Stellaris

Stellaris

All Unique Systems
94 Comments
Dogmatika Mar 19, 2023 @ 7:17am 
dosent work anymore, for everyone whos locking.
brian93ran1 Oct 6, 2021 @ 1:02pm 
Tiyana Vek and Amor Alveo (Tiyanki and Amoeba home systems respectively) don't spawn with this mod active. Any chance that can change?
LogicMage3 Sep 14, 2021 @ 7:12pm 
Has this been updated for 3.1.1?
Dr Nilsson 🖖 Mar 20, 2020 @ 6:00am 
I would also love an update of this great mod :)
SmallMouse Mar 19, 2020 @ 4:47pm 
i compared the files with the game files
i'm sure the mod need update the files about ancient_relics distant_stars special_system and federations
shams42 Mar 19, 2020 @ 2:09am 
dont know i activated it i saw more mega structures but dont know about the systems @megumin
Bleiser Mar 17, 2020 @ 7:40am 
Still working?
LordHawke Feb 4, 2020 @ 7:59pm 
Please please please update - this mod is god
키으기 Jan 6, 2020 @ 1:56pm 
Thank you I'll use it well
M4st3rM_  [author] Dec 25, 2019 @ 10:25pm 
@dimgam7
I've never actually played multiplayer, so I don't know. I think that technically only the person who made the map would need it, but the game might not like that.
Cross Dimensional Joke Dec 25, 2019 @ 1:13pm 
If I were to host a lobby and were to use it to create a galaxy, do my friends need this mod to play?
Oi! Nov 27, 2019 @ 6:02am 
update plz
Mattie AH Nov 7, 2019 @ 3:13pm 
update plz
TRON Oct 27, 2019 @ 10:38am 
update ?????????????????
flamehunter742 Oct 20, 2019 @ 12:27am 
Is this compatible with v2.4?
M4st3rM_  [author] Sep 12, 2019 @ 9:07pm 
People have been reporting things occasionally not spawning when they should. I suspect that there might be an issue with special systems not getting spawned or being overwritten when in crowded galaxies, but I don't have a way to test or fix that. I am sorry.
HaiFeng Sep 12, 2019 @ 11:13am 
Junkheap Ratling Home System doesn't show up. It did show up most of times.
Maybe bad luck :(
M4st3rM_  [author] Aug 11, 2019 @ 9:15pm 
This mod does not affect the relics or digsites.
Kastalia Aug 11, 2019 @ 7:17am 
Will all vanilla relics/digsites be spawned forcefully?
Im4zoos Jul 21, 2019 @ 12:04pm 
I assume not ironman compatible
tassader Jul 20, 2019 @ 5:25am 
thanks your L gate.
M4st3rM_  [author] Jul 20, 2019 @ 12:03am 
Are you using any other mods? I tested after I finished updating the mod, and they spawned for me. This mod does not change the L-gate spawning, so it should not effect that.
jwilks Jul 19, 2019 @ 4:10pm 
L Gate dont spawn for me as well
M4st3rM_  [author] Jul 18, 2019 @ 1:38pm 
We are updated and ready to go! Let me know of any issues.
Ragnarr Loðbrók Jul 16, 2019 @ 3:06pm 
Thanks for taking a look to update it :) :lunar2019wavingpig:
M4st3rM_  [author] Jul 14, 2019 @ 9:12am 
So, I've been away for a bit, so I wasn't able to update. I should have a new version in a day or three. I need to look at the files to see how much has changed.
JenkoRun Jul 14, 2019 @ 6:05am 
@Edge I'm not sure if this is the mod causing it or not, but I recently ran a vanilla test game and the L-Gates spawned fine, so *shrug*
naggafen Jul 14, 2019 @ 3:34am 
i can conferm L gate dont spwan
naggafen Jul 14, 2019 @ 3:12am 
nice with an update on it for the latest patch
EdgelordOfEdginess Jul 14, 2019 @ 2:19am 
@OldSkies Oh is this mod responsible for why there are no L-gates, cause i try to find the reason why i cant seem to find an L-gate in my game, so it would be nice if you know it
JenkoRun Jul 12, 2019 @ 2:28am 
I just ran a vanilla 2.3.3 games and I've have no problems with L-Gates, so there must be a mod problem somewhere
tassader Jul 12, 2019 @ 1:59am 
L-gate disappear in 2.3.3....just now.
TheProtagonists Jul 12, 2019 @ 1:10am 
L gates also no longer appear in 2.3.3 for me...
However if I revert to 2.3.2 and use this mod to generate the galaxy and play in 2.3.3 it seems to work fine
Kyllian Jul 11, 2019 @ 2:40pm 
still bugged for l-gates :( with 2.3.3 beta branch
MYHORSEISAMAZING Jul 11, 2019 @ 1:08pm 
is there version for 1.9?
Prolbo Jul 11, 2019 @ 12:52pm 
Version update? Think there is nothing really changed.
CrimsonMonk Jul 11, 2019 @ 9:57am 
Love this mod! Hoping for a 2.3.3 patch when you get the time! I was using it in my latest game and now it's incompatible - I presume it's only needed in the beginning for galaxy generation?
joschua34 Jul 6, 2019 @ 9:52am 
Can confirm that with 2.3.3 beta no L-Gate spawns. If we get a fix for that this will be my new favorite q.of l. mod.
Zag14 Jul 4, 2019 @ 5:02pm 
Thats strange, but when i play with this mod on 2.3.3 beta i dont have any L-Gates on galaxy map
Prolbo Jul 1, 2019 @ 9:01am 
Looks like nice mod. I feel like I'm now can "Catch them all!"
Nirva Jun 29, 2019 @ 12:44pm 
Awesome!
Razilator Jun 23, 2019 @ 6:18am 
i like this, tnx!
ponsemen_bg Jun 22, 2019 @ 12:45am 
Thanks mate!
Tim Shady Jun 21, 2019 @ 1:56am 
Thnx for the update! :steamhappy:
M4st3rM_  [author] Jun 20, 2019 @ 11:59pm 
Updated, and problem solved! Enjoy, everyone.
For those who had problems before, the issue should be fixed. Let me know if it isn't.
M4st3rM_  [author] Jun 20, 2019 @ 11:21pm 
Something changed in the way systems spawn last update, and now the mod doesn't work. Unfortunately, Paradox didn't mention this in the patch notes, so still trying to figure out how to fix it. More news soon, hopefully.
ponsemen_bg Jun 19, 2019 @ 4:40am 
Well maybe updating him could work mate couse i did not have problems before the new patch but now ya know for me is working exactly the opposite like there is not 1 Sistem from the uniques !
setarium Jun 19, 2019 @ 3:04am 
hmm....so does this mod work with 2.3.2 or should i wait for an update?
M4st3rM_  [author] Jun 16, 2019 @ 9:11pm 
@endlessrick: I'm sorry about that, I don't know whats causing that. I'll try to do some more testing later.

@krunjar: Like I told endlessrick, crowded galaxies might be making an issue, but I'm not sure. I will do some more testing when I get the chance. I didn't change anything about the L-gates, so if it's not overcrowding, I'm not sure what it is.