Stellaris

Stellaris

Starbase Trade Patrols
12 Comments
Knightmage Bael May 9, 2022 @ 2:45pm 
Is there a newer version of this?
Beast-Storm May 7, 2021 @ 3:36am 
Any chance this mod can be updated?
Delaidra  [author] Dec 22, 2018 @ 4:44am 
Yesh, what a silly copy+past error on my part. Should be working now.
Worheda Dec 21, 2018 @ 2:05pm 
The Custums Center doesn't add Trade Value, and the Customs Port only adds 1 Trade Value, and the Customs Office only adds 2 Trade Value.
Delaidra  [author] Dec 20, 2018 @ 3:10pm 
Thanks, fixed that. The new starbase buildings both go in the building slot. Seemed best as they are modifying modules.
Golnor Dec 20, 2018 @ 2:02pm 
Ah.

Looked at the screenshots, the SPH does sit in the lower slots.
Golnor Dec 20, 2018 @ 1:24pm 
So the starbase buildings, do they both go in the building slots of a starbase (the ones you only get four max in vanilla) or does sector patrol hanger take a trade hub slot?

Also you have a minor typo in the description, saying the planet buildings are starbase buildings.
Delaidra  [author] Dec 19, 2018 @ 11:25pm 
Updated mod. Added new planetary buildings that provide base trade protection, reduced trade protection from patrol hangar, incorporated sector patrol office from other mod. Should be save compatible (from limited testing).
Delaidra  [author] Dec 16, 2018 @ 9:16pm 
Updated the description to clarify that Trade Protection Range is capped at +6.
Delaidra  [author] Dec 16, 2018 @ 6:08pm 
Starbase Protection Range Extended is released as the Protection Range only mod. However, the two mods can be run together for a clearly OP experience.
MightNight Dec 16, 2018 @ 12:26pm 
+1 for Fishbones suggestion
Fishbones Dec 16, 2018 @ 12:18pm 
id like to request a variant:
+1 Trade Protection Range for each Trade Hub present
no actual trade protection.

would mean that hangars/etc will still need to be built, but they would be built for protection rather than just to match the range that trade hubs give.