Stellaris

Stellaris

Bigger Colonies
456 Comments
*DARKASH* Aug 20 @ 6:47am 
you can literally change your version through beta guys
echo4609 Jul 17 @ 8:02pm 
another L for the 4.0 update...
Judith May 12 @ 9:31pm 
Update plz
Azurewrath May 12 @ 4:20pm 
From what I can see this mod does not work with the 4.0 patch. I think having a planet larger than 25 tiles breaks the new planet specialization window and thus crashes the game.
echo4609 Jan 1 @ 12:12am 
really fucks with ring worlds when you start on a shattered ring origin. could really do with an update but overall super enjoyable and really useful, especially when combined with the more building slots mod
Lord Nobody Oct 30, 2024 @ 3:14am 
I agree, but I'm not sure if it will be.
Apireon Oct 30, 2024 @ 2:38am 
would be nice if you could update this essential mod :) thanks
ZwartGeest Jul 24, 2024 @ 5:41am 
this messes up the angler civic stuff, not sure how to fix it myself.
for context angler (and its variants) are from the aquatics DLC and it changers farms to provided anglers and pearldiver jobs instead of farmer jobs.
just a person ? May 9, 2024 @ 7:08am 
this mod is great but 1 problem sometime when explore new sector you could see a weird thing happen that the moon is half inside the main planet
Judith May 8, 2024 @ 6:55pm 
Dos this work ?
Marlow Guy Jan 19, 2024 @ 4:43pm 
Years of Updates and still the BEEGest Planets are 10/10 :cozyroe:
secret cheeseman Jan 16, 2024 @ 4:42pm 
10/10 mod, i am now large
Spetsnaz GRU Nov 7, 2023 @ 10:36am 
yep. still standing
Knyghthawk Sep 16, 2023 @ 9:53am 
Still working?
Prime Strategus (Samurai Jack) Jul 8, 2023 @ 8:10am 
If for some reason for you mod do not work, go:

C:\Program Files (x86)\Steam\steamapps\workshop\content\281990\1584361127

Open file descriptor with text file (I use Notepad++), and chande to (supported_version="3.8.4") or whatever version you need. It works for me.
Helios May 16, 2023 @ 8:00pm 
+1
Azurewrath May 15, 2023 @ 5:31pm 
This mod does not seem to be working anymore. Did the new build break this mod? Would you update this? This game is unplayable without it!
James Fire Mar 23, 2023 @ 3:57am 
You always could
Dragon Crisis Core Mar 23, 2023 @ 2:34am 
Can go bigger now well not visually but using the command line you can make a 500 gaia world.
Kartiplus Mar 17, 2023 @ 11:32am 
@Delta9694 It does
Rolhn Mar 15, 2023 @ 8:32am 
Will this work for 3.7?
Delta9694 Jan 14, 2023 @ 3:29am 
Out of curiosity, would this work with Gigastructural Engineering? I wanted to test it but worry it may bust and corrupt my saves.
Judith Dec 5, 2022 @ 8:38pm 
GNU yes
Smoking_GNU Dec 5, 2022 @ 4:50am 
Without update, does the mod still work with 3.6?
Judith Dec 3, 2022 @ 10:27am 
Kovalio thx
Kovalinio Dec 3, 2022 @ 4:51am 
It will be good to see some bugfixes, anyway, thx for this mod.
Kovalinio Dec 3, 2022 @ 4:50am 
still working in 3.6
Hatdatsat May 20, 2022 @ 11:16am 
the new origin subterranean doesnt work correctly with this mod (origin from the new dlc overlord) would love to see it work properly with this mod
EkstEasy May 14, 2022 @ 12:58pm 
Always welcome.
Judith May 14, 2022 @ 7:45am 
EkstEasy thx mate
EkstEasy May 14, 2022 @ 1:08am 
Can confirm this still works, but with some bugs, see posts below.
Judith May 13, 2022 @ 10:35am 
any one know is this work now ? thx
gabooob May 12, 2022 @ 8:43pm 
3.4 update ??
TheEventHorizon Apr 5, 2022 @ 11:20am 
3.3 update?
Rogueone Apr 3, 2022 @ 3:17pm 
Update?
Lord of Change Apr 2, 2022 @ 1:47pm 
Mod has a bug, where Shattered Ring's districts will be overwritten with vanilla districts for the first month then replaced with 3 (City, Commercial and Industrial) after the first month-making Shattered Ring completely unplayable. It also makes Habitats and Shattered Ring start at crazy sizes of ~50, but that's nowhere near as important.
Rolhn Feb 12, 2022 @ 1:11pm 
Update when?
Sir Kingsbury Jan 9, 2022 @ 4:47am 
Hey Grand Sarduk, if you update this mod can post here to let us know. Thanks
_bluepilledkiwi Dec 23, 2021 @ 9:31pm 
This mod still works for me and I'm like 99.99% sure I'm playing on 3.2.
JorgenK1974 Dec 16, 2021 @ 1:49am 
@Fetfrumos96 - Look at the previous post... author abandoned his mods, so don't use them
Fetfrumos96 Dec 16, 2021 @ 1:26am 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
JorgenK1974 Dec 13, 2021 @ 10:07am 
@Fetfrumos96- I maybe able to update this mod in the near future, untill then you have to do with the vanila game.. this mod will not be updated!!! If so it will be on a new page and I will post a link on here
Fetfrumos96 Dec 12, 2021 @ 9:53am 
Please, is it possible to fix your mod, the mod does not want to work correctly in the new version 3.2
JorgenK1974 Nov 26, 2021 @ 11:37am 
This mod is dead yes.. it won't be updated
Smoking_GNU Nov 26, 2021 @ 2:06am 
SO i'm guessing this mod isn't gonna be updated soon? Looks dead right about now.
TheEventHorizon Nov 19, 2021 @ 10:51am 
3.1 Update?
LordDeTracy Nov 9, 2021 @ 1:32pm 
update?
Judith Sep 21, 2021 @ 8:28am 
pls update, love this mod
Decima Sep 21, 2021 @ 5:52am 
FYI for anyone who uses Void Dwellers, Shattered Ring, or any other megastructure origin mod, to correct the planet size of those structures you need to select the planet, open up the console then type "planet_size #" where the # is the correct size of the structure. Shattered Ring is 25 btw. For the others you need to load those origins in once without this mod active to check what their size is.
Rogueone Sep 20, 2021 @ 6:16pm 
Update for 3.1?