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I liked the fact you could switch out a player with yourself
Error:
[[TTT2/TTT] Demonic Possession (Passive)] lua/includes/extensions/table.lua:158: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. Count - lua/includes/extensions/table.lua:158
3. Random - lua/includes/extensions/table.lua:167
4. fn - lua/terrortown/entities/items/item_demonic_possession.lua:238
5. unknown - lua/ulib/shared/hook.lua:109
6. FireBullets - [C]:-1
7. ShootBullet - gamemodes/terrortown/entities/weapons/weapon_tttbase.lua:524
8. PrimaryAttack - gamemodes/terrortown/entities/weapons/weapon_tttbase.lua:425
9. unknown - gamemodes/terrortown/entities/weapons/weapon_zm_rifle.lua:58
addons\<addon>\gamemodes\terrortown\entities\entities\<your_passive_item.lua>
So its an author-side error
"Refusing to load ttt_demonic_possession_passive because it is missing Type and Base keys!"
Anything that can be done about that?
Also, the following is rather confusing
ttt_demonic_possession_detective (def. 1) - Should the Traitors be able to buy Demonic Possession.
ttt_demonic_possession_traitor (def. 1) - Should the Detectives be able to buy Demonic Possession.