Stellaris

Stellaris

Octavio
70 Comments
Mack Daddy Dec 23, 2024 @ 4:30pm 
Hey Vic, is it possible if i can use your portraits for a Babylon 5 mod im making, i will give you credit.
Ranger Aug 10, 2024 @ 10:37am 
@Vic20 Could I update this and other mods and add them too a portrait pack? If not I could forward you the changes so that the mod is updated.
G_S_Palmer Mar 31, 2024 @ 4:45am 
@Vic20, if the offer still stands to give the raw image files to people interested in animating the mod, I'd love to see them especially if you have the clothes as a separate layer.
G_S_Palmer Mar 30, 2024 @ 8:09pm 
I've made an animated version of the Octavio portraits: https://steamcommunity.com/sharedfiles/filedetails/?id=3207233265 . It requires this mod as a base.
MatrixFC1969 Nov 4, 2023 @ 2:34am 
This mod in my game is causing problems for other mods related to alien races, making them appear small in the images. Could you kindly review this mod and update it?
Mr_Daniels May 26, 2023 @ 2:17pm 
Hello again Vic20, I included your Octavio mod into my Species of Stellaris mod. Credits are included on the modpage and inside the mod file itself. Feel free to check out the mod if you would like. Thank you.
MatrixFC1969 Apr 6, 2023 @ 3:52am 
please update the mod
consoomer Nov 7, 2022 @ 3:29am 
Still works fine as of date
barricadedpurifier Oct 7, 2022 @ 11:10pm 
update?
Schmeeda Aug 28, 2022 @ 8:17pm 
This deserves more subscribers. It's nice to see skilled species creators on the workshop!
MatrixFC1969 Mar 5, 2022 @ 2:36am 
please upgrade for 3.2.2
MatrixFC1969 Oct 27, 2021 @ 10:06am 
please update graphics octavio for 3.1.2
Snaxxor Sep 25, 2021 @ 3:09am 
lol their huge asf XD
Grendain Apr 24, 2021 @ 10:04am 
3.0.1 ? this mod is big like Octavio head.
Grendain Dec 6, 2020 @ 1:03am 
Pls update and fix the huge bug
Stranger Nov 22, 2020 @ 6:24pm 
For some reason the portraits are freaking huge, and don't fit.
BrokenMidnight Sep 8, 2020 @ 4:10pm 
I can see the Endless Space reference XD
Grendain Jul 27, 2020 @ 7:22am 
Hi this is a very good mod. But the portraits are enormus pls fix the bug ;(.
Beast-Storm Jun 17, 2020 @ 11:28pm 
My bad.... its not animated X/
Beast-Storm Jun 17, 2020 @ 10:12pm 
The Animated Octavio species portrait(s) looks bigger then normal, their heads reach nearly to the top of the screen room....

Bug report.....
Vic20  [author] Apr 12, 2020 @ 10:58am 
Updated to 2.6.3
Vic20  [author] Mar 18, 2020 @ 12:30pm 
Updated to 2.6.1
Vitavincere Mar 14, 2020 @ 11:14am 
Ah, you're a true Horatio - toiling to bring us perfection!
Vic20  [author] Mar 14, 2020 @ 10:05am 
Updated to 2.5.1. Includes new phenotypes. I will update to 2.6 upon the launch of Federations.
Vitavincere Feb 28, 2020 @ 1:01pm 
Any plans to update it for the current patch or when the DLC lands? Thank you, by the way, for the ingenius mod.
Green Mohawk Derg Sep 19, 2019 @ 3:33pm 
The models seem to be problematic with the size of a character, they are too big for the picture frames they should be placed in and about 30% of the character "spills out"
greensniperhat Aug 16, 2019 @ 7:15am 
They're still xbox hueg - Octavio's grandiosity notwithstanding.
Vic20  [author] Jul 27, 2019 @ 1:07am 
Updated to 2.3.3
Shade Jun 24, 2019 @ 1:49am 
Its now 2.3.2, and again the portraits are massively enlarged. xD
Vic20  [author] Apr 6, 2019 @ 6:05am 
Updated to 2.2.7
Ethan46115 Apr 1, 2019 @ 4:45am 
Mod Update?
Shade Mar 15, 2019 @ 1:02pm 
Er, something is wrong. They are enlarged for me? But @FluffyLovemuffin, I do not have space dwarves. ; - ;
Shade Mar 14, 2019 @ 6:41pm 
Dear god can you do this for all the endless space factions? I love this. More, I NEED MOAR!
paulo Feb 20, 2019 @ 5:19pm 
Thanks!:steamhappy:
Vic20  [author] Feb 20, 2019 @ 10:39am 
Updated to 2.2.4
paulo Feb 19, 2019 @ 10:11am 
Please, update your mod for the 2.2.3 and upcoming 2.2.4.
Fenix Jan 3, 2019 @ 12:49am 
Good Art! Love the portrait and the city style, the only modded one that does the ecumenopolis properly for what I've seen so far. Sadly I'm here to report a conflict with the Gundam mod: with both mods installed their portraits shrink into nothingness. Yours are fine BTW
PAL Dec 19, 2018 @ 8:49am 
@THANOS85 @Vic20

I will say that certain portrait mods do have a tedency to enlarge other portraits for a certain unclear reason that I am not currently aware of since I, myself, am not a modder. However, one portrait mod that gives the Octavio Mod the problem that Thanos85 is experiencing is the Space Dwarves Portrait mod that was originally made by mochakingup and was given a fixed reupload by Malthus which is updated by him to this day. So I got rid of the Space Dwarves portraits and when I looked at the Octavio portraits again, they worked just as intended so it's nothing wrong with the Octavio portraits but a problem that happens when certain other mods are enabled.
earthshaker.enjoyer44 Dec 11, 2018 @ 3:55pm 
Hoooooratio
Vic20  [author] Dec 10, 2018 @ 3:03pm 
I'm not sure as I'm unable to replicate the bug. I would suspect that it is a conflict with another mod you have installed. The weeks following a major patch such 2.2 always break something somewhere! I would suggest deactivating all mods except for Octavio, then seeing if the problem is still there. If I can isolate which mod is in conflict, at least I can add a compatibility warning.
THANOS85 Dec 10, 2018 @ 1:14pm 
Hi, I tried the mod, but I found this bug. do you know what it can depend on?

https://ibb.co/fS9rHJt
paulo Dec 9, 2018 @ 11:23am 
Thanks, Vic20.
Vic20  [author] Dec 9, 2018 @ 8:06am 
Updated to 2.2.1. Additional portraits have been added for more variety. I will next be looking at seeing if I can assign portaits to specific jobs for a more consistent population management screen.

To answer several previous question, there are no plans at present to add more Endless Space 2 inspired races. The Horatio were a concept that took hold of my imagination and I ran with it. That doesn't mean I won't at some point, but it's not on my upcoming agenda.

My next mod (a revamped version of my old Dalek mod, with 6 Dalek species and around 130 portraits between them) is about 90% complete and I'm hoping to have it ready by Christmas. Ongoing development of The Octavio will continue alongside it of course.
paulo Dec 9, 2018 @ 6:48am 
Your mod supports Stellaris 2.2.0, but Stellaris is already in the 2.2.1.
SerHak72 Dec 7, 2018 @ 6:11am 
Will by any chance you will some what add the Vaulters, Vodyani and even the Cravers next?
SerHak72 Dec 7, 2018 @ 6:09am 
Make the Galaxy Beautiful again!
Vic20  [author] Dec 6, 2018 @ 2:59pm 
The Octavio Ecumenopolis city backdrop has now been added - a picture has been added to the preview.
thinkinTom Dec 6, 2018 @ 2:33pm 
Sounds like Rimmerworld LOL, Let the nightmare begin!:steamhappy:
The Bateman Dec 6, 2018 @ 2:20pm 
This my middle name
jirka.win Dec 6, 2018 @ 1:12pm 
Make Octavio Great Again...