Stellaris

Stellaris

Stellaris Unlimited
43 Comments
bluecheese2257 Aug 27, 2023 @ 1:23pm 
seems to break the ruler trait part when making new factions for start of game. idk if its mods im using that it doesnt like or if its the mod but it seems to give me the error "ruler traits class not allowed with selected government authority"
ilhom111 Apr 8, 2022 @ 10:16am 
Possible Bug. Playing with Libra v3.3.4 and researchers are not producing any research points. Just blank.
It's UwU Oct 18, 2021 @ 2:22pm 
no. i tried the mod with out any others on. all districts are turned into Industrial Districts.
Cataclysm  [author] Oct 17, 2021 @ 8:02pm 
Ringworld issues with shattered ring origin should be fixed if that was the problem you had with ringworlds UwU.
It's UwU Oct 9, 2021 @ 8:19pm 
is there a bug with Ringworlds or is that another mod problem that im having? thanks in advance

GoddessGaming1520 Sep 15, 2021 @ 5:37pm 
update?
Cataclysm  [author] Jun 7, 2021 @ 2:02am 
Gestate machine empires cant use biological portraits at this time it creates a problem with species traits designing your empire at some point ill add in the option for machines that want to start the game looking biological , the appearance of your pops has no effect on the game so adding in biological portraits for machines will not change game play.
Cataclysm  [author] Apr 26, 2021 @ 11:04pm 
I will be releasing another update soon, it has taken much longer to update the mod due to the many changes in nemesis. I will be temporarily removing the integrated ship mods ( a.i. shipset Machine ship set etc ) and work on adding them back in if their authors update them or have the time to update them myself.
Korrakore Apr 19, 2021 @ 4:12am 
Okay thanks.
Cataclysm  [author] Apr 19, 2021 @ 1:19am 
partial update it should run but some features may not be working correctly yet.
Korrakore Apr 18, 2021 @ 8:54pm 
Any ideas how long will it take? I'm gladly waiting to try the new patch but it's no fun without your mod, it's super awesome and without it feels like playing with an AI who has lost all hope of winning, this adds some challenge, and I would love to keep it that way, so please let me know. Thanks
Cataclysm  [author] Apr 18, 2021 @ 6:48pm 
The mod hasn't been updated to the new patch / DLC yet.
Korrakore Apr 18, 2021 @ 1:02am 
Hi, the mod creates an error while creating a new game, says that planetclass is invalid, but the game works when the mod is disabled, please check this and fix it. Thanks.
Cataclysm  [author] Mar 21, 2021 @ 6:43pm 
Good deal, glad you enjoy it.
hudsongame Mar 20, 2021 @ 10:32pm 
Well, since you updated your mod, I again subscribed, and it no longer affects army builds. By the way, this is a great mod. THANKS! :steamthumbsup:
Cataclysm  [author] Mar 20, 2021 @ 8:14pm 
Unable to produce army period? Can you describe what happens when you attempt to build a land army?
hudsongame Mar 16, 2021 @ 12:42am 
I had to remove your mod because it was keeping me (and all other players) from producing armies.
Gonna Merc Ya Jan 13, 2021 @ 12:31pm 
are there any mods specifically or mods that change certain files that this mod would not work with? I have tried about every combination of mods trying to get this to work without loading only this mod by itself
dasdasdweeqwe Nov 20, 2020 @ 10:20am 
land army unlimited?
Cataclysm  [author] May 26, 2020 @ 10:12pm 
Awesome, glad it's working again thanks for the feedback to fix the issue with events. I don't get much feedback with the mod ( it was mostly made for myself and my Co-Op buddies) and don't have time to play test every change so feedback is always welcome.
hudsongame May 26, 2020 @ 4:12pm 
It works, I works, Huzzah!!!!!!!, lol. Cataclysm, THANK YOU very much. I had started a new game, but I did not hold out much hope for the AI players not being feeble losers, lol. I can now start anew with a firm expectation that the AI will be quite formidable. Thank you again.
Cataclysm  [author] May 26, 2020 @ 3:08pm 
I had removed the events files from my test version when I went to copy / upload the mod it did not overwrite the events in question, events should no longer cause blank text boxes.
Cataclysm  [author] May 26, 2020 @ 2:51pm 
Try it one more time
hudsongame May 26, 2020 @ 2:11pm 
Sorry, still having the blank text box issue. Thanks for trying.
Cataclysm  [author] May 25, 2020 @ 5:15pm 
The mods been more or less updated for 2.7.* I haven't had the chance to fully play test it so some things may be out of wack but the blank text box issue should be fixed.
hudsongame May 22, 2020 @ 8:11am 
With the "update" to 2.7.1 I am, with your mod in play, getting one of those blank text boxes which, I was able to find out, is event driven. These blank text boxes appear every day in the game, making it unplayable. I really love your mod, it really makes the AI capable and challenging.
IrishDragon95 Mar 29, 2020 @ 3:06pm 
Okay thanks, also stay healthy out there.
Cataclysm  [author] Mar 29, 2020 @ 12:43am 
It should run but some features will not work properly, I recommend a new game if you just installed this mod. I also highly recommend making sure the scaling difficulty option is set to ON when you set your game up or the augmented A.I. empires will be nearly impossible to deal with on any setting higher than cadet difficulty.
BlackLuck Mar 28, 2020 @ 9:02pm 
@cataclysm, I think he's asking if you can enable the mod on a game already in progress, without jeapordizing it...
Cataclysm  [author] Mar 28, 2020 @ 6:36pm 
I'm not sure I understand your question IrishDragon95.
IrishDragon95 Mar 27, 2020 @ 6:24pm 
Sorry to ask this but is this save game just wondering? Also this is an awesome mod.:steamhappy:
Cataclysm  [author] Mar 26, 2020 @ 11:42pm 
Glad you like it BlackLuck.
BlackLuck Mar 23, 2020 @ 6:37pm 
FYI, I enjoy this mod very much :)
Ravager Dec 16, 2019 @ 7:20pm 
Awesome thank you so much, this mod adds so much to the game, one of my go to mods for a more fun game
Cataclysm  [author] Dec 16, 2019 @ 6:24am 
https://steamcommunity.com/sharedfiles/filedetails/?id=1938281487

Posted a version of the mod with the default cybrex relic
Ravager Dec 10, 2019 @ 12:42pm 
is there a way to change back the cybrex relic change to the 50% pop assembly speed?
Cataclysm  [author] Jun 24, 2019 @ 5:05am 
It mainly gives them a lot of bonuses so they are more competitive.
Vaeringjar Jun 24, 2019 @ 1:25am 
what does this do to AIs?
Cataclysm  [author] Jun 22, 2019 @ 5:32pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1778262399

I have posted another version of the mod with no changes to the difficulty for those of you who do not want a harder game.
skyguy5 Jun 19, 2019 @ 5:14pm 
Intriguing mod but had to unsubscribe. It was causing enemy hull strengths to be roughly tripled and I was getting slaughtered. It was happening even when this was the only mod loaded.
Cataclysm  [author] Jun 3, 2019 @ 5:27pm 
Sorry not sure how it happened but this was not supposed to be for public visibility yet . That said it changes a lot of things around and makes the AI and non playable races much harder.
Neverminder Jun 3, 2019 @ 5:05pm 
big file size to have no description lol
OddBall Jun 2, 2019 @ 9:25am 
is this like unlimited resources?