Tabletop Simulator

Tabletop Simulator

Android: Netrunner Complete Collection
64 Comments
Emilie Sackenball Feb 10, 2024 @ 5:05am 
anyone knows about a complete updated mod? I know is too much to ask but maybe scripted too?
Thraka Feb 9, 2024 @ 11:45am 
Looks like both this and Super Complete are dead. I'm glad I downloaded it way back when!
`lanzaa' Nov 4, 2021 @ 4:17pm 
throwing a comment to bring awareness to the credit token texture issue.
Confused2 Oct 26, 2021 @ 5:19pm 
Hey, love the mod awesome for playing with distant friends. I am experiencing one minor issue however, I do not seem to be downloading the textures for the credit tokens. Not sure what is causing it, would you happen to have a source for the textures by chance? copy pasting the url for the missing texture from the import tool into a web browser says I do not have access.
TheRevolution1  [author] Apr 19, 2021 @ 6:49pm 
System gateway cards have been added but this will probably be the last update for this mod. The Netrunner -Super Complete mod has everything this mod has and a lot more.

https://steamcommunity.com/sharedfiles/filedetails/?id=2126989392
TheRevolution1  [author] Apr 19, 2021 @ 3:05am 
Thanks for the support. New cards should be added within the next 24hrs.
love Apr 14, 2021 @ 9:58am 
Absolutely loving this mod; thank you so much for the good work.
Uncle Rico Apr 13, 2021 @ 3:28pm 
Yeah thanks for keeping it updated
ChillinWithTheCapuchins Apr 12, 2021 @ 10:29pm 
@TheRevolution1 Thank you so much! We really appreciate it.
TheRevolution1  [author] Apr 12, 2021 @ 3:14am 
Sometime in the next week I'll be updating this mod with the full system gateway set.
ChillinWithTheCapuchins Apr 8, 2021 @ 10:34am 
Will this mod be getting updated with the most recent and upcoming Nisei sets? Or if not does anyone know a mod that is?
Callico-Jack Dec 2, 2020 @ 2:36am 
i hope this will stay updated and stable and import will work. it was a blast trying it out, once you knwo how to setup: save it. really awesome!
TheManija Jun 14, 2020 @ 6:43am 
tnx!
TheRevolution1  [author] Jun 13, 2020 @ 6:23pm 
The broken files have been re-uploaded and the mod should work again, let me know if there are still any issues.
TheRevolution1  [author] Jun 13, 2020 @ 6:14pm 
Sorry for the issues, working on fixing the mod now.
DaMeeplesChamp Jun 9, 2020 @ 12:35pm 
Hey is anyone else having issues with models not loading? Like the credit model wont load whenever i put it out the bag. A little red dot comes out.
nemomeme Jun 6, 2020 @ 10:04am 
This isn't working anymore. Keeps wanting to import custom files in continual loop. Was working fine last few times I used it.
TheManija May 20, 2020 @ 10:03am 
Hi. Could the fallen files be uploaded again?
Darkenedsquire May 7, 2020 @ 1:32pm 
I keep getting Error in script( Custom Tile - 928c8e) function <cardReadCallback>: chunk_3:(161,2-45): attempt to call a nil value. Whenever I try to load any deck, how do I sort this?
totallymatt Apr 29, 2020 @ 1:18pm 
Awesome mod, thanks!

Found a workaround for anyone having problems importing private decks;

- Go to netrunnerdb.com . Go to Edit Account -> 'Enable Share your decks' option
- (optional) Enter http://www.netrunnerdb.com/api/2.0/public/deck/ [DECK_ID] into your browser. You should see your deck if it is now visible

- Run Tabletop simulator and load the netrunner mod
- Open Modding -> Scripting and select Custom Tile - 928c83 on the left
- Change this line;
privateDeckURL="https://netrunnerdb.com/api/2.0/private/deck/"
to
privateDeckURL="https://netrunnerdb.com/api/2.0/public/deck/"
- Click Save and Play

You should now be able to use private decks with your netrunnerdb.com deckIDs. You may need to do that second step each time you run the mod, unless you can duplicate it locally somehow.
TheRevolution1  [author] Apr 20, 2020 @ 9:22am 
@[NinBlu] Jarenth TBH I didn't make the deck importer so I'm not sure how it's supposed to work for private decks. If the deck is private I assume the deck importer would have to log into your netrunnerDB account to access your private decks but I'm not seeing how that can be done.
TheRevolution1  [author] Apr 20, 2020 @ 8:56am 
@Z4ng I only included 1 copy of each card for each set. This is a digital version of the game where you can just copy paste cards so there's no point in including duplicates.
Zang Apr 19, 2020 @ 3:36pm 
Hi ! First, of course, thank you very so much for this incredible module ! It is perfect. Quick question, why the Core Set doesn't much the card count listed in the rules ? For example, I got 16 Anarch in the deck but the component list in the rules says it's 33 ?
Thank you again ;)
Jarenth Apr 17, 2020 @ 8:16am 
I'm having some trouble using the deck importer. I understand how to use it to get Public NetrunnerDB decks, that part works fine. But whenever I switch it to Private and enter any of my own deck IDs, I get the same 'nil value' error that others have reported. Am I overlooking something simple here?
TheRevolution1  [author] Apr 15, 2020 @ 11:54am 
There is a hand mechanic, it's the same one that tabletop sim has always had. If you can't add cards to your hand it's because you haven't chosen a color so the game doesn't know which player you are. You just have to click your username in the top right and then you can pick a color. Then you can drag cards to the bottom of the screen which is your hand.
Angry Toaster Apr 10, 2020 @ 7:24am 
Fellas you really need to play the tutorial and not ask questions here. But let me answer them real quick (because this mod is still really good!)

translucent boxes hide your cards from opponent while showing them how many cards you have total, basically your hand. there isnt a "hand" mechanic but you can just pull the card to a visible place, basically out of your hand onto the playing field. they can view the top of the card in your deck by dragging it into their hand, flipping it, then flipping it and placing it back into your hand.
Nico Games Now! Apr 9, 2020 @ 7:18pm 
Help! I have all the same questions that @Minwa had (see below), but I'm not smart enough to figure them out on my own. Could someone help?
Minwa Apr 9, 2020 @ 7:34am 
Disregard my previous questions, I figured them all out.
Minwa Apr 8, 2020 @ 2:46pm 
Totally new to TTS - few questions about this mod (but might be questions about TTS instead, sorry). What are the translucent colored boxes for on each end of the table (red and blue)? Also, is there a 'hand' mechanic I've seen in other games where you put cards on the table in certain places and they appear on the bottom of each player's screen? And finally, how do you 'view' the top card of a deck? When a runner hacks R&D, for example, how does he see the top card of that deck without revealing it to the other player?
SuperUltraDeth Apr 8, 2020 @ 3:14am 
I've had some issues with cards not loading, table images not loading. I've tried no mod caching. Not sure why. Sometimes they just load up all brown, other times they cards loaded are straight up invisible.

Looks like an amazing mod, I just wish I could get it to run.
turnwrite Apr 3, 2020 @ 10:43pm 
Hey this is super awesome, thanks for creating it!

Quick dumb question from a new player though: Where is my 'grip' or hand? When I move cards from my 'stack' into the area closer to me, they show only the backs (even when flipped) until I move them out of that area, so I'm not sure if that area is supposed to be my hand or if I'm missing my hand somewhere else? Right-clicking on the deck to 'draw' doesn't seem to do anything...
inbetweennaps Mar 28, 2020 @ 2:25pm 
Thanks that worked!
Prosimir Mar 27, 2020 @ 5:42pm 
@TheRevolution1
Finally I have figure it out... It is my company notebook... all items from pastebin and google drive are blocked..
Is there any other way where I could download this package to install in manually?
TheRevolution1  [author] Mar 26, 2020 @ 7:54pm 
@Prosimir, I'm not sure what the problem could be, I just tested without mod caching and they are all loading for me. Which ones specifically aren't loading?

@inbetweennaps if the stack of all cards from the box under the deck builder is in the all cards square on the left side of the deckbuilder and the deckID is a valid netrunnerdb deck ID then it should work.
Prosimir Mar 26, 2020 @ 7:46am 
Hi!
I have an issue with multiple graphics not loading, any help how to solve it?
inbetweennaps Mar 22, 2020 @ 11:23pm 
When i use the deckbuilder on the right table it get an, Error in script( Custom Tile - 928c8e) function <cardReadCallback>: chunk_3:(161,2-45): attempt to call a nil value. Is there something i'm doing wrong?
OneCrustySock Feb 15, 2020 @ 10:00pm 
Also, is there a discord server?
OneCrustySock Feb 15, 2020 @ 8:13pm 
is this just a port of the card game? im new to tts ans i got shafted and hooked on netrunner 2 weeks before they killed it and ive been looking for a fix ever since my local community collapsed
TheRevolution1  [author] Jan 12, 2020 @ 11:29pm 
I'm thinking of getting rid of the tiny(and kinda ugly IMO) green table and replacing it with a much larger rectangular table to then make room for NAPD multiplayer support. Hopefully no one misses it.
TheRevolution1  [author] Jan 11, 2020 @ 12:38am 
Uprising also has a few reprints in it, not sure if downfall had any though.
CuddlyZombie Jan 10, 2020 @ 6:39am 
I could get that list after work tonight. The only non promo reprints should be the contents of the latter two core sets, I think.
TheRevolution1  [author] Jan 10, 2020 @ 5:41am 
Not sure about crashing regarding the deck builder as I haven't had any. Although while testing it I noticed it's deleting everything nearby that isn't locked when used. Not sure when it started doing that. I've locked everything on the table on the right by default to prevent that at least.
TheRevolution1  [author] Jan 10, 2020 @ 5:20am 
Thanks for the offer to help. I've just updated the mod to add uprising and the magnum opus reprint. One thing I could use if anyone has one is a list of every card that has ever been reprinted(not counting promos) whether its by FFG or NISEI. Currently the stack of all cards for the deck builder has many duplicates and I'd like to trim it down to just the latest print of each card. TBH I'm not even sure what logic the deck builder uses to pick between all of the reprints with the same name. Also if anyone knows a good free PDF host that supports direct links that would be great. Until then Terminal Directive is back to using the old rulebook mod instead of the pdf support.
CuddlyZombie Jan 9, 2020 @ 8:00pm 
Excellent! If you need any help in any way, let me know. I owe you that much
TheRevolution1  [author] Jan 8, 2020 @ 6:49pm 
Working on adding the uprising cards right now, should be done today or tomorrow.
Captain Destro Jan 7, 2020 @ 5:52pm 
Everytime I try to use the deckbuilder it crashes when it loads all the cards. Any help, other deck builders work?
CuddlyZombie Jan 7, 2020 @ 4:32pm 
A: I really appreciate you taking over and continuing/making a high res version of my mod, when my steam cloud got corrupted I lost all the assets and it was incredibly demoralizing, I'm so, so glad this exists.

B: Will you be adding the Uprising set? I'd be willing to help with that, if you're pressed for time.
TheRevolution1  [author] Dec 9, 2019 @ 1:54am 
Sorry I haven't had a chance to fix the terminal directive manual, I will most likely fix it when I add the uprising set.
Los Fincas Dec 8, 2019 @ 9:25pm 
TheRevolution1  [author] Sep 9, 2019 @ 3:36pm 
New NISEI Uprising cards have been added as well as the NISEI comprehensive rulebook. Full Uprising set will be added when it is released.