Shadowrun Returns

Shadowrun Returns

ADVANCED-Contracts Part 2
22 Comments
Jackdaw Mask Jan 8, 2022 @ 3:14pm 
Bit confused, is this finished?
sirchet Sep 5, 2013 @ 6:22pm 
My game hangs when loading the last job, (the three bosses). I status bar of loading gets almost done, but stps just short of being done and it says saving in the lower right corner.

A lot of fun so far though.
g0r3yl0v3rz Aug 23, 2013 @ 6:32am 
icebrood [author] Aug 13, 2013 @ 10:41pm
GM_Wil ,
i wanted jimmys quest to be repeatable so that was on purpose...

Read a few posts before posting.

Very good work my man. Keep it up.
Sept Wolfke Aug 19, 2013 @ 5:28am 
I'm getting the one fight that loops - get the package back from johnny or jimmy for the guy. I finish that and leave and get paid and he just re-issues the quest.
mrtim Aug 15, 2013 @ 7:55pm 
So far so good - exceot I come out of the apartmetn to go to the contracts and theres is a guy there with something to say but I can't click on him.
zega x  [author] Aug 14, 2013 @ 1:05pm 
ty
Dudarpg Aug 13, 2013 @ 8:58pm 
Gratz again, keep the great work.
zega x  [author] Aug 13, 2013 @ 8:41pm 
GM_Wil ,
i wanted jimmys quest to be repeatable so that was on purpose...the other things you mentioned ill look into soon and fix...thanx 4 the feedback
GM_Wil Aug 13, 2013 @ 8:40pm 
Again, not complaints, just helping refine it. Great work!
GM_Wil Aug 13, 2013 @ 8:39pm 
13-any looted cyberware does not show up when i access my cyberware table in the apartment. 14-High-Rize, the guy down in the south hall by the gated door is out of line of sight even when adjacent and doesn't finally come out until i enter the room. 15-NW corner room behind the door is still in fog of war even after going in (might be a dark closet, just letting you know) 16-Great Map by the way. 17-Great surprise during return to apartment. 18-the last map there are missing textures in the road. 19- Still had a lot of fun. 20-just posting this to help and I didn't see any of these mentioned on the changelog (unless there is another one) AWESOME work because I don't think English is your first language. Look forward to more.
GM_Wil Aug 13, 2013 @ 8:39pm 
6-After finishing Jonny the homeless dude with the "help me" sign just runs around. 7-the orc group all in red with katana's all attack if you approach from below while exploring. 8-Sometimes my docwagons wouldn't work. 9-Bouncer, after paying to get into the building the dialogue still has to say "I'll come back later" even after you pay up. 10-When entering the mage that starts dialogue is completely hidden in a fog behind a desk until you are on top of him. 11-LOVED the fact I got to "tie up lose ends" . . . 12-traveling merchants on street, their dialogue boxes do not disappear when you get access to what they are selling.
GM_Wil Aug 13, 2013 @ 8:39pm 
Loved it. Here are a few things I found. 1-the first side quest with the dwarf the line of boxes are all lootable but empty. 2-if you come up on the dwarf from the bottom (easy to do if exploring in that direction) the whole group agro's and all get a turn before you do (pretty deadly) 3-after the side quest when you leave it takes you back to the apartment instead of the alley entrance. 4-After side quest you get awarded karma at Jimmy but the quest is repeatable, reseting everything. 5-Jonny, when approached from below without talking to pimp (again while exploring) the combat starts during dialogue and they all get to act before you do.
zega x  [author] Aug 12, 2013 @ 7:19pm 
added new scene the slums with side quest
zega x  [author] Aug 12, 2013 @ 11:06am 
stonetoes,
Yes the loop bug you expeirenced was fixed as was the other bugs you mentioned ...thanx for the heads up tho! if you catch anything else let me know.....i will be updating this alot this week with new decker stuff and new parts and enemies etc.....just check the changelog for what has been done! game on!
Gavin Aug 12, 2013 @ 10:24am 
That's good, I did read your previous comments, I just wasn't sure what "ground breaking bug" and "looping bug" referred to. Also the change notes here only give dates and times, no details. Good luck with the rest of the mission.
zega x  [author] Aug 12, 2013 @ 9:01am 
stonetoes,
These bugs that you are mentioning have already been fixed with a previous update....i suggest you read the changelog before posting bugs that i have already addressed...the story plays as it should correctly from beggining to end....i just played it and tested it myself from start to finish and it is working correctly now!
Gavin Aug 12, 2013 @ 6:32am 
I went to the gang hideout before going to the club as I was exploring and happened to find it first. When I left the gang hideout I couldn't even go back to the club since the exit point took me straight back to the apartment. Maybe try to make the entrance to the gang hideout only appear if you have a mission item, like a note of the address?

I tried replaying and went to the club first, but got a bug where my character couldn't move after the boss surrendered. I think it might have been because I killed him in one attack, so when he started talking about his leg being shot he was already dead. I also killed his bodyguard in the same round, with another single attack, so that might have messed up something too.

I liked the larger areas in this, and that the combat was relatively challenging.
zega x  [author] Aug 11, 2013 @ 9:39pm 
also fixed a looping bug with the back to strikers scene! all should be working normal and correctly! sorry for the inconvienance
zega x  [author] Aug 11, 2013 @ 7:56pm 
Fixed ground breaking bug of the troll with flasher causing freeze of game for no reason-
zega x  [author] Aug 11, 2013 @ 6:13pm 
no this is completely by itself a new story part 2
NeVeRLiFt Aug 11, 2013 @ 5:35pm 
Does this have the first mod also with it? or do I need both subscribed?
zega x  [author] Aug 11, 2013 @ 4:43pm 
Any bugs found please notify me...