Stellaris

Stellaris

Unique Ascension Perks
2,280 Comments
The Thrice-Dead King Sep 22 @ 2:36pm 
please god update soon please god please please please pleasepleasepleasepleasepleasepleasepleasepleasepleasepleaseplease
Firemind1701 Sep 21 @ 4:38pm 
If it's gonna update any time soon, it'll be after the big 4.1 patch drops tomorrow
吴迪 Sep 20 @ 9:20pm 
update ?
xXbigeddieXx Sep 6 @ 3:48pm 
i diddy droid need this to update so i can lube up the galaxy for my freak offs
NocturnalCB Aug 30 @ 7:27am 
Please update when you have enough free time. Thank you for your time and effort for making a great mod though
Doviena Aug 20 @ 7:31pm 
To reiterate: FirePrince stated in Discord that they are taking a long break from modding and may come back by the release of 4.1, so there wont be an update for a along while
regis619 Aug 20 @ 2:36pm 
Playing without this mod is the greatest sin. Will there be an update?
Lord Khaos Aug 18 @ 7:39pm 
Love your mod man, I hope that it'll get updated soon :3
SmellsLikeFailure Aug 15 @ 3:19pm 
@regis619 learn to read brother. It says in multiple places on this page that it is not supported for the current update.
regis619 Aug 14 @ 3:39pm 
Crashes when loading the game...
Aparajita Aug 4 @ 9:08am 
As others have said, this mod not being updated is going to be difficult - personally, I don't think I've played Stellaris without this mod since I first downloaded it.
No shade to the devs, obviously, but still.
_-_ Jul 26 @ 8:39pm 
Causes crash on initial loading of game for me, not asking for update, just letting others know so they don't have to spend hours sifting through a mods list. This one causes crashes for me every time, including when loaded alone.
AI-Normal Jul 12 @ 1:14am 
Update please! One of the best mod I ever played
Hatmann Jul 8 @ 2:15am 
oof this going on Hiatus is going to hurt my modded games for a while, i was so used to it.
Doviena Jul 5 @ 10:02pm 
To reiterate: FirePrince stated in Discord that they are taking a long break from modding and may come back by the release of 4.1, so there wont be an update for a along while
Simurgh Jul 5 @ 12:59pm 
This one was awesome, will miss it.
Dicurik Jun 26 @ 10:05am 
The version is already stable, comrade developer, when will you make us happy and release the current version of the mod?
Firemind1701 Jun 15 @ 9:08pm 
Hoping someone updates this soon, it's a very different game without this.
Darthsawyer Jun 15 @ 1:43pm 
I miss deep space scanners
Fatetaker Jun 11 @ 9:27am 
Really miss this one, hope some makes a temp patch/update until the OG dev co es back from hiatus
TheIrishWookie Jun 8 @ 10:55pm 
Thank you for continuing to work on this!
PinkRabbit Jun 6 @ 1:14pm 
I need this mod for 4.0 too!!! Please...
Dicurik Jun 6 @ 8:21am 
when will the current version be available?
Nikola M May 24 @ 2:26pm 
could you please change Flourishing Technocracy in a way where there wont be a forced pop up every five years?
the rest of the mod is good but that perk is so annoying that i avoid taking it
miked9995 May 16 @ 3:39pm 
Love the Mod and keep up the great work. Looking forward to the 4.0 update when it comes.
scole86 May 15 @ 7:42am 
Rudy_Zet, it's been mentioned previously that, while an update will happen at some point, a lot needs to be redone and the frequent game updates tied to moving to 4.0 are delaying the process because each game update makes it necessary to update the mod.
Rudy_Zet May 13 @ 6:04pm 
Are you going to update the mod to version 4.0? So I can keep an eye out for it and use it again.
Soilborn May 13 @ 4:49am 
Me doing my best to be patient as Dr. BLOOD has their own life.
Also me drooling to get back into the game.
Doviena May 9 @ 7:17am 
Hey WAFFEL E100, please read the very top of the mod description
WAFFEL E100 May 9 @ 3:45am 
so, 4.0 is now here. does this still work?
Seraph May 8 @ 3:38am 
@Doviena thank you for passing along the update, at least we can stop waiting and try to play without all those awsome perks
is3mru4ma May 8 @ 12:30am 
I found many icons from your mod,but they have not mentioned about this.
is3mru4ma May 8 @ 12:28am 
Hey,is this workshop content your submod? https://steamcommunity.com/sharedfiles/filedetails/?id=2860566638
Doviena May 7 @ 4:53pm 
FirePrince stated in Discord that they are taking a long break from modding and may come back by the release of 4.1, so there wont be an update for a along while
Proxy May 7 @ 4:48pm 
4.0 update?
FlyingSpaghetti May 7 @ 12:11pm 
Doviena : Kage is a IRL friend and what he meant was that it's doesn't work with the new version and he thank that it was usefull to say how and when it's crash :)
Doviena May 7 @ 12:01pm 
@Kage You do realize the mod hasnt been updated for the current version, right? 4.0 is a massive update. Very little is gonna work without changes made
Kage May 7 @ 11:58am 
CTD when i luch the game with this mod ( and yes i test just with this mod)
Czaczro May 7 @ 3:13am 
Great mod, I can't imagine playing Stellaris on the standard tree now, because of how much time I've spent with the possibilities your work offers.
Road66 May 6 @ 2:50am 
dont work because new update 4.0 Phoenix
Nitramka Apr 7 @ 12:12pm 
The perk: "Robotic Assemblers" is giving the boost and the decision but the building
"Unit Assembler" doesnt appear in the building list.


Deactivated all mods beside the required ones.
picture [i.imgur.com]

New game => cheat for all tecs (to unlock the requirements for this perk)
Papa Nurgle Apr 1 @ 7:38am 
Guys, any idea how to make factory ships work? SHIPDESIGNER_SAVEFAIL_WRONG_REQUIRED_COMPONENTS error when I try to set the blueprint up
FirePrince  [author] Mar 23 @ 10:24pm 
Yes
MightyShark Mar 21 @ 5:01pm 
Is this variable meant to be declared twice -> @has_uap_mod ? One with a value of 0 the other with a value of 3.141592613
BoBBy #57 Mar 21 @ 6:22am 
Yes
Nade Mar 21 @ 4:59am 
is the ai empires not expanding fixed?
BoBBy #57 Mar 19 @ 5:23pm 
I'll try here tomorrow, not near my PC so I'll keep you updated
FirePrince  [author] Mar 19 @ 2:20am 
@BoBBy #57: Can you try the Merger of Rules or find the incompat mod!? Actually the DEV version as I reverted because of your report.
I'm not playing this game anymore.
@Wishin' I was fishin': hopefully fixed the limit
BoBBy #57 Mar 17 @ 1:42pm 
So I have encountered a bug with the AI moving but not expanding past their spawn after today's update. Anyone else got that issue right now? This happen whilst this mod was on, and when I turned it of it worked?