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But yes, go ahead.
If you're talking about a modpack sorta deal, you can use the steam collection feature for that.
Merged Mod what will be created with Own custom Stuff and Parts of Other mods,
can i merge your Upgrade Mod into my Mod ?
i will Write an Credits file with Link to the orginal mod
and Put the List on the Workshop page later.
if its okay pls tell me :3
...how? Why?
effect remove_megastructure = this
effect remove_planet_flag = "has megastructure"
wasn't working for me
went debugtooltip - hovered over desired sun - saw the flag was called "has_megastructure"
typed -> effect remove_planet_flag = "has_megastructure" -> worked
yippie
your welcome whoever has the same problem
For the megastructure itself:
effect delete_megastructure = this
For the flags pointing on the choosen ms:
effect remove_planet_flag = "has megastructure"
effect remove_planet_flag = "megastructure"
As far as I have tested it works for some Gigastructural Engeneering buidings.
But some buildings like the Matrioshka Brain, won't work somehow, so be careful I would recommend saveing your savefile first, then try to delete megastructures.
effect remove_planet_flag = "has_megastructure"
effect remove_planet_flag = "megastructure"
I could have the star decision open the thing directly tho
There are a few menu mods out threre which may be able to inject this, but i am not a modder for this game, just from what i have seen other mods can do. Especially the UI and menu mods maybe worth looking into.
BUT nevertheless :) at least it works and also for gigastrucure mod so cheers mate and keep it up !