Stellaris

Stellaris

Magnum's Mods - No Piracy
22 Comments
Denthamos Dec 27, 2020 @ 10:58am 
Does this still work with the recent version? Launcher is saying it is not compatible.
Ahsoka Tano Mar 22, 2020 @ 4:56am 
sweet, excellent news, thanks for your dedication to the enjoyment of Stellaris for all of us.
Magnum  [author] Mar 22, 2020 @ 4:54am 
Updated to version 2.6.* (Federations)
Ahsoka Tano Mar 18, 2020 @ 10:27pm 
I don't suppose this will get updated to 2.6?
Lupercal-16; Hivebane Nov 17, 2019 @ 2:45am 
Does this work with 2.5?
Magnum  [author] Sep 11, 2019 @ 11:37am 
Updated to version 2.3.* (Ancient Relics)
cfeuer Jun 5, 2019 @ 2:48pm 
Does it work in 2.3? Or.. will an update be coming?
Magnum  [author] May 21, 2019 @ 11:56pm 
Nope
Santana May 21, 2019 @ 9:31am 
is this ironman/achievements compatible?
Magnum  [author] May 14, 2019 @ 10:10am 
From the code point of view that should still work. Do you maybe have another mod overwriting the value?
Smithy May 12, 2019 @ 5:13pm 
I changed the value from 0,0 to 0 and now it works^^.
Magnum  [author] May 11, 2019 @ 8:06am 
I will have a look, thank you.
Smithy May 9, 2019 @ 3:20am 
Doesnt work with 2.2.7.
piracy just keeps rising
Taurec Mar 16, 2019 @ 9:37am 
I had a trade route with a value von 203... my biggest fleet had only 102 protect. I can not my whole fleets sending out to patroul... -.-
Taurec Mar 16, 2019 @ 9:35am 
Thanks! This Piracy and patrol thing is only annoying -.- :)
Magnum  [author] Mar 1, 2019 @ 10:57am 
I don't think so. This mod only reduces the piracy modifier multiplier to zero.
TubaDawg Mar 1, 2019 @ 10:50am 
I think I got a problem with mods. For some reason, when u claim a system with trade value in it, it gets removed and trade cannot be collected. Does this mod has any problem with that or something else?
Magnum  [author] Feb 10, 2019 @ 10:10am 
@NECEROS no idea about lag. Should not fix any lag if I had a guess.
aZmoDen Jan 6, 2019 @ 1:28am 
if you combine this with the mod TPRPF ( that removes the trade protection range thing that makes lag)
NECEROS Jan 5, 2019 @ 10:42pm 
With this mod, will it negate the lag that occurs from trade hubs and defensive station structures? It's all to battle piracy anyhow.
SelectStar Jan 1, 2019 @ 2:55am 
I have 2/3 of my Naval capacity flying around just to keep this Piracy under controll. Corvets even without weapons or shields - because that works o.O. Anoying - Thanks for the mod!
aZmoDen Dec 30, 2018 @ 12:41am 
cheers for the mod!~