The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Codifreds Enhanced Hunting (WIP)
54 Comments
gloops1 Jun 2, 2014 @ 1:07pm 
What about skinning the beast as well????
Kitty Mauge May 16, 2013 @ 2:52pm 
It seems that it has stopped working on the foxes. I have the dragonborn and dawnguard dlcs.
Jrawly Dec 27, 2012 @ 12:18pm 
Please make sure you make the pelt worth more than the leather you can make out of the pelt. I've played mods similar to this that had the dear pelt worth 40 when I could just make it into leather (2) priced at 25 each. But I think you did better :)
Jafake Nov 25, 2012 @ 3:55pm 
I can wait to start playing this mod
nazgarthe Nov 25, 2012 @ 12:30am 
good looking mod
Степикс Nov 10, 2012 @ 11:38am 
интересно я тут один русский)
Dibdabbin Aug 18, 2012 @ 4:40am 
seeing as this mod is in the early stages I was wondering if you could maybe make either the spawn rates higher for animals like deer and elk or perhaps just add more. Particularly around falkreath, you'd think there would be more there than anywhere!
Scrove Aug 4, 2012 @ 4:56pm 
Looking forward to more from this mod as well. Thanks for the hard work.
Joss Jul 6, 2012 @ 3:58pm 
Love your work Codifred, keep it up! I look forward to seeing more from this mod <3
Evil Dr. Z May 26, 2012 @ 6:05pm 
@Puddin he didnt say he did add them, he said he plans to. this mod is a WIP
Sovereign May 21, 2012 @ 6:54pm 
@Bananaman5000 It seems random. While the deer seem to drop more hides than pelts, they do drop the pelts as well.
Extreme Cheddar May 3, 2012 @ 2:54pm 
I keep seeing all these mods that say they're going to add new diseases and it's kind of putting me off.
M4TM0 Apr 30, 2012 @ 2:54pm 
deer hide plz
Uberninja Apr 25, 2012 @ 6:20pm 
deer don't actualy drop deer pelts (weird, huh?) they drop deer hide, which the price is still at default for, just thought i'd let you know, and great mod btw
Edward Blom Apr 20, 2012 @ 5:51am 
Will favorite for now, will subscribe when almost done.
will Apr 3, 2012 @ 7:05pm 
awsome
iKan Konqr Apr 3, 2012 @ 2:59pm 
Nice mod. Will sub when more complete
Timb Apr 1, 2012 @ 2:09am 
For some reason, the prices of pelts are still on default. What could be the problem?
Kitty Mauge Mar 31, 2012 @ 2:12pm 
Very nice mod!! I hope you can also add diseases for the uncooked meats, to make things interesting!!
WIcKΣΓ ΜΛ|\| DO IT Mar 28, 2012 @ 8:27am 
The value of the pelt make me kill hunters and take their pelt! :D no, im just kidding, i kill them anyway
JigSaw18 Mar 27, 2012 @ 8:43am 
I have the 'Prides of skyrim' mod turned on, does this mod also effects the pelts included in the Pride-mod? I hope so. other wise, il still download it.
The Dark Ranger Mar 27, 2012 @ 3:31am 
I have 2 mods one adds baby and juvinial animals along with old ones the other adds ingreadients (foods) erm how about i post em soon here and you recomend those and that way i can use ur mod without interfearince.
Freely_4 Mar 26, 2012 @ 1:27pm 
@george i think it should be more like rare and hard to kill (like that legendary beast quest)
Freely_4 Mar 26, 2012 @ 1:24pm 
i love this idea and the idea behind your occupational enhancements mod pack, you should also bump the sell price in food (i mean realy a venison steak is like 12 gold for sale but 50 to buy, dafuq merchants?)
Andyman119 Mar 26, 2012 @ 10:31am 
just my own opinion but improve wolve's hunting tactics, have them circle, travel single file to hid their numbers, and also maybe add a tracking skill or perk that lets you follow animals
smog Mar 26, 2012 @ 1:42am 
@Detective ShiShi
who really gives a ♥♥♥♥? :P
lil mew Mar 26, 2012 @ 12:21am 
@George. Will burn your wings.
Wouldn't that be killing off an endangered species..?
GeorgeWL Mar 25, 2012 @ 6:56pm 
Maybe add a few 'Legendary rare' animals that have a super rare chance to spawn but are worth huge amounts to kill.
Hazy Ape  [author] Mar 25, 2012 @ 5:47pm 
@Shanxaderp ill try, i need to get my modeling skills up to par before i start adding things like that, but im working on it
Hazy Ape  [author] Mar 25, 2012 @ 5:46pm 
@^7Zordons^9Poop i like that, ill try to incorporate it
Hazy Ape  [author] Mar 25, 2012 @ 5:46pm 
@bad apple you shouldn't are you sure its downloaded and activated?
Hazy Ape  [author] Mar 25, 2012 @ 5:45pm 
@Thrawn11494 & @High on Fire ill eventuall adjust the prices on those too
Hazy Ape  [author] Mar 25, 2012 @ 5:43pm 
@sleepingawake97 i like that idea, only problem is that i have no idea how to do it. ill look into it though!
BaronVonShanks Mar 25, 2012 @ 8:52am 
Could try herds of caribou... but make it very rare in game :o
A Balkan Bonobo Mar 25, 2012 @ 6:06am 
Another feature you could add would be to have packs of animals to make hunting a more realistic experience!
uncle richie Mar 24, 2012 @ 7:40pm 
the mods not activating for me for some reason, do i have to start a new game?
IanClaes Mar 24, 2012 @ 12:41pm 
I agree with Thrawn11494
TheWarburner™ Mar 24, 2012 @ 11:17am 
Hmm... this mod is very close to ruining the Dragon Bone/Scale prices thus breaking the game. I see what your doing and it's great, but I don't think it's meant for me.
BionicJoker94 Mar 24, 2012 @ 9:31am 
Since I craft the pelts into leather to make armor, I'm not much interested in the raised pelt prices. But you should raise the value of things like teeth, claws, and antlers.
lukemoore44 Mar 24, 2012 @ 8:55am 
Man I love your pelt costs, So many peope have done this before you but you seem to be the first to put a realisic price on them, I am absolutely stoaked for whatever else your planning, keep making hunting better!
76561198055600332 Mar 24, 2012 @ 7:58am 
cool stuff would definitly do justice to put a bigger aim marker that higligts when on target for instance
Hogan Mar 24, 2012 @ 5:09am 
add arrow traps (dont know what it would do but make it so arrows have to have a part in it)
Frazic Mar 24, 2012 @ 4:00am 
could use bear traps or other please add that
Boom1axe Mar 23, 2012 @ 3:28pm 
Whiskey whut use is a blood trail if deer just going to out run you and dissaper. Whut we need is new ways to slow down anmales like deer's whut i hope is traps that will criple or stop anmales and serve as instent kills for hard to hit rabbets.
Whiskey Mar 23, 2012 @ 11:16am 
What we really need is some kind of tracking. Trail of blood drops or a spell-ability to help track.
Cunning Stunt Mar 22, 2012 @ 5:16pm 
add stimpack to stop player bleed XD
Saberlain Mar 22, 2012 @ 4:11pm 
Hey, one thing I think you should add is a bleeding damage to arrows over time, so that if you hit a deer with an arrow, you can follow it for a while before it may drop dead. Sort of like real bowhunting. It would also work for people, you'd just have to find a way to make it not kill the player...
PrinselijkCoder Mar 22, 2012 @ 9:34am 
@JKRowlingman - But Deer are hard to kill until you're pretty high level at which point you should have enough money for it not to matter.
Poiuim Mar 21, 2012 @ 4:26pm 
I think that you should decrease the value on Deer, Fox and Snow Fox only for the fact that you can kill them and they wont fight back
a walrus Mar 21, 2012 @ 9:24am 
I'd actually increase the value of the Sabre Cat Pelt even more, I mean that animal is rather hard to kill, and without a decent speech you'll never get that much out of it. This look great, I always like the lore enhancement mods, they just add so much to the game.