Men of War: Assault Squad 2

Men of War: Assault Squad 2

Tweakable AI FOR YOUR MAPS
38 Comments
ArchFlameAx7 Jul 7, 2019 @ 4:37pm 
Okay so i saw a YouTube video I think it was using the mod where the player was using it to create squads himself and the squads pushed ahead into battle and independently advanced attacked etc etc in the video if the mod used in the video is this would this mod work with any total conversion and how complicated is it for someone like myself who’s never used gem editor to create something interesting yet enjoyable for me to tweak and adjust and even jump in on if i wanted to
Arizona Ranger Jun 28, 2019 @ 9:20pm 
just asking
Why is the pic
daerjaling
derljun
dergling
derdsgtghtfgthnghftjgkugjnhbgvd
names are hard ok
why is the pick british girl from girls und panser
HoneyBadger Apr 5, 2019 @ 8:03pm 
If yall get a chance check out my Okinawa map. Its my first post in the workshop!
HoneyBadger Apr 5, 2019 @ 8:03pm 
Well done m8. I love the mod. Thanks again!
The_Rusty_Geek Feb 24, 2019 @ 12:16am 
Thanks! solved my issue.
Jummixe  [author] Feb 23, 2019 @ 11:41pm 
Jummixe  [author] Feb 23, 2019 @ 11:41pm 
You should put aircraft waypoints off the map, you can see this in the first video of mod's description
The_Rusty_Geek Feb 23, 2019 @ 6:57pm 
Downloaded this mod and tested it out and it works amazingly! Just wanted to ask about how to set up the waypoints for the aircraft because it isn't mentioned anywhere and they fly around for a split second before dissapearing
RockyBrown Feb 16, 2019 @ 6:50am 
anime is trash
HoneyBadger Jan 19, 2019 @ 8:24pm 
I need help. I need a mod with AI with capture the flag.

Have two zones. Infantry only. AI infantry tries to steal the flag in the zone and return to his or her base. Make this please dude! You would be famous!
Jummixe  [author] Jan 18, 2019 @ 2:32pm 
I added two new videos of how to replace AI units with your own as well as how to correctly use an ai in your tasks. Hope it will be helpful for someone.
NICK Jan 18, 2019 @ 11:09am 
How can put away these units (rus, ger) and replace them? I want try some units from other mods.
HoneyBadger Jan 14, 2019 @ 7:02pm 
Thanks again. So i have many maps I created and I want the enemy to hold the high ground. So I make a zone for the high ground, but I want the ai to occasionally push downhill but return to the zone and defend a given sector. Does this make sense?
Lindelheimen Jan 12, 2019 @ 11:55am 
how do you make tanks freemove in campaign and stuff?
DANCING IN SEPTEMBER Jan 11, 2019 @ 2:57pm 
Roman then why'd you comment here?
Jummixe  [author] Jan 11, 2019 @ 5:45am 
You can replace units from original game with robz, just make sure to keep tags.
Schnippysnapper Jan 10, 2019 @ 9:45pm 
is this robz compatible?
Captain Roman S'Jet Jan 10, 2019 @ 2:02pm 
Anime is trash.
DANCING IN SEPTEMBER Jan 10, 2019 @ 1:21pm 
The thing that made me come was Darjeeling.
RockyBrown Jan 10, 2019 @ 11:03am 
C H I L D P O R N O G R A P H Y
Bart Simpson from Taco Bell Jan 10, 2019 @ 3:34am 
hey, is dat the one u're using that I just uploaded for hoi4 artwork. The one says "Join the weeb" but u crop it. I'm just asking
Jummixe  [author] Jan 9, 2019 @ 11:26am 
This mod is basically just a scenario with no scripts\logic outside of the file. You can just replace soviet tanks\infantry with American or British equivalents by giving them the same tags, and it will work out. You can also change the waypoints and add other triggers for the ai to suit your map's ideas and plot. I see no problem in making AI defending something, you can just reduce score addition speed as it showed in the video, and so the ai will take more time to accumulate strenght (scores) for attacks.
I think i will make additional tutorials of how to introduce your own nations and unti-packs for AI, how to create a new template for AI, how to launch ai and change it's behaviour through your scenario flow, so you guys will see all the flexibiltiy and power it provides.
HoneyBadger Jan 8, 2019 @ 6:57pm 
Amazing mod. We need more AI. Endless beach waves on landing craft would be useful. Do you know how to keep the AI defending a sector?
Aaron a Crown Victoria Lover Jan 8, 2019 @ 5:20pm 
is that Darjeeling?
Snoop Comes Next Jan 8, 2019 @ 4:57pm 
so atm it's only soviet v german
will you make more versions with more nations?
or can you put in new nations in this mod and i'm a dumbass?
Egotistical Medic Jan 8, 2019 @ 2:04pm 
I'm trying to understand the reviews here. Is it 3 star because it's an average mod or is it because people are stingy about pixels on a screen?
RockyBrown Jan 8, 2019 @ 6:56am 
J A P A N E S E C H I L D P O R N (anime)
CHINZIG Jan 7, 2019 @ 10:47pm 
Lil Big Nig Nog SO iz U'r N4N
Performative Male Jan 7, 2019 @ 7:51pm 
aNiME iS gAY wHaT aRE yoU sAyINg
Sir Wickest Jan 7, 2019 @ 1:59pm 
Imagine getting triggered over a picture.
Cat-Bear Jan 7, 2019 @ 9:00am 
anime must be exterminated.
Wild Beret Jan 7, 2019 @ 6:07am 
ok thanks and also this mod is very handy
Jummixe  [author] Jan 7, 2019 @ 3:31am 
I think i will try to add guns deployment and recapturing in the next version. Just need to think how to implement this in terms of flexibility lol.
Lesterthebabyste Jan 7, 2019 @ 3:26am 
lmao commies must be exterminated @The Soviet Union
♥♥♥♥♥♥♥♥♥ Jan 6, 2019 @ 6:53pm 
anime must be exterminated.
Wild Beret Jan 6, 2019 @ 3:19pm 
I would love to have script that makes AI use of abandoned guns repairs them , repairs tanks even deploys own guns , it's in the customizable skrimish in valour
DaCup Jan 5, 2019 @ 11:26am 
I don't use the editor, but you get a thumbs up!
The_Rusty_Geek Jan 4, 2019 @ 2:18pm 
This is possibly the most innovative thing I've seen on the workshop! Bravo!