Kenshi
Martial Arts No Matrix Dodge
11 Comments
ARS2000 Mar 24 @ 9:49am 
I appreciate that you put the mod here for accessibility, especially since it is possible to adjust this in your own game settings through the FCS.

For real, the matrix dodge is unbelievably annoying
Endgunner May 8, 2023 @ 3:24am 
I assume it would, unless that mod adds another version of the matrix dodge. Or another new long dodge animation in general.
Captain Hooker May 8, 2023 @ 2:48am 
does this work with More combat animations?
Karina Nov 1, 2022 @ 5:12pm 
Good stuff!
Le Leon May 19, 2022 @ 2:35am 
i always dislikes the matrix move. just looks silly especially wit higher number of attack slots, so this will be a great help.
Endgunner Apr 19, 2022 @ 12:19pm 
Why would it need to be updated?
ras1116 Jun 28, 2020 @ 11:03am 
is this mod being updated?
( * )  [author] Mar 24, 2019 @ 3:43pm 
Redeye : this mod disables one dodge and lets your character 100% use the other one.
For example, in this video, the character first dodges "normally", then "matrix dodges".
This last move is disabled by this mod.
https://youtu.be/_m0EeHNnvFA?t=37
Redeye Mar 24, 2019 @ 3:25pm 
do you have a video of its performance? Is there only 1 step back animation without this or is there other animations that will get used more that is of dodge?
( * )  [author] Jan 10, 2019 @ 3:16am 
coldcell : using both disables the dodge back fall and increases the speed of the step back.
coldcell Jan 10, 2019 @ 2:57am 
Would this overwrite the increase speed of Dodge back fall from your other mod (Martial Arts Fast Dodger)?

I assume using both of the mods make for fastest dodge while using 1 of the 2 will increase the dodging slightly?