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Resource warning msg is now a notification.
I'll see about making it less less annoying :)
Fixed resource warning msg happening too much.
I am getting the same LUA ERROR for this mod many times in the log file, [LUA ERROR] PackedMods/1775006723/Code/Script.lua:110: attempt to index a nil value (field '?')
Sent log file via email: Infobar More Info lua error log file
Also, I have clicked on the warning message to accept that I am aware of the deposit warning but it repeatedly comes up after a few seconds and I have to keep clicking on it. Very annoying. I don't want to disable the warning because I still want to be notified of the low deposit so it's a little frustrating that I have to disable the warning and then re-enable it later. A notification on the top left would be much better.
Thanks again for your mods...cant live without them :-)
For some readson, this mod keeps constantly telling me that my concrete deposite is below 100, but I only have one extractor build and the amount is at ~1500.
Any idea what's wrong here?
At least "(947): upvalue UpdateDepotsListsForNonModdedLoadedGame" suggests that.
Not sure what the error on line 347 is about, but the others match the ID of this mod.
Logs are in https://steamcommunity.com/sharedfiles/filedetails/?id=1777493789
could you upload one from when this happens (pastebin.com or email@choggi.org)?
Build the first shuttle hub, then mouse over the drones part of the info bar to freeze the mod. It's only the drones part that causes the error, and I also tested waiting until the hub was fuelled before mousing over but it still bugs out.
I tested disabling the following mods before building the shuttle hub, but they did not make any difference:
Shuttle Reservation System
Change Drone Type
Change Skin Wasp Drones
Drone Controller Show Available Resources
I'm using a bunch of mods (mostly yours) and also Silva's Essential Files and a couple of automated factory mods.
Hope that helps
Seems my guess was wrong - in another game where I had lost a drone, it didn't bug out.
I had a look at the save files, and I'm not keen on uploading 36 MB on my shitty connection.
On that game I was using a not-yet-published mod that changes the Japanese sponsor to use normal drones instead of wasps, perhaps that did it?
I've since changed the mod to alter the drones back to wasps and I'm not getting that error on a new same.
I'll keep mousing over the drone count in this new game, and if I see it bug out I'll go back to the last auto save and try to replicate it.
It happens on the saved game where I had some drones destroyed (and then demolished), but not on games where no drones have been destroyed.
https://steamcommunity.com/sharedfiles/filedetails/?id=1886194253
though IsValid(deposit.amount) will always be false, because numbers can't be valid objs.
If you still have this save game and don't mind uploading it somewhere?
Fixed by adding IsValid(deposit.amount) to that check
[mod] Failed to load mod metadata from E:/Program Files (x86)/Steam/steamapps/workshop/content/464920/1775006723. Error: cannot read PackedMods/1775006723/metadata.lua: File Not Found