Ravenfield

Ravenfield

Entwicklung Series No. 100
60 kommentarer
Joe Mama Gaming 19. maj 2023 kl. 21:20 
IS 7 vs E 100
Mod Tester 4. mar. 2019 kl. 7:47 
please make M26 Pershing
zikaitoh 19. feb. 2019 kl. 1:04 
E-50?
PROUD TO BE Provo 13. feb. 2019 kl. 2:39 
the Germans should've called it the Minnie Maus
Jassir Arafat 29. jan. 2019 kl. 11:02 
DAMN BOI HE THICC!
Slippynote  [ophavsmand] 18. jan. 2019 kl. 13:58 
@NovaCenturion Thanks! I do hope Steel does add a feature which makes shell switching more realistic and less buggy, rather than the setup I currently have
November 18. jan. 2019 kl. 13:55 
@Slippynote Ah, I see. Then what am I doing complaining?! Love the extra realism XD

Keep up the good work!
Slippynote  [ophavsmand] 18. jan. 2019 kl. 13:52 
@NovaCentrurion I believe the problem you are running into is due to the "Unholster" time (time it takes after selecting a weapon before you can fire) is the same as the time it takes to reload a shell, this is just there to simulate a reload when you switch shell types
November 18. jan. 2019 kl. 10:31 
(PS: I have already tested other tanks, they work properly)
November 18. jan. 2019 kl. 10:31 
I absalutely love this tank. Absalutely OP against any other tank XD


However, there is only one problem. You can't aim down the reticle or fire the main cannon from time to time. It randomly works sometimes, but it's near un-playable. Anyone have this same issue?
Primecomic113 18. jan. 2019 kl. 5:51 
OK thanks
Slippynote  [ophavsmand] 17. jan. 2019 kl. 12:27 
intended
Primecomic113 17. jan. 2019 kl. 7:42 
Hey im noticing that my turn rate is too slow in the tanks is there a way to solve on my side or is it suppose to be like this?
Eliphaser 13. jan. 2019 kl. 13:11 
aight now please make the E-25 Hetzer
and maybe the Jagdpanzer 38(t)
small chinchilla 5. jan. 2019 kl. 17:12 
maus wannabe
Har Swastika 4. jan. 2019 kl. 22:48 
nobody bothered to make the SU-152 or ISU-152 or their variants at all
Qaliber 4. jan. 2019 kl. 21:26 
Slippynote, maybe for the next project is the Nuclear powered tank (Object 279 Kotin)
SachiDomainsNaomi 3. jan. 2019 kl. 15:16 
Hey Slippynote I have a modeller for Men of War Assault Squad mode for Enwitklung, these models can be altered to put in the game but for the moment they are tiny when unity run them and plus, Steam for some reason shows up an error when i upload a sample of modder' _Herr_'s creation for him.
Slippynote  [ophavsmand] 3. jan. 2019 kl. 7:34 
Maus Haus
Qaliber 3. jan. 2019 kl. 0:19 
Mickey Maus
PatchouliKnowledge 2. jan. 2019 kl. 19:46 
nice
looking forward to your future mods
Slippynote  [ophavsmand] 2. jan. 2019 kl. 10:23 
Can't do anything about the AI, and the turret DOES rotate, just really slow
Wolffe Commander 2. jan. 2019 kl. 10:07 
is just that the ai drives it in a zigzag, and I cant move the turret at all, only drive
Slippynote  [ophavsmand] 2. jan. 2019 kl. 10:00 
patch is live
Slippynote  [ophavsmand] 2. jan. 2019 kl. 9:59 
heh, the reason why it can't be repaired is probably because it uses a method that is very buggy atm (Vovcheg's multi vehicle script method)
Muistivyöhyke 2. jan. 2019 kl. 9:57 
lol i do love the attention to detail, like side skirts actually doing something, and ammunition going off when the tank explodes resulting in the cannon firing. Somehow you cant fix this thing but its ok its basicly indestructible anyway
Slippynote  [ophavsmand] 2. jan. 2019 kl. 9:55 
The torque will also be adjusted (tested it out and it literally went up an entire mountain heh)
Slippynote  [ophavsmand] 2. jan. 2019 kl. 9:55 
You have a point in that regard, so I will up the turret traverse speed in the 150mm turret, although I will keep the traverse speed for the 128mm (going by WT's E-100)
Muistivyöhyke 2. jan. 2019 kl. 9:50 
And an improved engine also increased the turret traverse because germans relied on the engine to traverse the turret. Thats not KV-2 it the turret isnt hand cranked
Slippynote  [ophavsmand] 2. jan. 2019 kl. 9:43 
Also, I'm afraid I can't do anything about the scope issue, but you can avoid it by not switching shells while scoped-in
Slippynote  [ophavsmand] 2. jan. 2019 kl. 9:42 
The E-100 hull existed, and it had an improved engine to increase the speed
Muistivyöhyke 2. jan. 2019 kl. 9:36 
IRL the Maus (closest thing we have to e100 since e100 never existed) max speed was 9mph, this thing goes 40mph Either make your tank arcady, and speed up the turret traverse, reload time and remove the fancy shells, or finish the realism part and make the tank slow af. Also the scope is buggy as hell so its appreciated that you fix that aswell.
Slippynote  [ophavsmand] 2. jan. 2019 kl. 9:04 
Motorcycles must be slow then
Muistivyöhyke 2. jan. 2019 kl. 8:40 
so you decied to make the turret traverse but it still goes as fast as a motorcycle, please, when you try to make something realistic, finish it.
biliuwuchan 2. jan. 2019 kl. 4:42 
Bro, sideskirts actually block damage? neat my man.
Kay_The_Shark 2. jan. 2019 kl. 3:14 
can you make the turret go faster?
Le Billmeister 1. jan. 2019 kl. 20:35 
how do you upload a map to ravenfield?
PatchouliKnowledge 31. dec. 2018 kl. 21:48 
we need american heavies
bouggus_barf 31. dec. 2018 kl. 18:21 
heil
Har Swastika 31. dec. 2018 kl. 18:19 
german designs have unusually powerful traversing mechanism, they relies on the engine to help the traverse.
Har Swastika 31. dec. 2018 kl. 18:18 
so is it possible to increase the turret traverse speed by at least 5-7 degrees?
Comm 31. dec. 2018 kl. 18:07 
WEHRBOO'S INCOMING
Erin Sakaude 31. dec. 2018 kl. 17:00 
SO MANY HUGE GERMAN TANKS
HITLER YOU MANIAC
Slippynote  [ophavsmand] 31. dec. 2018 kl. 15:52 
the turret has a very slow traverse speed, and the gun takes 6.5 seconds (128) and 7 seconds (150) before you can shoot. This is so that its semi-realistic in a way where if you change rounds it takes that time to simulate you loading the new round
Wolffe Commander 31. dec. 2018 kl. 15:17 
btw, the ai tend to have issues with driving the tank, and also when I get in, I cant move the turret or shoot
Wolffe Commander 31. dec. 2018 kl. 15:00 
it would be great for a armor penetration mechanic or something in RF. That way, tanks like these can actually be more of a threat and a more exciting. BTW, someone should port WT maps to ravenfield, cause why not?
Seraph 31. dec. 2018 kl. 14:51 
If any of you are confused APCBC=Armor percing capped ballistic capped is just a shell that has alot increased penetration. In ravenfield means it does more damage.

HEAT=High Explosive Anti Tank is a shell that explodes upon penetration sending shrapnel everywhere and killing the crew. Sometimes igniting a gas line,fuel tank,or ammo storages.
fsdgsg 31. dec. 2018 kl. 14:16 
Can you make the A39 Tortoise?
Wilson Socks 31. dec. 2018 kl. 14:02 
can you make a tiger ausf.b and an ausf.e????
Kawaii_tatarin 31. dec. 2018 kl. 13:55 
Marry Christmas and Happy New Year from Mother Russia, comrades:)