Impossible Creatures

Impossible Creatures

Classic IC Maze Maps (Broken Textures)
8 Comments
mtrpovski Aug 27, 2023 @ 6:14am 
In case anyone finds this information of use, the maps from this pack were originally posted on a dedicated website, which I last accessed in 2013:

https://www.fa2.de/ic-map.htm

It has been recorded by the Wayback Machine, where one can still view the individual maps and their descriptions:

https://web.archive.org/web/20090413070412/https://www.fa2.de/ic-map.htm

However, it is no longer possible to download the all-in-one exe file from there. When one attempts to download it, an error occurs, labelled "Failed - Network error".
the2ndSign Apr 2, 2020 @ 11:09am 
The title should probably be adjusted accordingly, in that case.
LBFrank Apr 2, 2020 @ 5:21am 
These aren't the official CC maps, I think these are just maps he played when he used to play on CC
the2ndSign Apr 2, 2020 @ 1:03am 
Hasn't someone uploaded the CC map pack already?
Daystar  [author] Mar 29, 2020 @ 1:14pm 
Thanks for the feedback. I've edited the files so that they can be downloaded regularly now. Unfortunately the tgas that came with the original maps aren't present in the map pack and seem to be long gone, so they're stuck as hot pink for now. I could fix the more simple ones by just applying a generic green color scheme but that's about the best I can do.
LBFrank Mar 29, 2020 @ 11:21am 
Ok so I also just noticed, you didn't place any tga files for the maps in the folder containing the maps. Most maps have a tga that represents the paint job done for the map, and if it isn't there, the map will load in the hot pink color you mentioned. If you can find those tga files and place them in with the maps, that should fix the problem.
LBFrank Mar 29, 2020 @ 11:08am 
b) To clarify, the question marks are due to the decal not being present in your game files or in the correct location. Along with the folders I suggested you to make in a), a decals folder should be created and placed in the data folder. If you have the decal files, place them in the decal folder. If this is done correctly, the decals should show up when launching IC or Mission Editor.

Feel free to ask me any questions if you are lost. Had to make this two part since I can only type 1000 characters per comment.
LBFrank Mar 29, 2020 @ 11:07am 
Hello! Pretty cool that you were able to dig these up.

Few things I would like to address:

a) The map files won't work because you didn't place them in the right folder. As you have it right now, people will end up with a separate folder in their IC files when launching the game. In your mod_files folder for this workshop item you should have this directory: data/scenarios/mp, where each subsequent folder is inside the prior (ie mp is in scenarios, etc.) I recommend just renaming 'ICMod' to 'mp' and placing that in the scenarios folder. When you have done this and updated your file, people will automatically be able to play the maps once they launched IC after subscribing.