough to be a pain