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https://steamcommunity.com/sharedfiles/filedetails/?id=3040877055
@TheRealAngeloftheStorm my mod works with EE
@constantinople my mod works with anbennar
Error: Trigger condition set on the wrong scope in province event 'mrd.1': Scope.GetCountryTag().IsValid()
It does, but a few provinces for some reason explode randomly, in particular dwarven holds. Two of them are up to over 300 development in like 1520."
Any news or experiences with this..?
factor = 0.75
owner = {
NOT = {
has_global_modifier_value = {
which = development_cost
value = -0.24
}
}
}
}
modifier = {
factor = 0.80
owner = {
has_global_modifier_value = {
which = development_cost
value = -0.24
}
}
owner = {
NOT = {
has_global_modifier_value = {
which = development_cost
value = -0.19
}
}
}
}
modifier = {
factor = 0.75
NOT = {
has_global_modifier_value = {
which = development_cost
value = -0.25
}
}
}
is there any possibility of making shot example(with explaining) how to write this function in game folder without mod