Garry's Mod

Garry's Mod

Fixed Super Gravity Gun SWEP
208 Comments
TheDiff Apr 3 @ 2:32am 
ERROR
Barney Calhoun Jan 18 @ 10:48am 
this is better since the official game one dosent let you kill rebels
Hors de vue3021 Oct 30, 2024 @ 9:52am 
This one is better than the vanilla super gravity gun, thanks.
Gordon Freeman Oct 11, 2024 @ 4:46am 
fuckin bullshit
CarlosFerZar Jul 27, 2024 @ 12:06pm 
I know they added the Super Gravity Gun officially on the game, but i prefer this one
huntershayne101 Apr 8, 2024 @ 3:55pm 
[Fixed Super Gravity Gun SWEP] lua/weapons/weapon_superphyscannon/shared.lua:342: bad argument #1 to 'SetName' (string expected, got nil)
1. SetName - [C]:-1
2. unknown - lua/weapons/weapon_superphyscannon/shared.lua:342
o v e r s e e r Mar 14, 2024 @ 2:27pm 
indeed a bruh moment
CarlosFerZar Mar 14, 2024 @ 8:51am 
Hi Shadowysn, are you planning to fix this addon?
Snackerman™ Mar 13, 2024 @ 10:01pm 
Lul
Shadowysn  [author] Mar 13, 2024 @ 9:47pm 
yes yes we get it
years old addon outdated by update
totally not like 10 other people claimed that
INF-Scanner Man Mar 13, 2024 @ 9:42pm 
yeah @boxic, it's a bruh moment
o v e r s e e r Mar 13, 2024 @ 1:32pm 
this mod is now obsolete cuz of march 2024 update
long live mister newman!!!
Snackerman™ Mar 2, 2024 @ 11:08am 
the only thing that i see different to the old version of this is the objects/npcs/ragdolls they don't fly with more force and you can't break certain props easily like the default gravity gun does, for example the explosive barrel.
The Gunslinger Feb 11, 2024 @ 11:07pm 
Thanks man! I can now use super gravity gun without having Admin!
gm_Redlerman16 Jan 12, 2024 @ 8:48am 
[Fixed Super Gravity Gun SWEP] lua/weapons/weapon_superphyscannon/cl_init.lua:252: bad argument #1 to 'DynamicLight' (number expected, got string)
1. DynamicLight - [C]:-1
2. unknown - lua/weapons/weapon_superphyscannon/cl_init.lua:252

found this error, fix?
/calm/ Dec 20, 2023 @ 6:51am 
you probably turned on map alteration and it disabled itself
Zakaizo Dec 10, 2023 @ 10:04pm 
any idea why it keeps reverting back into the original when ever i try to equip it?
26snakes Oct 7, 2023 @ 4:46pm 
but when you throw dead npcs at explocive barrels the barrels will explode
26snakes Oct 7, 2023 @ 3:47pm 
oh ,but dead npcs,when blasted at alive nps will kill the alive npcs
26snakes Oct 7, 2023 @ 3:46pm 
It dosent have exploive stuff like hoppers (combine mines ) explode on impact or normal barrels kill npcs on impact ,even explosive barrels dont work
BobieeBoy_ Aug 16, 2023 @ 6:51pm 
Any HL : opposing force fans here? join my group! https://steamcommunity.com/groups/368368368/
albert Aug 1, 2023 @ 7:01am 
@Gillburite you need to install the original "Super Gravity Gun Mod" and the fixed one. Aka Both, for it to not show as an error.
Gillburite Jun 19, 2023 @ 10:09pm 
when i equipped it it just says error. i mounted half life 2 and the episodes, why is it an error?
Jariner Jun 3, 2023 @ 5:50am 
great mod and is accurate to the super gravity gun in half life 2 (still embarassed about that comment that i made before here on this when i was an idiot back in the day.)
Duscara Apr 11, 2023 @ 6:34am 
This is great!

Though, I'd like it more if the electrocution killed enemies if it struck them.

Even still, this beats the one now built-in.
M. Winters Mar 14, 2023 @ 8:54am 
Quick question, is there an option that allows for only the super HEV charger? Because ive been looking for an addon that either enables that feature or just flat out replaces every existing suit charger with the citadel dark energy suit chargers
Rotten ☆彡 Feb 25, 2023 @ 3:13am 
Thanks! Now I am no longer required to type physcannon_mega_enabled 1 every time I want to use it.
Shadowysn  [author] Feb 20, 2023 @ 7:11pm 
@Linusintro of Space
Put this into the console to use the GMOD physgun viewmodel:
cl_scgg_viewmodel models/weapons/c_superphyscannon.mdl
@Berry786AU
Yes, it should.
@Fact core
It shouldn't need Half-Life 2 . This mod includes it's own textures and models, and all HL2 assets are already installed with GMOD itself.
Feb 20, 2023 @ 2:50pm 
uninstalling hl2 smh
guy Feb 11, 2023 @ 4:13pm 
Do i need half life 2? but i just beat half life 2 and unistalled it but when i use this its juts error
Koptevo Jan 6, 2023 @ 8:24pm 
you can fix it with putting the super gravity gun in your A SS
tavianchae Nov 10, 2022 @ 2:51pm 
can this pick up combine orbs?
Linusintro of Space Sep 5, 2022 @ 11:02am 
I am using MMod and it locks like hl2 and not like MMod. Is there any way to fix that?
FlamingGrenade Aug 29, 2022 @ 4:50pm 
balls
Shadowysn  [author] Aug 3, 2022 @ 11:47pm 
@YoprixFine
It's fine, it's reminded me that it was a better idea to have the SCGG able to pick up entities from other addons even if it means it might go wrong.
YoprixFine Jul 26, 2022 @ 7:21pm 
@Shadowysn I'm sorry if I was offensive or something, thanks for the support :D <3
Shadowysn  [author] Jul 26, 2022 @ 7:09pm 
@YoprixFine
> props or vehicles from other addons cannot be hit or held by the gravity gun of this swep
It's locked behind a console command which is disabled by default, scgg_allow_others
YoprixFine Jul 26, 2022 @ 3:44pm 
the swep does not do the same things as the original gravity gun (console command) for example, props or vehicles from other addons cannot be hit or held by the gravity gun of this swep, and the original by the command can do these things. I know if I want to just give "physcannon_mega_enabled 1" but I'm lazy and I don't want to keep activating and deactivating or binding (the bind is because I use the keys a lot). - Google Translate :D
M0n0_ChromaTick™ Jul 4, 2022 @ 3:08am 
does reskins effect this addon
Shadowysn  [author] May 12, 2022 @ 11:49pm 
@JJtheYeeter
Alrighty.
Not sure how people still have outdated versions of the mods, but okay.
JJtheYeeter May 12, 2022 @ 11:35pm 
@Shadowsn
ah- i did restart my game and it seems to be fixed
Shadowysn  [author] May 12, 2022 @ 11:17pm 
@JJtheYeeter
You're using an old outdated version of the mod.
The error doesn't sync up with the current version.
JJtheYeeter May 12, 2022 @ 10:27pm 
[Fixed Super Gravity Gun SWEP] lua/weapons/weapon_superphyscannon/shared.lua:208: Tried to use a NULL entity!
1. SetPos - [C]:-1
2. ZapEffect - lua/weapons/weapon_superphyscannon/shared.lua:208
3. unknown - lua/weapons/weapon_superphyscannon/shared.lua:99
OnyxTheBovine Apr 24, 2022 @ 7:56am 
[Fixed Super Gravity Gun SWEP] Couldn't include file 'server\sv_scgg_autorun.lua' - File not found (@lua/autorun/sh_scgg_autorun.lua (line 4))
1. unknown - lua/autorun/sh_scgg_autorun.lua:4
OnyxTheBovine Apr 24, 2022 @ 7:56am 
[Fixed Super Gravity Gun SWEP] Couldn't include file 'cl_glow_spr.lua' - File not found (@lua/weapons/weapon_superphyscannon/cl_init.lua (line 86))
1. unknown - lua/weapons/weapon_superphyscannon/cl_init.lua:86
That_Guy Jan 8, 2022 @ 5:57pm 
I have ran into a bug regarding vehicle interaction. For whatever reason, trying to throw the Jalopy after picking it up with the Super gravity gun causes an inconsistent firing rate. Recreation: Spawn a Jalopy, equip the Super gravity gun, pick up the Jalopy, then spam click the left-mouse button to fire. Most of the time, the Jalopy will not be fired off on the first click. You could spam the left-mouse button for 20 seconds and it still won't fire. It seems random whenever it does decide to fire. If it helps squashing the bug, every option from "light settings" downward, has been enabled. Claw behavior and weapon status are at 1. Armor drain is 0. And Behavior, Extra primary attack, and foreign interaction is enabled.
Cultnan0 Dec 19, 2021 @ 7:03am 
@shadowysn
Cultnan0 Dec 19, 2021 @ 7:03am 
like you know how you do the thing with the gravity gun that flings things
Shadowysn  [author] Dec 18, 2021 @ 6:47pm 
@Cultnan0
Charge on enemies? What do you mean?
Cultnan0 Dec 18, 2021 @ 11:51am 
in the original mod you couldnt charge on enemys