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Technically, if I'm the host and some laggy bastard joins and makes the game unplayable, they're getting kicked with out without the mod, so it does indeed have no effect on those players. It DOES have the effect of IMPROVING The experience of anyone who isn't playing with a toaster tied to a clothesline, but that's another story.
This affects aim, hit boxes and jumping puzzles, so yes it does affect other players in the game when someone is lagging.
This mod only affects custom games people are hosting. Its the host's right to decide who is playing on a server they are hosting. All this does is automate an already built in feature.
The fact it does not affect quick-play matches makes it acceptable to me. If you want the bonus quickplay xp then theres no auto kick, makes sense.
@SkacikPL, I don't blame you for making this but there's a reason why Fatshark didn't include this concept and we know, you know why. If a host wants to ban high ping, then enable a Vote kick them as it should be.
I hope your mod doesn't become Approved. No offense.
This is a grea tidea. And it is not as if we cannot legaly kick players anyway. It just makes it fair as a host to have this automated. If you really want to play with shitty I-line, host yourself!
¯\_(ツ)_/¯
Not really because the violation count is reset upon kick and even if player reconnects, you still will have to trigger X amount of consecutive high ping violations again.
Plus by design this feature is not available in quickplay, so playing that mode ensures your experience will not be affected.
Custom games are marked with appropriate tags in lobby browser so you can choose to not connect to those.
> High ping kick
Wha
I almost never find a host with ping < 200 ms, but it's ok to me as a player and means nothing to the host. In any way, I find it discriminating when someone is deciding for others whether they should be able to play. Making it automated also makes a high probability that a player gets into infinite connect-kick loop.
I hope it never gets approved.
I am certain they'll let me know about how they feel about this when they get around to it.
I would much rather wait for developer's input on this rather than people making guesses.