Kenshi
Idle Training (Nutrient Bath Added)
120 則留言
maks052 2024 年 12 月 17 日 上午 7:55 
Hello. Your mod is great! I used it in my maksimum kenshi mod set, I hope you won't mind. I will definitely indicate your mod in the list of used mods. Thank you in advance.
Scotoma 2024 年 4 月 7 日 下午 4:04 
@hyborea I think its always been like that
Bass.EXE 2024 年 3 月 28 日 下午 6:07 
Animations not working correctly, my character just lays there when using the bench press.
PlayaCharacter 2023 年 12 月 25 日 上午 2:57 
@MadDragon You have to put a character in the nutrient bath with another character, their hunger rate is then set to 0. It's essentially a stasis tank so you can put characters on ice indefinitely.
amardou 2023 年 6 月 27 日 上午 11:16 
I like this mod but I think it's a bit unbalanced. I feel it would be great to have an option to adjust experience gain so I can adjust it so it doesn't break game progress (translated with google translator) xd
Rudolf 2023 年 3 月 31 日 下午 2:02 
Hi, everyone. The mod is nice, but is there also must be an animation of training? Looks that persons just staying near the punching and improve dex) Is it a bug, or just normal?
Multox 2023 年 3 月 27 日 上午 8:19 
I really like the concept of this mod. +1 for that. Also it works well - no issues.

However, I personally, had to remove this from my game because it feels way too cheaty. The recipe is very easy to research and the speed at which it delivers stat points feels 50 times faster than other training available at that stage.
MadDragon 2023 年 2 月 9 日 上午 8:42 
Put down a nutrient bath. Can't actively use it (as iin, can't tell a toon to "use this thing"). The toons use it "be default" whenever they're resting. But it doesn't do anything. Really odd. Rest of idle training works just fine.
wuno 2021 年 10 月 29 日 下午 2:17 
built the nutrient bath but it doesn't seem to be working. Toughness isn't increasing at all. is it meant to train something else because none of the stats are increasing. In fact, it says that the character is operating the machine, rather than the usual "training"
Scotoma 2021 年 8 月 30 日 上午 8:40 
i cant find the nutrient bath! i tried finding the blueprint in the borderzone where you said you found one. any easy place/way to get it?
knightofthehokeypokey5532 2021 年 6 月 6 日 上午 9:21 
The Nutrient Bath increases Toughness, to 75 I believe. Blueprints are sold by the Tech Hunters, at virtually any supply shop. There's one SW of Squin, and one east of the Hub, across the river.
Shrimp 2021 年 4 月 23 日 上午 9:16 
where to find the blueprint?
BlackoutVHS 2020 年 12 月 9 日 下午 1:30 
what does the nutrient bath do?
Enkar 2020 年 7 月 9 日 下午 4:37 
Uh, odly enough after several restarts without touching it anymore, my wokers are now starting to use training facilities when idle, so modifying functionality in the FCS to "chair" does work, if anyone runs through the same issues as i did.
Enkar 2020 年 7 月 9 日 上午 5:53 
(or simpler, if you still have a version of the mod with working idle training stocked on your computer i'd be very gratefull if you could upload it on the workshop)
Enkar 2020 年 7 月 9 日 上午 5:34 
Hi lad, i was looking for a mod to have my characters idle train, and i'm seeing that you have taken back the whole idle training functionality. You said earlier in the comment section that you could set the buildings back to their behaviour by setting them to chairs in the FCS, and i have done just that (in the "functionality" tab) but it doesen't seem to change anything, so i guess my question would be: do you have any idea how to get back to the true idle training behaviour?
Oldie Wan 2020 年 5 月 8 日 上午 9:00 
A great mod! Thanks for all the work you put into this. On 2 play through I didn't find any bugs on my end. Everything works fine. I was only using 3 other mods with it. Not sure how it works with a larger mod list. Thanks again! Thumbs up and rated.
☯~Shady Divider~☯ 2020 年 4 月 3 日 下午 10:18 
I personally love to experiment with mods that might spark a new way to play a game i've overplayed, and looking for new ways to play and spice the experience.
While this may make some things easier for some people, i've added plenty of murderous mods to make this a worthwhile, and satisfying addition. kudos~!
Jesus Christ 2020 年 3 月 26 日 上午 7:32 
I personally dodge mods that give the slightest hint of easyness or op-ness. Putting alot of effort and time into achieving something makes it more immersive and worthwhile. kudos!
-shhfiftyfive 2020 年 2 月 2 日 下午 1:03 
oh i have no clue how to make a mod.
and it was just a thought, for an alternative version, not a replacement, so nobody should be negatively affected if they prefer one or the other..
Vampireteddygram  [作者] 2020 年 2 月 2 日 上午 9:57 
Well while you like this idea there would be people coming out saying why is this so op?! It trains too many things at once! You just cannot please everyone...
You have my permission to release your own version of this. Just make sure it links back to mine as a required download. I do plan on coming back to this at some point life is just kinda hectic right now.
-shhfiftyfive 2020 年 2 月 2 日 上午 7:00 
i wish there was a version of this mod that required fewer machines.
11 machines for 11 skills is a lot of real estate and micromanagement.

what if it were reduced to 4 machines that trained multiple related skills together, simultaneously.
you'd swap between machines 3x less often, but keep same overall time required to boost all skills, but less tedious.

example:
punching bag: 35 martial arts, 60 athletics, 50 dexterity
training dummy: 20 melee attack, 20 assassination, 50 strength
shooting range: 20 crossbows, 20 turrets, 40 perception
rogue station: 20 lockpicking, 20 thievery
Armorguy1 2019 年 11 月 15 日 上午 6:02 
@Sahganshi Cultist: Are you sure your mod loader is ok? Sounds like something went wrong in retreaving data for the ingredients. Because it can't find it somehow it probably shows that text.
lickkicker 2019 年 11 月 6 日 下午 7:41 
i just want the athletics training, ive not seen that on other mods and its not like ahtletics is hard to train, it just requires alot of micro management
Honor 2019 年 9 月 21 日 下午 8:47 
akwardly when im researching advanced game complete closes no crash file when about half way through the research
Diddy Party 2019 年 9 月 17 日 下午 10:19 
Idk if its a glitch but when I started a new game, it says that it requires Empty11. I can't find that anywhere in the game.
Manu Regi 2019 年 7 月 30 日 下午 6:04 
great mod
也曾存在于星空之下 2019 年 7 月 4 日 下午 11:30 
thanks,good mod.
StolenMango 2019 年 4 月 3 日 下午 2:30 
Mod's great, but I find the training pace to be way too fast. You can train your people from athletics to 15 in about 10 real world minutes.
李破浪 2019 年 3 月 12 日 下午 7:23 
作者你好,你的模型很好,我希望你做更多的模型
Author Hello, your mod is very good, I hope you do more mod.(mt)
Vampireteddygram  [作者] 2019 年 2 月 23 日 上午 3:00 
You just cannot please everyone. xD I will look into it, thanks for the message. <3
Sir Luis 2019 年 2 月 22 日 下午 12:06 
maybe the wing chun dummy would bring your skill up very high. and last but not least maybe you make a bar where you serve drinks max out the kung fu.. the bar could be called wax on wax off
Sir Luis 2019 年 2 月 22 日 下午 12:04 
Vampireteedygram. I have been thinking because reasons and stuff so can you like add a kung fu dummy? in real life like they are called wing chun dummy.


here is the proof i have that they are a thing

https://www.ebay.com/p/2x-Wing-Chun-Wing-Tsun-IP-Man-Wooden-Dummy-Mook-Jong-Head-Kungfu-PU-Protect-Pads/1458430185?iid=233070314766&chn=ps

Tarsis 2019 年 2 月 6 日 下午 4:21 
Well, see.. I had no reason to pop back in here until you updated. Everything worked pretty much as I expected. It was a blindside to me there was even a discussion.
Vampireteddygram  [作者] 2019 年 2 月 6 日 下午 3:21 
Where were you guys before? xD
Tarsis 2019 年 2 月 6 日 下午 2:11 
I liked the old behavior because this is "idle training" not "new training benches". I'll be changing them for my own use. Thanks VTG.
xancoz 2019 年 2 月 6 日 下午 1:06 
@Vampireteddygram Thank you very much, I already had a look at the mod and I guessed it was that punchingbagfunction, but I had to be sure, so thank you so much for your answer :D
Vampireteddygram  [作者] 2019 年 2 月 6 日 下午 12:49 
So I think that has to do with them being set to chairs in their function. I think.
This is how I wanted it and it was working fine for me. However I guess it was pretty annoying to others so I changed it. So to get it back, just change each bench's function to chair instead of training. Let me know how it goes and good luck.
xancoz 2019 年 2 月 6 日 上午 8:52 
@Vampireteddygram I noticed before your last update today, whenever my characters had nothing to do but still had "Jobs" enabled, they would run to one of the punching bags that I've built and train as if "Sitting around". Which was really nice, so i didn't have to put them specifically on a job to train DEX, if you can tell me how to revert that or make that happen again it would be really nice!
Vampireteddygram  [作者] 2019 年 2 月 6 日 上午 2:15 
I forgot to mention that I have yet to find why it is slowing soooo much... I am really thinking it is a bug with giving something martial arts training as a function.
Vampireteddygram  [作者] 2019 年 2 月 6 日 上午 2:14 
I updated the sparring mat, I put the training to 100 which means that it will train up to around 40-45 and then do the whole terrible slow down that everyone has been having issues with.
I changed each bench to bf training instead of chair. (Besides the Nutrient Bath) Hopefully that will fix everyone's issue with the musical chairs.
Anyways please let me know if you run into anymore issues.
Also as mentioned before you can change your settings to have your peeps not sit when idle.
Gravegod 2019 年 1 月 29 日 上午 12:06 
чет сначало вроде были постройки...( в режиме строительства) а потом исчезли (
latentfidelity 2019 年 1 月 22 日 下午 7:51 
is this still broken
Бэгвел 2019 年 1 月 20 日 下午 10:30 
ЗБЦ
fabianoettl 2019 年 1 月 14 日 下午 4:27 
could it be that you mixed up following building settings?
Shooting Range - Crossbows 25
Sparring Mat - Martial Arts 50
because my archers are training far beyond 25 and martial art stops with 24.
Shadox Van'ghul 2019 年 1 月 8 日 下午 7:40 
@hdrspv " what that nutrient bath do ??? "

" Added Nutrient Bath to the advanced research.
It is an option for those of you that want to put some of you characters in a kind of stasis so that you can focus on your other characters." :steambored:
hdrspv 2019 年 1 月 3 日 下午 11:07 
what that nutrient bath do ???
DarkEternis 2019 年 1 月 3 日 上午 11:23 
I'm a little curious about the sparring mat, it doesn't seem to get people anywhere near MA 50. once it gets into the teens the bar moves so slow you can barely tell its going up. I'm not sure what the difference is between this and the other training items. They all slow down when you get closer to the max, but the mat seems to slow down far sooner.
Vampireteddygram  [作者] 2018 年 12 月 30 日 上午 2:59 
I should have a day off tommorow and I can look into all of this. Sorry for the wait.
sEver 2018 年 12 月 27 日 上午 5:36 
Well, I think it was intended that they go use these when idle just as they do chairs when that checkbox is ticked. Otherwise why would there be "Idle" in the title of this mod? :>

On an offtopic note, I find the constant running between chairs in my base quite annoying :/