Left 4 Dead 2

Left 4 Dead 2

Below Surface
117 Comments
Goobert Monkeypants Aug 6 @ 2:05pm 
Recently ran this on expert. First with some positives... Cool cave setting, I liked chapter 2 where you climb up, and chapter 3's finale with the dual tanks was actually done pretty well. Lot's of open space and paths to loop around, plus adrenaline placements always helps. The biggest issue with this campaign is that in chapter 2 and ESPICIALLY 3 there is a lack of ammo pickups. About half of the last chapter we spent with no ammo, me and my friend and both of the bots were at 0 constantly. Making this even worse is the fact that this is just one of those maps that absolutely hates melee weapons. Literally only found 1 and it was in the last chapter. In general the weapons on this map are so easy to miss. Sometimes I'd only realize a weapon is available on my 2nd or 3rd chapter attempt. The weapon selection was pretty disappointing as well. This campaign has some pretty painful design choices but I still enjoyed it.
Kuyinke Jul 18 @ 2:18am 
最后一关拿道具那个梯子ai根本上不来
varg Jul 5 @ 11:21am 
mapper found out about displacements in map 3 and didn't bother to add them in map 1 and 2
Sah4r's | Tpy_JIuc May 23 @ 10:57pm 
Wrong saferoom zone, items outside of saferoom
6/10
ARES POGI May 14 @ 3:59am 
ares
EvilParadise May 9 @ 5:22pm 
A pesar de ser una campaña oscura la disfrute mucho y que la mayor parte de la campaña sea bajo tierra le da un plus, aunque el capítulo final es algo confuso pero me las arregle rápido, el capítulo final es largo y su batalla final es sin duda única, porque es un gran escenario y que solo tengamos que aguantar una horda antes de ir al rescate es un plus, aunque luchar con los dos tanks del final fue caótico porque a pesar de llevar la M60 fueron duros de matar.
Además de ver como los supervivientes escapan del barco es un gran plus, poco mapas custom tienen ese detalle

Buen mapa, sinceramente no esperaba nada del mapa y terminé muy satisfecho.
9.5/10
hitobay May 4 @ 11:50am 
аутизм
Lionwalk Apr 11 @ 10:41pm 
8/10:steamhappy:
shiryodayo Mar 16 @ 2:26pm 
the definition of a terrible l4d2 map you play because you've played all the other workshop maps already
@Kryogen Thanks,I recorded the easter eggs of this map in my notebook.:steamthumbsup:
Kryogen  [author] Feb 28 @ 8:44pm 
@费莲诺尔的骑士斯图卡 There is no relationship. Since that game came out in 2019Ea. This map was released in 2018.
Nice map,and I found Chapter 2 name "GTFO",what is the relationship between the game "GTFO" and this campaign?:cozyspaceengineersc:
DemBo Feb 19 @ 9:00pm 
https://youtu.be/5MT5C0op5pk link gameplay for this map
Feb 2 @ 11:03am 
no ammo pile on finale
Ryo is happy Feb 2 @ 12:57am 
this map sucks
SpikeBoom Dec 26, 2024 @ 5:58am 
lost
Bulsara09 Dec 8, 2024 @ 8:30pm 
@Kryogen no!
Kryogen  [author] Dec 8, 2024 @ 7:17pm 
@Bulsara09, is my map living rent free in your head?
Bulsara09 Dec 8, 2024 @ 6:27pm 
Ladies and Gentlemen... I've changed my mind!!!
https://www.youtube.com/watch?v=BpbWvuH0-dM
1204welson Nov 2, 2024 @ 10:16am 
老兄的安全屋在地獄
Nitori Fumo ᗜˬᗜ Nov 2, 2024 @ 10:15am 
this map is made by 3 years old baby. just ctrl c and ctrl v all over again. Completely trash.
ZAD Oct 24, 2024 @ 3:08am 
ugly
Nescafe Sep 30, 2024 @ 7:41pm 
una pija
SmeckAss Sep 30, 2024 @ 7:40pm 
horrible
SmeckAss Sep 30, 2024 @ 7:40pm 
una chotada mas plano q el culo de mi tio y larguisimo al pedo
Zipnet Sep 24, 2024 @ 1:12pm 
I like the lights but the rest is bland.
Hetzer-Hetzering Sep 16, 2024 @ 5:27am 
This map is okay but throw out the camping i didnt see any meele weapons. Over all nice map :CA_notme:
β¡ղɦʑ109 Aug 4, 2024 @ 9:22pm 
are you nut? spawn 2 tank with each 20k HP and it only phase 1, SI still spawn while fighting with 2 buff tank? and bro, your design are random af lack of detail. not worth the time with this map
bilibili✈桐风谷早苗 May 13, 2024 @ 3:07am 
6.5/10
这个有点乱搞了,单关路程长,补给几乎没有,秒杀点太多,救援关有个场景没有用到有点可惜。
0kaM1 May 12, 2024 @ 10:32pm 
so the custom music will be conflicted with the music that i have downloaded and it will only play with the one i have right? or it will be muted?
Táiga Rivers Apr 27, 2024 @ 9:53am 
As a submachine guns and assault rifles enjoyer, I would say that this campaign's narrow corridors are good for bursting down hordes without melee weapons (or Desert Eagle, which I avoid using). I mostly do not use melee weapons anyway… Not the worst campaign and certainly not one of the actually difficult ones. At least, when playing with people
Táiga Rivers Apr 27, 2024 @ 9:28am 
Playthrough in "Realism — Expert": https://www.youtube.com/watch?v=FH9ZF_TMi3g
Bulsara09 Feb 18, 2024 @ 4:54pm 
Put your 10/10 ratings away and look at this review!
https://www.youtube.com/watch?v=WIejv5BR7CA
Kryogen  [author] Feb 13, 2024 @ 3:11pm 
@のあ Noted and reported
のあ Feb 13, 2024 @ 2:49am 
星空下的小森林 Jan 29, 2024 @ 7:06am 
挺好玩的小短图~~
Poopie rapie Jan 21, 2024 @ 1:42pm 
sister location
★★S.W.A.T★★ Dec 10, 2023 @ 9:52am 
Nice camp , i liked it :steamthumbsup:
Lifeiskuyashi Dec 7, 2023 @ 8:35am 
0/10 Not much ammo just one med kit each map for everyone. Your map is shit. Rescue tank almost immortal. I with bots almost ran out of ammo but still can't kill 2 tanks and my three poor advanced teammates were down one by one. If I don't enable god mode I will need to ran over the gut again because I can't take tank punch anymore. Seriously need a remake and fortunately there are only two tanks in rescue not more or this map could be worst.
Dark Angel Oct 17, 2023 @ 12:07pm 
Unlike your official maps, there's no supply at the end of chapter (safe house) So, don't waste any medikit/ammo etc.
Konata Izumi Plushie :3 Oct 8, 2023 @ 4:58am 
your map sucks
some of the survivors died on the ladder
1.5/5
MuchoMarine Aug 30, 2023 @ 9:26am 
what is the key and where do you find it? What is it for?
雷电Thunder Aug 13, 2023 @ 10:01am 
0/10 TRASH
454 Jun 24, 2023 @ 12:33am 
0/10 TRASH
rico_ricolino May 27, 2023 @ 5:04am 
xtrspcy Mar 18, 2023 @ 3:07pm 
5.5/10
TommyCD1 Feb 12, 2023 @ 11:00am 
Pretty short but also pretty fun. Unlike most maps like this, the core level design is actually very interesting. With some balance changes, I think this could be a great campaign. Changes that I would suggest include:
1. Resources. Like everyone has been saying; there is next to no resources. No guns, no meds, no ammo, nothing. I went through the entire campaign using my secondary about 80% of the game.
2. Bot pathing. The long corridors make it simple enough to play with bots, but there is a section in the third map where you must traverse up and down ladders. You're almost guaranteed to lose at least one bot. Luckily there's a respawn closet immediately after, but still. (1/2)
TommyCD1 Feb 12, 2023 @ 11:00am 
3. Finale length. The third and final map feels excessive. The long winding trek reminds me of The Parish, except with next to 0 supplies and a scripted panic event, it drags on way too long. Then the finale is after that, so hopefully you don't take too much damage making it there. At least the finale is short, being only a single horde and a double tank.
Lastly this isn't a problem for me personally, but the map is extremely bland. Barely any props, only the occasional palette propped against the wall, and nothing interesting to look at. Just dirt cavern after dirt cavern. Even the third map where you supposed escape the "below surface" you just head right back down into it. Throw in some props here and there, make the existing props destructible, hell even just some random shit on the walls would go a long way to break up the monotony. (2/2)
虾仁猪心 Jan 29, 2023 @ 3:46am 
short but not bad. the only imbalance is that no ammo and weapons. A difficult and challenging map requires a lot of testing and balancing. The design and layout of supplies is very important, such as medkits, pills, throwable, ammo, etc.